New expansion pack - New race Dwarf

Post » Sun Nov 17, 2013 9:19 am

Yeah I said it.

Bring the dwemer as a playable race for a expansion pack after all its 1k years before skyrim, and add the necromancy skill line as icing on the cake. This in my opinion is a great leap for further achieveing the RPG genre, and fortifying it as it reflects popular pop culture movies such as lotr, the hobbit and other franchises similiar to lotr not many, but still existant (example the game tibia, runescape) stress the need of having these four races that is humans, orcs, elves and last, but not least dwarves. Only problem one would counter would be what faction to add them in... I personally think the easiest way out would be to label them as neutral. Imagine playing as a Dwarf Geomancer if they add a earth based magic tree I really like those kind of spells.

It could be used to spice up the game a bit more I mean to make people go back to the game to try the new race instead of just new features, and changes to classes, systems etc...

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Erika Ellsworth
 
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Post » Sun Nov 17, 2013 10:24 am

Dwemer were gone long before this game takes place.

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Madison Poo
 
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Post » Sun Nov 17, 2013 4:18 pm

One can always bend the lore of Elder scrolls its not like there are loremasters everywhere more like 1 in a million my mistake 1 in 10 million.

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El Khatiri
 
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Post » Sun Nov 17, 2013 10:41 am

This is all kinds of a bad idea. Dwemer have been long gone even before the events of this game. It would be bad on ZOSs' reputation if they did something like this.
It's never going to happen.
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naome duncan
 
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Post » Sun Nov 17, 2013 8:58 pm

So.............. Much................ Fail
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NIloufar Emporio
 
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Post » Sun Nov 17, 2013 11:18 pm

So they are going the same route as the WoD announcement trailer for WoW will see how far that goes... (WoD expansion pack had no new race or class.)

Edit: Its all about marketing creating or implementing something that people will look forward to make it feel like a completely new experience to the game since when you first played, im talking about a different perspective to things through a new race its exhilirating to say the least.

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Nicola
 
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Post » Sun Nov 17, 2013 9:23 pm

They will never do this. It is against the lore. No matter how much you want it, it will NEVER happen.
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Flesh Tunnel
 
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Post » Sun Nov 17, 2013 7:37 pm

It's not a serious thread, is it? Please tell me it's not.

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michael flanigan
 
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Post » Sun Nov 17, 2013 4:21 pm


I don't understand your first paragraph about WoW but there are plenty of lore-appropriate (and more interesting) things they could add like Imperials or Khajiit sub-species. Dwemer will/should always be a thing of mystery.
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Vickytoria Vasquez
 
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Post » Mon Nov 18, 2013 12:10 am

There are so many other races that are still alive that they could implement (Moamer, The Akaviri races, those apes that basically worship the Altmer, etc), they wouldn't have to bring back a dead race. Also the Dwemer look nothing like the dwarves from other fantasy works. They look like Elves.

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Stephanie Kemp
 
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Post » Sun Nov 17, 2013 9:41 pm

There is one dwemer left in Morrowind. He gave the history of the dwemer; there aren't any left besides him.

There are a lot of other races they could bring out without dragging dwarves into things again. They look like the other mer, actually. Nothing really different. Now; Imga, snake people, other variations of khajiit... those I would like to see.

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Jordan Moreno
 
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Post » Sun Nov 17, 2013 8:58 pm

The Akaviri could be another book compared to the elder scrolls what I'm saying is that it could be a expansion back on its own. If they are dead and forgotten as well as not a lot of information is known about them how do you know what they look like? Unless a necromancer brought them back from the dead...

Those that of you that mentionened that other races could be added instead imagine the complexity of some of those races in designing their armors for them its just like if nagas would be playable in WoW it would be difficult to create shoes and legs for them and design their armours to fit them and now its further complicated by the new models that make the characters more fluid and organic as well as photorealistic compared to the models before them, and the character is coded to be in synergy with the cape when it moves and as well as the armors likewise the actions of that particular character, ESO programmers, engineers, developers will have to do all this, but better. Btw there is already a armor set named after the dwarves basically most of the work is already done.

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victoria gillis
 
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Post » Sun Nov 17, 2013 6:00 pm

What I meant by loremasters is in real life people if you know what I mean ;) Like not many would go to Zenimax or Bethesda HQ and demand a explaination to the implmentation of dwemers because most people don't know their complete history that is why its a mystery.

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JR Cash
 
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Post » Sun Nov 17, 2013 9:22 am

Pretty sure the majority of the players going to play will quit if they added dwarves as a playable race. If ZOS is going any route similar to this to lead up to a playable dwarf race, there will be hardly any players left by the time dwarves were to actually get implemented.

There's absolutely no feasible explanation you can give for the dwarves randomly coming back as a playable race. There is one living dwarf who was in the outer realms when the events of Red Mountain happened, even if there happened to be a few other dwarves who were in the outer realms at the time, you really think a playable race would be able to represent that few? There would be thousands of dwarves. There is no explanation for dwarves to return in the past rather than a new TES game. Morrowind they were gone for good, and only disappeared, they never reappeared, you better bet we would have heard of it if they returned. Breaking such a huge part of the lore for something so silly as this makes little sense whatsoever.

