Xilver; if you're interested at some point, Leviathan and I are writing up a program to scan and add changes to NPC's. It could quite easily be used to add all of the Midas spells to NPC's that meet the skill requirements (ie, adept = 50 skill required, expert, 75, master, 100..), or in any other manner in which you'd like. I've got a preliminary version which reads in from a text file (formID, skill required, and type of skill), but it'll be fairly soon capable of doing a scan on it's own through the spells.
Also, I do second the whole Midas thing. Some spells it's appropriate, the more custom ones that require a quest, but the rest it doesn't fit in.
Thanks sure I'm interested.
Regarding why "Midas" is in front of all the spells. There is a backstory. Midas was an egomaniac that was expelled from the Arcane University. He developed his own system for creating his spells and his own school (atleast his own fraternity). So, he named all the spells after himself.
I post the issues in the nexus thread, however since i do not see you around the suggestions thread there...here we go!
I love the dragonling and that it flies now! However I think it could fly a bit lower than regular dragons if only because sometimes it disappears of my sight lol
Also I was thinking it could be cool if you could find it somehow and learn to summon it later, like finding a dragon egg for the spell. Also being able to feed it as the white tiger in Oblivion or even share/give dragon souls to it to make it bigger/more powerful/talkative whatever could be cool.
The switch positions with someone spell after seeing how the polymorph hare works could be nice too.
I think i will check again after the CK has been out a few weeks to see what you come with hehehe.
Thanks for the suggestion. Similar the the white tiger from Oblivion

An idea for you Xilver if you are up to it.
I was wondering if it was possible to create a spell that was a magicka-less cast but when you have the spell on and strike something with a weapon it does more damage while draining magicka per hit.
You would basically be imbuing your weapon with arcane energy that depletes as you use it. Like an enchanted item depletes souls. This basically makes you the soul gem for your weapon and when you reach 0 magicka the spell wears off. This might be tricky with spell reductions and magick regeneration. However...
This would make Magic hybrid warriors much funner to play imo. Might be kind of imbalancing, though if you are stretching perks between two builds like magicka and Onehanded it may be a nice feature.
Part of the beauty of the idea is the feel you would get when your weapon is blossoming with arcane energies. The visual effect would be very important in this mod imo.
I'll explore the idea. So what makes the spell stop? Is it on a timer?
Hi Xilverback....
I just want to ask you are you planning on working with the Balanced magic mod so that you can intergade your spells with the scaling system (which works through perks and skill)
its just an idea I had the other day cause I'm using both mods and its sad that Midas spells become weak at higher levels.....
anyway its just a thought...
ty for the great mod and good luck. <3
These coordination take significant time. I hope the two will play together but I probably won't work on integrating it.