Next Dragon Age Will be a Skyrim clone

Post » Sat May 12, 2012 8:09 am

I think my dream game would be:

Bethesda + Piranha Bytes make the world. They each have strong points. Then give that world to Bioware who writes the main story and puts that in to the world. Finally, Obsidian does a lot of side quests and populating the world. They were really good in New Vegas.

I'm really not sure who I would want doing the combat, mechanics, and what-not.


Sadly even though all 4 companies are great they each individually fail at certain things and excel at others. If only they could each play to their strengths in the same game.
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Anthony Diaz
 
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Post » Sat May 12, 2012 6:03 pm

I think my dream game would be:

Bethesda + Piranha Bytes make the world. They each have strong points. Then give that world to Bioware who writes the main story and puts that in to the world. Finally, Obsidian does a lot of side quests and populating the world. They were really good in New Vegas.

I'm really not sure who I would want doing the combat, mechanics, and what-not.


Sadly even though all 4 companies are great they each individually fail at certain things and excel at others. If only they could each play to their strengths in the same game.

Rockstar comes in, fires in it's notorious minigames and large amount of 'stuff' to do in cities, and then bails out on an exploding helicopter piloted by a cowboy.

Followed by Blizzard tossing in whateva the [censored] they want, while leaving Activision out of it.
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Shianne Donato
 
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Post » Sat May 12, 2012 4:48 pm

Dragon Fail 2 makes me skeptical of future Bioware products, especially considering how the developers seem to think the people who disliked DA2 don't know what they're talking about or are just haters.
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leni
 
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Post » Sat May 12, 2012 10:05 am

If DA2 had been set in a world as expansive as Skyrim's, I think it would have been received a lot better. Skyrim's success should show every gaming company that environment and level design is not a place to cut corners.
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Ann Church
 
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Post » Sat May 12, 2012 3:04 pm

Instead of repeating lines, they just stopped talking ALTOGETHER after you went through a certain amount of discussions.

Not to mention the sole focus of that game was story, while Skyrim's sole focus is a massive sandbox world. That world is much harder to make with character having several lines of writing each, and a lot of depth.

Is it really that hard to not have to hear the same lines over and over and over... Really? Or how about having more than five people do most of the NPC's. Didnt they have 70 on hand? Made poor use of them.
And the depth thing could be constricted to a few NPC's, not the "massive sandbox world". Like marriage. C'mon now.. would it be soooo hard to make it somewhat more than the joke it is now?
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Emilie M
 
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Post » Sat May 12, 2012 11:46 am

they said they would have the most realistic beards ever, and that is somethign i can believe :biggrin: as for the rest of it i will wait and see, after all bioware throught they were doing pretty good with DA:2 (i hope they didnt screw it up on purpose at least)
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Naazhe Perezz
 
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Post » Sat May 12, 2012 3:16 pm

Knowing how dodgy Bioware has been lately, I'll believe it when I see it.
I'm avoiding anything published by EA.
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Dean Ashcroft
 
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Post » Sat May 12, 2012 1:19 pm

The story writing abilities of Bioware plus the open freedom of Bethesda would be lovely. But I'm still concerned the next bioware story will have the same painfully obvious illusion of choice.
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loste juliana
 
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Post » Sat May 12, 2012 4:40 pm

I wouldn't really mind for there to be a Dragon Age version of Skyrim, as long as there is more 'inspiration' than 'copy and paste'.
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Markie Mark
 
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Post » Sat May 12, 2012 5:09 am

hey, some of those DAII beards were good. :D particularly Hawke's.. it's just the right kind of beard, kind of whiskery at the sides. Heh. Too bad skyrim doesn't have it. The short beard here looks stiff and finely cut (at least on my Xbox).
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Life long Observer
 
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Post » Sat May 12, 2012 6:18 pm

Hey leave Bioware alone as long as they make Mass Effect they get a 'get out of jail free' card.
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Sunnii Bebiieh
 
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Post » Sat May 12, 2012 5:44 pm

Meh, just more empty promises to keep interest in a series that went nowhere. Of course, I could be wrong - I've become exceptionally petty towards Bioware since they started acting so arrogant.
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Shannon Lockwood
 
