And here I was thinking that it was a nifty, actually *new* feature that I haven't seen in gaming before. Let people tailor the game to their preference, thereby allowing more people to experience the story/setting/etc (and, of course, buy your game).
Seems pretty cool - all the previous fans can play the "normal" game (which seems to be improved from ME2, at least for the "it's not an RPG anymore" whiners), story fans can just ignore that whole "shooter" thing, and shooter fans can try the game in that style.
What's not to like?
The Action - Story thing are just presets. You can at any time toggle on/off the dialog choices. Or adjust the difficulty. The only thing different form ME2 is the ability to turn the dialog off. Players that select the "Story" mode just go into the game as "Normal', but the difficulty is default to casual.
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I played the whole thing, finally. Still have mixed emotions. I want to be excited about it but I have been set back and it is hard to get in step with it again. I agree with you guys about the combat.
I want to run - Shep rolls
I want to get out of cover - Shep rolls
I want to activate a station - Shep takes cover
I want to roll - Shep runs
I want to take cover - Shep activates a station
All of this is because these actions are controlled by THE SAME BUTTON. Maybe I will find a median for this. When I move to PC maybe there is a way to mod those actions to different keys? Maybe?
Again, I really hope this is NOT the actual start of the full version. Alas I feel it is, the same as DA2.
As far as the Bioware Social....I really don't get it. Yes, the developers get involved in discussions, and even start threads, but they are not moderated properly. The forum is flooded with psychopaths. It's like having a discussion with 500 Gamgees

( Sorry, that was a joke. I just couldn't help myself. I don't really feel that...way.)