Patch 1.4 Unofficial Topic #4 With Changelog

Post » Sun Jun 10, 2012 1:15 am

Quick question about backing up my settings:

which ini file should I back up? Skyrim, SkyrimPrefs, or both?

both bro
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sw1ss
 
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Post » Sun Jun 10, 2012 12:29 am

I'm preparing for the patch by

A saving my entire game folder (11GB!) to a different drive
B making sure I have patch-friendly versions of SKSE & Script Dragon &
C having 24 hours patience to see what others make of it

BEFORE I let Steam go online for the patch!

Let's just say 'coz I'm running a very-heavily modded game on my rig, I'm not in a rush to take chances.

11gb? wow thats alot lol. good job you save it man.
patch is alright for me, needed to update a few mods. what i do is: install patch, uninstall all mods, reinstall/update mods. if no updates, obviously wait for 'em. but yeah, the patch is okay for me thus far.
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Manuela Ribeiro Pereira
 
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Post » Sun Jun 10, 2012 12:36 am

being able to manually delete quests form journal will never happen. As for the items you can't get rid of, also probably not gonna happen. It's not as easy as just giving the ability to get rid of the items. They are linked with quests, and usually the quests that won't go away even after finished. It's all a matter of fixing the inherent problems with the broken/incomplete lines of code for the "switch" scripting one at a time, for all conceivable final outcome scenarios. Some of these are pretty complicated so it's a given their would be a couple bugs, but the game was not done when it was released, as some things that are messed up are much more simple/obvious, but they released the game like this anyways. Then as patches come out you will slowly realize more and more quests will "delete" and more and more quest items will either vanish or you'll be able to sell/give them to somebody (usually a specific person). I wish it was as easy as just giving us an option to opt out of quests/drop quest items that are bugged, but it will just never happen. You can only do that sort of thing with the console on PC. They have to actually fix the bugs. However, I have a bad feeling not all quest bugs will be fixed. When have they before?
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Anne marie
 
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Post » Sat Jun 09, 2012 5:52 pm

Think I`ll just start a new game. Start fresh.
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Euan
 
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Post » Sat Jun 09, 2012 7:10 pm

Well I feel stupid now. I fired up Skyrim expecting to get a message about the patch, but when I loaded up my game in Riften things were running way smoother than it tends to. Looked at the version, and sure enough Steam apparently decided to just update the game on it's own.....this is why I don't like Steam.
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Dorian Cozens
 
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Post » Sun Jun 10, 2012 1:12 am

11gb? wow thats alot lol. good job you save it man.
patch is alright for me, needed to update a few mods. what i do is: install patch, uninstall all mods, reinstall/update mods. if no updates, obviously wait for 'em. but yeah, the patch is okay for me thus far.

I don't have the option of uninstalling the modz, my NMM went weird back about the middle of december & I was doing all my modding manually anyway.
(Just to understand more about what was what!)
Got maybe 200 graphics (data folder) mods running, been following the S.T.E.P. project since the early days, plus maybe 40 ESP/ESM's & a good dozen or so Scriptdragon & skse plug-ins...

...that explains 11GB

I have 9 'archived' game folders going back to early January - once I thought a 2TB "E:" drive was an indulgent waste, now it's a neccessity!

Still not letting Steam loose until I hear from someone who can confirm that all skse & SD stuff works after patch. I know it SHOULD, but I wanna know for sure.
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Daniel Holgate
 
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Post » Sun Jun 10, 2012 1:11 am

I don't have the option of uninstalling the modz, my NMM went weird back about the middle of december & I was doing all my modding manually anyway.
(Just to understand more about what was what!)
Got maybe 200 graphics (data folder) mods running, been following the S.T.E.P. project since the early days, plus maybe 40 ESP/ESM's & a good dozen or so Scriptdragon & skse plug-ins...

...that explains 11GB

I have 9 'archived' game folders going back to early January - once I thought a 2TB "E:" drive was an indulgent waste, now it's a neccessity!

Still not letting Steam loose until I hear from someone who can confirm that all skse & SD stuff works after patch. I know it SHOULD, but I wanna know for sure.

The mods in the data folder are easy enough uninstalled or moved eslewhere as they are all the ones that are not the standard skyrim.esm, update.esm and all the .bsm files.

The only problem I had so far, well two, is Scriptdragon and widescreen fixer don't support the update yet.
Skyrim, like the fallouts before it is pretty bombproof when it comes to modding and is difficult to actually break the game permanently. Never modded Oblivion but I would hazard a guess that it was as solid.
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jaideep singh
 
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Post » Sat Jun 09, 2012 10:09 pm

The mods in the data folder are easy enough uninstalled or moved eslewhere as they are all the ones that are not the standard skyrim.esm, update.esm and all the .bsm files.

The only problem I had so far, well two, is Scriptdragon and widescreen fixer don't support the update yet.
Skyrim, like the fallouts before it is pretty bombproof when it comes to modding and is difficult to actually break the game permanently. Never modded Oblivion but I would hazard a guess that it was as solid.

You saying that Script Dragon 1.4.15 doesn't work with the patch?

You know new SD supports skyrim/data/asi installation?

As I said earlier, I'm not worried about 'breaking' the game, I do a full backup every 3 days or so, everytime I have a 'major' mod-installing session, so I know I have a playable game on my E drive....

...it's SD that is my biggest concern because my own 'project' (Skyrim Total Voice Control) relies heavily on SD plug-ins of the 'extra keys' type.

I KNOW that AlexanderBlade will update SD as soon as he can, but he's only one dude, with a job and a life. It would be so wrong, so selfish, to patch 'blind' then whine at him for 2-3 days (like so many did with the 1.3.10 patch) until it's fixed.

