so will this mod still be supported now that your with the Tytanis team? please say yes that mod is so full of stuff I don't need or want, and I don't want to have to learn how to extract your spells from it for personal use.
Certainly. Midas will continue to be it's own mod. Although I admire what Tytanis is doing, I understand that a mod of that magnitude doesn't appeal to everyone. I plan to maintain Midas with the same "non intrusive" approach I used in oblivion.
Have you thought about adding some classic spells from D&D? I'd love to see properly made Isaac's Greater Missile Storm, Melf's Acid Arrow, Horrid Wilting, etc. I don't mean exact copies, just something that feels and looks similiar. You know - mechanics.
I had a facsimile of IGMS and Melf's in Oblivion. Very simple to do the same in Skyrim. Elemental Bolt is essentially an elemental version of the Acid arrow. I will probably get around to putting these in Skyrim.
what are your thoughts on making you spells scale with there respective skills?
Many should already take advantage of the existing perks. Beyond that, I plan to have some "Greater" and "Grand" versions of some spells like Heat Beam or Holy Ray.
Also, here's a pic of the upcoming Aurum Reactor for Skyrim (The thing used to create Midas Spells) http://www.skyrimnexus.com/imageshare/image.php?id=20551