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W E I R D
 
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Post » Sun Nov 17, 2013 4:09 pm

I strongly disagree with this. The uprising against the few perceived lore inaccuracies so far has been pretty strong.
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m Gardner
 
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Post » Sun Nov 17, 2013 6:20 pm

Well for one, there were ghosts of Dwemer in Morrowind. They were as tall or taller than the Bosmer, elven facial features and pointy ears. The only living Dwemer was bloated and deformed by the corprus plague. Oh and their armor is built for someone the height of the other races and not a stunty. Oh and then the fact that their ruins are built for someone taller than a stunty.

As for complexity of new armors, much of the Imperial armors and weapons (particularly the blades/dragonguard) are based on Akaviri weapon and armor design.

As for your loremaster comment, doesn't really matter who is and isn't a loremaster. Part of creating a good game is staying true to the source material.

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Lifee Mccaslin
 
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Post » Sun Nov 17, 2013 10:34 pm

Why should I be happy about this? Who cares what my avatar is. If they are going to add Dwemer then they should have made this games timeline way earlier than it actually is.
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Chloe Lou
 
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Post » Sun Nov 17, 2013 5:21 pm

I have no idea what this means...

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Blessed DIVA
 
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Post » Sun Nov 17, 2013 9:10 pm

Kind of like a dunmer. With a beard.

http://www.uesp.net/wiki/File:MW-creature-Dahrk_Mezalf.jpg

http://www.uesp.net/wiki/File:MW-creature-Dwarven_Spectre.jpg

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Monika Krzyzak
 
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Post » Sun Nov 17, 2013 10:21 pm

The general implementation of dwemer or dwaves to people first thing that springs up to their minds are dwarves that we have seen in other franchises of fantasy, and it would be staying to this tradition of how people perceive them to be be a crucial factor in changing the looks of dwemer even if you saw a dwemer in game looking like a mer. You guys must think outside the box Zenimax and Bethesda creates games with the majority in their mind and what would suit them the best to increase the revenue of the bussiness like I said its a bussiness. Not the minority. You guys bind yourself to much to these laws and canons of the game way to harshly immediately disregarding them as impossible just because the books say so or the elder scrolls lore what I want to say is that it can be flexible it is possible to give a simple explaination without much hasslement.

I was talking about how armors fit the race not about creating armor for the race.

At the end of the day it was a ghost its [censored] dead dont make it a obstacle for a expansion just because of one character let it go.

PS. I want to quote kinkerbell here, but havent learnt that yet anyways what I want to say is that times change. Ah schweet just learnt it now I have to learn what multiquote does.

everyone calm the [censored] down its just a idea maybe it will be implemented maybe not im just throwing out there who knows I might be 99% wrong. Elder scrolls is based on fiction anything is possible execpt important plot points in the lore. U could argue dwemers are a important plot point in elder scrolls lore, but the thing is we don't know much about them so its pretty much fertile soil.

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Marine x
 
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Post » Sun Nov 17, 2013 4:05 pm

Like it could be a complete new game like skyrim was to the elder scrolls franchise, or they could narrow it down to a expansion. Its a complete continent in the world of Nirn.

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Kortniie Dumont
 
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Post » Sun Nov 17, 2013 11:20 pm

Do you know how many people have made a thread wanting the dwemer back,.at.this point it's like beating a dead horse.

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Kelsey Hall
 
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Post » Sun Nov 17, 2013 8:58 pm

Now I know ty

You can always hope and be positive the POWER of positive thoughts.

There always hope its not over until its over.

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quinnnn
 
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Post » Sun Nov 17, 2013 1:26 pm

The dwemer looked like the chimer and the dunmer. They aren't much different. The ghosts show what they looked like.

There are enough people who do know at least the basics of the lore to notice when the lore has been totally shredded or ignored. Completely rewriting the established lore about the dwemer would take a lot more than a Dragon Break.

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Louise Lowe
 
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Post » Sun Nov 17, 2013 7:53 am

You do realize, people like the dwemer because they are not stereotypical dwarves right? Making them into stereotypical dwarves would destroy that. If you haven't noticed, TESO is not trying to be like other games and other fantasy settings. There is no simple explanation that would make the change ok. A good franchise, while they will change things in lore, tends to keep with the source material as much as possible (this is particularly true when it comes to something that has been present in nearly every game and not a simple passing mention). Stereotypical dwarves would add nothing good to the game. It would be less Elder Scrolls and more generic fantasy.

Most of the Akaviri races have similar body structure to that of the of the current races. The Tsaeci would probably be the most unlike the current races, but they have been described as tall humans with scales all the way to full on snake people.

Yes it's a ghost. Undead tend to resemble the race the died. Now what about the fact that the armors are too big for a stunty and the structures built for someone much taller than a stunty?

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Leticia Hernandez
 
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