Normal difficulty is a joke.

Post » Tue May 08, 2012 2:53 pm

IS MASTER TOO HARD?
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Floor Punch
 
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Post » Wed May 09, 2012 1:30 am

From what I have seen, low level gameplay is pretty good and challenging...likely due to the amount of playtesting it received, but it kind of falls apart when players reach the mid to upper levels. At level 40 or so, with just a one handed weapon....a reasonably optimal character can demolish dragons and boss type enemies with ease...by ease I mean 5 - 10 seconds or less of slashing....not even taking into account that two handed and dual wield would deal much more damage....and there are still over 20 more levels for players to gain.

I mean, the game is great and all....but I don't see the point in having an easy and very easy difficulty if normal is already easy enough. Difficulty should have been labeled easy (adept), normal (expert) and hard (master) as I can't possibly imagine what the two difficulty settings below normal are like.
Suicidal Dragons
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Jason King
 
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Post » Wed May 09, 2012 1:49 am

i am glad as i hate hard games.
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Hilm Music
 
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Post » Wed May 09, 2012 3:59 am

From what I have seen, low level gameplay is pretty good and challenging...likely due to the amount of playtesting it received, but it kind of falls apart when players reach the mid to upper levels. At level 40 or so, with just a one handed weapon....a reasonably optimal character can demolish dragons and boss type enemies with ease...by ease I mean 5 - 10 seconds or less of slashing....not even taking into account that two handed and dual wield would deal much more damage....and there are still over 20 more levels for players to gain.

I mean, the game is great and all....but I don't see the point in having an easy and very easy difficulty if normal is already easy enough. Difficulty should have been labeled easy (adept), normal (expert) and hard (master) as I can't possibly imagine what the two difficulty settings below normal are like.

You never know, someone might need them. If the options mean that one more person can enjoy the game despite not being that great, then it's worth it. I have a physical handicap with my fine motion dexterity and often times find what people consider easy to be quite challenging.
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bimsy
 
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Post » Tue May 08, 2012 2:31 pm

Hmmm... Im still wondering though, for those of you who have played the game, what does it actually do when you raise the difficulity? Enemies get more health and hit harder? Or Do they have normal amount of health, but they hit harder, so that the fights seems more realistic?

Also, is there a sort of description for every difficulity?

Thanks
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Rik Douglas
 
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Post » Tue May 08, 2012 6:46 pm

I'm curious about this too since until now I only see noobs who play on low difficulties and complain it's easy so I'm curious how hard is on hardest difficulties
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Stacey Mason
 
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