[WIPREL] Multiple Followers

Post » Thu May 24, 2012 3:53 pm

Well I think i figured it out.

I deduced it down to a faction problem. Tried reading the script to figure out what faction, but my best guesses, currenthireling and dismissedfollower she was not part of. However, she was in currentfollower for some reason. So I used the removefromfaction factioniD on lydia from the console! and everything fixed itself. She reverted to the correct dialogue and followed correctly.

NOW I dismissed all followers and used the TGS/Multiple Followers files provided by Loki on top of .4a, and everything appears to be working great!

For anyone else who borked their companions by adding multiple followers and still having a companion on, try some faction editing.
I'd still love a command that would list an npc's current factions. I essentially searched for factioniD's that it could possible be (stuff with follower or hireling in the name) then tested each one with Getinfaction command. Narrowed it down to faction currentfollower. I'm happy i've got my crew back and am playing again!
User avatar
Kayla Keizer
 
Posts: 3357
Joined: Tue Dec 12, 2006 4:31 pm

Post » Thu May 24, 2012 10:47 pm

Seems like foobar has abandoned his own project. Maybe fLokii wants to take it over (credit foobar of course) and integrate MF/TCG into a single mod for upload to the nexus?
User avatar
Marine Arrègle
 
Posts: 3423
Joined: Sat Mar 24, 2007 5:19 am

Post » Fri May 25, 2012 4:39 am

Post limit.
User avatar
Tammie Flint
 
Posts: 3336
Joined: Mon Aug 14, 2006 12:12 am

Previous

Return to V - Skyrim