Never use the games auto save...ever.
Its a hard fact that if you continually write into the same file over and over, its bound to corrupt.
Sources please. All autosave does is delete the old one and creates a new one. I've been using autosaves fine in ALL of my games. I also do quicksaves, A LOT. If anything, a quicksave file would be the one that corrupts and yet that is the one I use the most.
Maybe running a defrag will help your situation if you get corrupted files. Try running Speedfan on your system and do a S.M.A.R.T. test on the drive and see if it's out of specs. Your files should not be corrupting like that.
Yeah, well, excuse us if being told changing an OS-wide setting that may or may not be as harmless as you say is something some of us are hesitant to try. True or not, beneficial or not, why is Skyrim the only game with this problem?
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One of our monitoring programs is lying then. Which one? Mine tells me that sitting on a menu showing 800fps (in Oblivion btw) is doing nothing to raise the temperature of my GPU above normal game load. Around 75C or so, and didn't go down when the menu was closed and the game resumed normal play for 15 minutes.
I'll believe the CCC readout before accepting that a menu will fry the card when viewed for extended periods of time. Card is fine.
Skyrim is one of the only games that I've played that has linked physics to the frame rate. THAT is why Skyrim might be the only game with this problem. This may be a hold-over from console programming. No idea. V-sync, regardless, should be left on. Plenty of topics on this Physics/vsync issue on the forums.
As far as the temps for incresaed fps??? Seriously...? All 800 fps means is that the gpu has NO PROBLEMS chunking out the graphics and AS SUCH shouldn't have any overheating. Overheating SHOULD happen if you're running at 5 frames a second as this COULD be an indicator it's doing a crapload of work (or it could mean your CPU svcks and can't feed the info to the GPU properly).