Might and Magic Thread. From M&M-HOMM.

Post » Mon May 14, 2012 12:39 pm

One thing canne understand is how this game has so few fans in this community, it was very open world and the dungeons were fun to explore. Not to mention the quests did allow for a lot of fun.
User avatar
Dean Brown
 
Posts: 3472
Joined: Fri Aug 31, 2007 10:17 pm

Post » Mon May 14, 2012 1:50 pm

So... what ever did happen to M&M and HoMM? I want another installment.
Might & Magic died when the devs went bankrupt, and Heroes of Might & Magic was revived and subsequently ruined by Ubisoft.
User avatar
Alister Scott
 
Posts: 3441
Joined: Sun Jul 29, 2007 2:56 am

Post » Mon May 14, 2012 3:14 am

I loved Might & Magic 7 and 8 (7 was the 1st I played, thus my fave). Liked trying low-level speed runs. #6 was good too, but since I played 7 & 8 first, by then I was kinda "been there done that" so it'd be 3rd on my personal ranking, for that reason only. I can understand why some think it's the best in the series even if I don't share it.

Tried one of the Heroes of M&M once....not my kind of strategy game.
User avatar
Amy Gibson
 
Posts: 3540
Joined: Wed Oct 04, 2006 2:11 pm

Post » Mon May 14, 2012 3:59 am

I wish someone would revive it, hell even Bethesda, though would worry about them mucking up the lore.
User avatar
Jake Easom
 
Posts: 3424
Joined: Sun Jul 29, 2007 4:33 am

Post » Mon May 14, 2012 8:53 am

Might & Magic died when the devs went bankrupt, and Heroes of Might & Magic was revived and subsequently ruined by Ubisoft.

That's a bit of a shame. I actually prefer the franchise to TES. :spotted owl: Yes, to this day... I've lost all of my copies. :cryvaultboy:

I wish someone would revive it, hell even Bethesda, though would worry about them mucking up the lore.

No, thanks. If it's going to be revived... I'd only (maybe) trust Piranha Bytes or CDProjekt do it right.
User avatar
Tasha Clifford
 
Posts: 3295
Joined: Fri Jul 21, 2006 7:08 am

Post » Mon May 14, 2012 8:42 am

That's a bit of a shame. I actually prefer the franchise to TES. :spotted owl: Yes, to this day... I've lost all of my copies. :cryvaultboy:



No, thanks. If it's going to be revived... I'd only (maybe) trust Piranha Bytes or CDProjekt do it right.

You mean company who did Risen or don't know who the other one is.
User avatar
Amber Hubbard
 
Posts: 3537
Joined: Tue Dec 05, 2006 6:59 pm

Post » Mon May 14, 2012 9:24 am

I've forgotten all about M&M until that other thread popped up. I remember when I was kid I would play M&M 6,7,8, and even 9(didn't like that one at all). I was to young to understand the story. I'll have to replay them once I get my old PC plugged in my room.
User avatar
Chloe Lou
 
Posts: 3476
Joined: Sat Nov 04, 2006 2:08 am

Post » Mon May 14, 2012 9:49 am

You mean company who did Risen or don't know who the other one is.

Yes, the devs who made Gothic 1 and 2 :tongue: and the devs who made The Witcher 1 and 2.

(If Piranha Bytes don't redeem themselves with Risen 2, they're dead to me. Dead to me! Unfortunately.)
User avatar
Dylan Markese
 
Posts: 3513
Joined: Sat Dec 01, 2007 11:58 am

Post » Mon May 14, 2012 2:28 am

One thing canne understand is how this game has so few fans in this community, it was very open world and the dungeons were fun to explore. Not to mention the quests did allow for a lot of fun.
Maybe partly because...they were very action/combat oriented games. Then later the graphics/engine never updating as time went on didn't help. Yes they had a plot and quests but I don't remember ever feeling like they had story or character development, that made me feel much of anything/get involved much, if that makes sense.
User avatar
Gen Daley
 
Posts: 3315
Joined: Sat Jul 08, 2006 3:36 pm

Post » Mon May 14, 2012 12:45 pm

Yes, the devs who made Gothic 1 and 2 :tongue: and the devs who made The Witcher 1 and 2.

(If Piranha Bytes don't redeem themselves with Risen 2, they're dead to me. Dead to me! Unfortunately.)
Thought I heard second companies name, what I loved about these game, was the magic it felt powerful, whether walking on water or teleporting everywhere. Beth should look back at these games magic to see how magic is supposed to be.


