Patch 1.4 Unofficial Topic #4 With Changelog

Post » Sat Jun 09, 2012 10:02 pm

What happened to the dragon souls???

I just installed the official patch 1.4 over the patch 1.4-beta and now, when I kill a dragon, do I not get its soul any longer. WTH?!

Edit:
Tested it after I had created a new save file and started the game again. Two blood dragons did not give me their soul (no fiery animation, no soul trap, no new soul under SHOUTS). Only after I killed a third dragon, which was an ancient dragon, did I get its soul.

I can provide a savefile if needed.
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Red Sauce
 
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Post » Sun Jun 10, 2012 5:20 am

eh, I encountered this before 1.04 it's nothing new.
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Jade Payton
 
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Post » Sat Jun 09, 2012 8:51 pm

Patch 1.4 installed. Now there glitches in "dongeons" : some objects, like jar, rolls of paper,... (in fact, objects that can move by bumping into it) disappear when in a pile, or very close to another object, or partially stuck in wall or ivy.
config.: I7-2600k, win 7 pro x64, 2 X NVidia GTX 570 SLI with latest NVidia driver (not beta).

So... I returned to the 1.3.10 version and wait for the patch 1.5 :( . But before returning to the "old" version, I saved game with 2 bugs solved (Markarth Temple of Talos permanent guards and the Whiterun bibliotheque)... luckily, the 2 bugs remains solved.
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Robert Garcia
 
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Post » Sat Jun 09, 2012 8:18 pm

Has anyone done any tests to see just how effective the ash pile clean-up is? My own experiments have been inconclusive.
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Stacy Hope
 
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