I've got a playable game right now - OK, I have to dig into the SkyrimWiki every now and then to find the console codes to - for example - complete the Bards College quests and get rid of 10lbs (kilos?) of useless Drum, Lute and Flute, but I can play with confidence, I've had about 3 CTDs since 11/11/11 and I know why those happened.

I'm happy to hear what people have to say about the 'effects' of the patch until I'm sure it won't mess with my own valuable gaming-time.
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Adam Kriner
 
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Post » Sun Jun 10, 2012 7:32 am

The patch just installed. This is really bad! The game used to run fine. Now there is lag when it is loading and the sound and picture are out of sync the entire time I am playing. Everything moves in slow motion. How do I remove the patch!!!
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Lisha Boo
 
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Post » Sat Jun 09, 2012 6:09 pm

What does "fixed issue where accented characters didn't display properly mean"?
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Sheila Reyes
 
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Post » Sat Jun 09, 2012 4:57 pm

Patch is working great after a fresh reinstall of Skyrim and a new character to be on the safe side.
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Michelle Smith
 
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Post » Sat Jun 09, 2012 10:49 pm

Well I feel stupid now. I fired up Skyrim expecting to get a message about the patch, but when I loaded up my game in Riften things were running way smoother than it tends to. Looked at the version, and sure enough Steam apparently decided to just update the game on it's own.....this is why I don't like Steam.

Steam only does exactly what you allow it to. It's actually a powerful interface as far as game shop/game server/download servers go...
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Benjamin Holz
 
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Post » Sun Jun 10, 2012 12:41 am

How to fix the now incredibly ugly shadows? It looks like I married a lizard.
http://cloud.steampowered.com/ugc/651004495523722133/D5C15C2953BDA1872CD95BFDD0D81E083CC7E6D2/
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Catherine N
 
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Post » Sat Jun 09, 2012 6:31 pm

Pretty nice list of fixes. Although I would've also liked to see a fix for the disappearing wife glitch at the temple.
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Austin Suggs
 
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Post » Sun Jun 10, 2012 5:23 am

No balance fixes like improving magic and balancing skills?
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Mistress trades Melissa
 
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Post » Sat Jun 09, 2012 11:38 pm

Havnt tried the patch yet. Mainly waiting for CK, and likely for an Unofficial Patch to fix whatever 1.4 breaks.

Steam only does exactly what you allow it to. It's actually a powerful interface as far as game shop/game server/download servers go...

No it doesnt. For example, I had Shogun 2 set to not auto update. They came out with a patch and while Steam didnt "auto-update" it wouldnt let me launch the game until I installed the patch. Its done that twice now with Shogun 2, its gotten to the point where not only do I have Steam disabled from Windows startup, but when I do launch it I need to set my firewall to block all traffic just to make sure Steam doesnt screw with me.

Its done this with Skyrim too. And it was even worse a few months back, it wouldnt save any of your per game settings(every time I booted a game up, it reset the settings to their defaults on the next launch).
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Racheal Robertson
 
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Post » Sat Jun 09, 2012 7:09 pm

so there is no ck. and if there is how do i install it?
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Sian Ennis
 
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Post » Sat Jun 09, 2012 3:33 pm

Patch is working great after a fresh reinstall of Skyrim and a new character to be on the safe side.

That's not exactly comforting news!

-Especially for someone with a massively-modded game & a character with 196 hours under his belt.

I'd rather stick with 1.3.10 than have to start everything from scratch. Anybody got better news?

I'm most interested in hearing from people who have got Script Dragon & SKSE working with the patch.
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Rhysa Hughes
 
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Post » Sat Jun 09, 2012 6:50 pm

so there is no ck. and if there is how do i install it?

There isn't one yet out. They are still testing it.
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Christine Pane
 
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Post » Sun Jun 10, 2012 1:51 am

How to fix the now incredibly ugly shadows? It looks like I married a lizard.
http://cloud.steampowered.com/ugc/651004495523722133/D5C15C2953BDA1872CD95BFDD0D81E083CC7E6D2/

wow your Ysolde is hardcoe. Who paid for all that piercing.
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Sebrina Johnstone
 
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Post » Sat Jun 09, 2012 2:59 pm

That's not exactly comforting news!

-Especially for someone with a massively-modded game & a character with 196 hours under his belt.

I'd rather stick with 1.3.10 than have to start everything from scratch. Anybody got better news?

I'm most interested in hearing from people who have got Script Dragon & SKSE working with the patch.

Game seems to be working fine for me, I did have a freeze yesterday that I never had before, but that's the only problem I've encountered so far, my game is heavily modded but I'll check all my mods for updates tonight, maybe one of them is causing the problem.
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Kelly Tomlinson
 
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Post » Sun Jun 10, 2012 6:49 am

that picture is disturbing and sort of amusing
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dav
 
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Post » Sat Jun 09, 2012 9:58 pm

I'm most interested in hearing from people who have got Script Dragon & SKSE working with the patch.

Latest SKSE does work with the patch, but SD has not been updated yet and will not work with it. Exactly why i have Steam in offline mode to prevent it from patching. This is the part i dislike about patches :hehe:

Though, i only have one mod that requires Script Drgaon, so i guess it's time to find a replacement for it.
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SiLa
 
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Post » Sat Jun 09, 2012 7:41 pm

not quite sure this goes with the patch, but it only recently happened.

arrow drops, most of the time they are between 10 and 20 arrows on a body I loot. I am now in forelhost stronghold, and not a single body with arrows has had less than 90 on em. each
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Jeff Turner
 
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Post » Sat Jun 09, 2012 8:18 pm

I'm guessing 1.5 will be coming up right after CK since the incorporation with Workshop doesn't mean it won't have bugs when people start massively abusing it.
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Robert
 
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