Maybe partly because...they were very action/combat oriented games. Then later the graphics/engine never updating as time went on didn't help. Yes they had a plot and quests but I don't remember ever feeling like they had story or character development, that made me feel much of anything/get involved much, if that makes sense.

Mandate of Heaven seemed to have most reaching story, but I think large point was, that the main plot wasn't meant to be focus, you were meant to improve things or help others, or kick out religious zealots, like Temple of Baa.
User avatar
AnDres MeZa
 
Posts: 3349
Joined: Thu Aug 16, 2007 1:39 pm

Post » Mon May 14, 2012 9:46 am

I have no problem with them being more action-oriented rpg's, btw. I was just postulating that these forums tend to lean more towards story/character focused rpg's. I knew one person who didn't think the M&M series was all that much more engrossing than Diablo. :biggrin:

I thought that view a little extreme, personally, but you were wondering why there weren't more M&M fans here, and that was my idle theory.
User avatar
Emzy Baby!
 
Posts: 3416
Joined: Wed Oct 18, 2006 5:02 pm

Post » Mon May 14, 2012 5:52 am

These seemed more realistic, and you really had to manage your resources well. You didn't have coins, potions and magic items dropping left, right and centre. I appreciat(ed) the pseudo-medieval, (relatively) low-magic setting more than what the TESes, WoWs, DAs and KoAs have offered.

Mandate of Heaven was my favourite.

Although, it's been so long that I've played them I may just be mis-remembering how good they were. :D
User avatar
tegan fiamengo
 
Posts: 3455
Joined: Mon Jan 29, 2007 9:53 am

Post » Mon May 14, 2012 10:27 am

I have no problem with them being more action-oriented rpg's, btw. I was just postulating that these forums tend to lean more towards story/character focused rpg's. I knew one person who didn't think the M&M series was all that much more engrossing than Diablo. :biggrin:

I thought that view a little extreme, personally, but you were wondering why there weren't more M&M fans here, and that was my idle theory.
They were truly open world and the main questline wasn't breathing down ya neck, people could argue no real direction, but it's not about doing some amazing mission, it's about being a hero, thus you're not some chosen one or anything, I liked that.

I prefer(red) these to TES because they seemed more realistic, and you really had to manage your resources well. You didn't have coins, potions and magic items dropping left, right and centre. I personally appreciate(ed) the pseudo-medieval, (relatively) low-magic setting more than what the TESes, WoWs, DAs and KoAs have offered.

Mandate of Heaven was my favourite.

I feel magic was more advanced in MoH than in Skyrim, you have more schools of spells for instance and I agree much more realistic regarding your item usage, also how it was essential for all of ya team to have missile and melee weapon really felt more realistic too.
User avatar
Niisha
 
Posts: 3393
Joined: Fri Sep 15, 2006 2:54 am

Post » Mon May 14, 2012 6:34 am

They were truly open world and the main questline wasn't breathing down ya neck, people could argue no real direction, but it's not about doing some amazing mission, it's about being a hero, thus you're not some chosen one or anything, I liked that.

Yeah, I think this is what I most fondly remember. The game expected you to be proactive instead of reactive. I'm getting all fuzzy just thinking about it. :)
User avatar
Sophh
 
Posts: 3381
Joined: Tue Aug 08, 2006 11:58 pm

Post » Mon May 14, 2012 8:51 am

Although, it's been so long that I've played them I may just be mis-remembering how good they were. :biggrin:
lol, I worry about that these days myself. I played #7 for months, with reams of notes taken, way back then. I still replay them once in a blue moon, but rarely get more than half-way through because of over-familiarity. :)
User avatar
how solid
 
Posts: 3434
Joined: Mon Apr 23, 2007 5:27 am

Post » Mon May 14, 2012 3:13 pm

Yeah, I think this is what I most fondly remember. The game expected you to be proactive instead of reactive. I'm getting all fuzzy just thinking about it. :smile:

I actually want to find my copy of Mandate of Heaven again, you never really died either, but the Grim Reaper was one who told ya ya were not meant to die yet, badass!