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Post » Sat May 12, 2012 1:31 pm

After DAII, hopefully alot of things.
this^
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Dj Matty P
 
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Post » Sat May 12, 2012 4:06 pm

i think i'm more easily amused than the average RPG fan. some of you guys are tough. lol

or more like, there's a lot of fun stuff to go around. i don't place too many expectations on just one. keeps me entertained, i guess.
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Floor Punch
 
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Post » Sat May 12, 2012 8:27 am

Rockstar comes in, fires in it's notorious minigames and large amount of 'stuff' to do in cities, and then bails out on an exploding helicopter piloted by a cowboy.

Followed by Blizzard tossing in whateva the [censored] they want, while leaving Activision out of it.

Speaking of which, I think Skyrim has a similar feel/vibe to Red Dead Revolver. Like, if Rockstar did a Norse game, it might not be that different than Skyrim - or, if Bethesda did the Wild West, it'd be similar.
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Jamie Moysey
 
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Post » Sat May 12, 2012 11:46 am

Speaking of which, I think Skyrim has a similar feel/vibe to Red Dead Revolver. Like, if Rockstar did a Norse game, it might not be that different than Skyrim - or, if Bethesda did the Wild West, it'd be similar.

Red Dead Revolver? Thank god, I'm not the only one that remembers that game. I think you meant Red Dead Redemption, though. Like everybody does......
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Donatus Uwasomba
 
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Post » Sat May 12, 2012 7:45 am

Red Dead Revolver? Thank god, I'm not the only one that remembers that game. I think you meant Red Dead Redemption, though. Like everybody does......

lol.. yeah, i meant Redemption. Revolver is a bit linear, although good. Redemption has the open world feel of a Bethesda game though.. more action heavy, but it bridges some of the RPG gap.
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Noraima Vega
 
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Post » Sat May 12, 2012 4:51 pm

DA with more freedom? Wouldn't that essentially be Baldur's Gate?
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Laura Hicks
 
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Post » Sat May 12, 2012 3:47 pm

A hybrid of the two styles would make for an awesome game indeed. But to be honest after the farce that was DA 2 it definitely would not be an on release purchase for me.
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Vickey Martinez
 
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Post » Sat May 12, 2012 3:05 am

DA with more freedom? Wouldn't that essentially be Baldur's Gate?

Kind of..

The main difference is story/lore. For a company that banked on D&D games, I don't think it's very D&D derivative.
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Rachael Williams
 
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Post » Sat May 12, 2012 12:53 pm

I wouldn't mind a Skyrim clone, honestly because more Skyrim is better than less. But considering BW's trend with DA, I hold out zero hope for them to do anything positive. Also, it's pathetic that they can't even get their own IP right. DA:O=good. DA2=WTF?

ME3 is my last dance with those clowns and that's only because I've invested too much in the previous episodes to just abandon the storyline.
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Naomi Ward
 
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Post » Sat May 12, 2012 12:14 pm

Mass Effect= Get out of Jail Free
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mollypop
 
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Post » Sat May 12, 2012 6:51 am

I am going to ignore every other post here and just say I liked Dragon Age 2 and I'm pleased by the thought of the next Dragon Age game learning a few things from Skyrim, and I'm interested to see what they come up with.
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sam westover
 
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Post » Sat May 12, 2012 5:48 pm

Agreed. There's one thing that keeps me going back to Bioware games. Epic story telling. But trying to replicate the open world mechanics of Skyrim seems ambitous.

Wasn't Origins supposed to be Baldur's Gate 3, kind of??
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Joey Avelar
 
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Post » Sat May 12, 2012 11:35 am

Skyrim was not a small undertaking. It took Bethesda a lot of trial and error to get to this point. The only other team with adequate experience really to try to pull this off is Rockstar (or perhaps Blizzard).

I like this comment because when first playing Skyrim I got a feeling that the BGS guys really must have liked Red Dead. The similarities aren't really striking but I felt the world design + fun random events just had a kind of kinship.
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neen
 
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