Not to mention the dragon in MoH was actually really difficult to kill, like much harder than Skyrim's dragons.
User avatar
Nick Tyler
 
Posts: 3437
Joined: Thu Aug 30, 2007 8:57 am

Post » Mon May 14, 2012 4:04 am

Has anyone tried running these games in Vista/7 in compatibility mode? I'm thinking about tracking them down again, but my PC is quite the cutting edge(-ish) rig.

Not to mention the dragon in MoH was actually really difficult to kill, like much harder than Skyrim's dragons.

Heheh. :whistling:
User avatar
Chloe :)
 
Posts: 3386
Joined: Tue Jun 13, 2006 10:00 am

Post » Mon May 14, 2012 2:54 am

Has anyone tried running these games in Vista/7 in compatibility mode? I'm thinking about tracking them down again, but my PC is quite the cutting edge(-ish) rig.



Heheh. :whistling:
I've played Mandate of Heaven on my Windows 7 machine a while back. I can't remember if I had to patch/tweak it first though.
User avatar
Arnold Wet
 
Posts: 3353
Joined: Fri Jul 07, 2006 10:32 am

Post » Mon May 14, 2012 4:41 am

Games in general were a lot harder back then. I miss those days.
And I agree that the whole "chosen one" plot is very, very tired these days.
User avatar
Neil
 
Posts: 3357
Joined: Sat Jul 14, 2007 5:08 am

Post » Mon May 14, 2012 1:22 am

Has anyone tried running these games in Vista/7 in compatibility mode? I'm thinking about tracking them down again, but my PC is quite the cutting edge(-ish) rig.



Heheh. :whistling:
That's why I have a 2nd, non-cutting edge PC with XP on it. ;)
Good Old Games has them for cheap, supposedly fixed to run on Win7, like all their old games. But I haven't tried to see how well they work.
User avatar
JD FROM HELL
 
Posts: 3473
Joined: Thu Aug 24, 2006 1:54 am

Post » Mon May 14, 2012 6:26 am

Has anyone tried running these games in Vista/7 in compatibility mode? I'm thinking about tracking them down again, but my PC is quite the cutting edge(-ish) rig.



Heheh. :whistling:

Nah not tried it, it be awesome if we all replayed it, while perhaps on skype together, going through game together. I just think it be great if we could play this together :smile:.


Games in general were a lot harder back then. I miss those days.
And I agree that the whole "chosen one" plot is very, very tired these days.

Mandate of Heaven didn't breath down ya neck, and it was more ya had many problems with cities to solve, like for instance when Prince Nicholai ran away to join circus and ya had to go find him! But if ya went too early ghosts and [censored] killed ya! Remember?
User avatar
Jeffrey Lawson
 
Posts: 3485
Joined: Tue Oct 16, 2007 5:36 pm

Post » Mon May 14, 2012 2:17 pm

I've played Mandate of Heaven on my Windows 7 machine a while back. I can't remember if I had to patch/tweak it first though.

As long as I can get it running, I don't care how much I have to tweak/patch. Okay... ! *writes down reminder...* Buy Mandate of Heaven. *stickies it to screen*

That's why I have a 2nd, non-cutting edge PC with XP on it. :wink:

I've been meaning to find one for about two years. I keep forgetting. :sweat:

Good Old Games has them for cheap, supposedly fixed to run on Win7, like all their old games. But I haven't tried to see how well they work.

Perfect.
User avatar
Sammi Jones
 
Posts: 3407
Joined: Thu Nov 23, 2006 7:59 am

Post » Mon May 14, 2012 1:46 am

Loved Heroes Chronicles, and Heroes 3 & 4. Heroes 5 was alright but six seems like some kid of abomination. I'm still working on a campaign for heroes 4 come to think of it.
User avatar
Mark Hepworth
 
Posts: 3490
Joined: Wed Jul 11, 2007 1:51 pm

Post » Mon May 14, 2012 4:41 am

You need to buy all six on GOG, although guess that isn't awful, kinda annoying though.
User avatar
Sammi Jones
 
Posts: 3407
Joined: Thu Nov 23, 2006 7:59 am

Post » Mon May 14, 2012 2:45 pm

You need to buy all six on GOG, although guess that isn't awful, kinda annoying though.

Hm. I'll think about it.

I remember hearing about HoMM 6 coming out but I guess it just didn't make an impression on me at the time. What did people not like about it?
User avatar
Rachel Eloise Getoutofmyface
 
Posts: 3445
Joined: Mon Oct 09, 2006 5:20 pm

PreviousNext

Return to Othor Games