No point to Dragon Armor

Post » Sat Jun 09, 2012 1:20 am

Hooray for pressing the Enter button at random points. This isn't World of Warcraft, stop gawping at the stats and enjoy the game.

:goodjob:
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Monika Krzyzak
 
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Post » Sat Jun 09, 2012 12:54 am

Everyone has done a good job of extolling the virtues of the armor, but one other thing should be noted. Dragon based armor is incredibly easy to craft. At least on all of my characters, I have some 60+ dragon bones/scales sitting around. One of mine has made 3 sets of dragon armor and has materials to spare still. Daedric, however, requires ebony, which is rather uncommon. Daedric hearts are downright rare. Unless you hunt them down through wikis and the like, finding daedric hearts can take some players ages.
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SamanthaLove
 
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Post » Fri Jun 08, 2012 9:20 am

"No point"


LOL :banghead:

I lol'd lol
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Adam Baumgartner
 
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Post » Fri Jun 08, 2012 10:31 am

I think its hilarious how everyone's mad at the OP for wanting armor that y'know, benefits him. I'm sorry, what are we wearing armor again for? I mean, I know I wear it for stats and look. If it looks good, cool but I play the game in first person so I'm barely seeing it anyway. I'd rather have armor that's going to help me survive than make me look like the prettiest pony in the show. Unless you play in 3rd person the entire time, I think it's pretty dumb to want armor for only looks. Stupid.

Anyway, I don't even bother with the dragon armor...I'm just going to wear my nightengale stuff, though I do switch between guild masters stuff too when Im doing certain things.


But he -has- armor that benefits him. . . Daedric. And, lets be honest, he's just as concerned about looking pretty as anyone else who posted.
Dragon armor isn't pointless, as others have stated, it's the best light armor in the game. He doesn't use light armor, so, yeah it's not worth the time for him. . . but his complaint equates to "Two-handed weapon perks are a pointless waste of time, I don't use two-handed weapons."

It's ElderScrolls, Daedric has -always- been the best heavy armor; at least in the vanilla game. Usually the expansions gave you something with a bit more armor, but Daedric is always top teir at release.
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maria Dwyer
 
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Post » Fri Jun 08, 2012 3:02 pm

Has no-one looked at my last post...? that cap go's beyond 600 easily and I still have a point I can throw into heavy armor next time I lvl so where the heck is this talk of a cap coming from ?
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Channing
 
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Post » Fri Jun 08, 2012 10:57 pm

Has no-one looked at my last post...? that cap go's beyond 600 easily and I still have a point I can throw into heavy armor next time I lvl so where the heck is this talk of a cap coming from ?

I don't think the "CAP" is like a hard cap where the number can't go any higher. What it means is that points over the cap don't have any effect.
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luis ortiz
 
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Post » Fri Jun 08, 2012 2:08 pm

Can anyone tell me a reason why dragonplate armor isn't completely useless and a waste of time???

I think of Dragon armor as part of the Light Armor branch. So this means that you only need to stop at Daedric Armor to finish the heavy armor branch. You do realize that they placed Steel plate in the middle of the light armor branch. It think smithing in general, is just placed in their respective tiers based on the difficulty of material being used. Using dragon bones and scales, would definitely seem like a lost art that only a master of smithing could revive.

Some peope prefer the aestehtics of Dragonplate over Daedric. That would be an incentive.

I for one, prefer Ebony over both Daedric and dragonplate so I stop my smithing there. The reduced armor rating doesn't bother me, because I can use my smithing and enchanting skill to improve it to the armor cap.

I hope that Daedric will continue to have the highest armor rating, as it traditionally has.
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matt white
 
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Post » Sat Jun 09, 2012 12:39 am

I don't think the "CAP" is like a hard cap where the number can't go any higher. What it means is that points over the cap don't have any effect.

Well I think having an armor cap period is pointless if I can smith and upgrade armor I should also get its benefits! lols, I mean seriously what is the Cap for armor before it becomes useless ?
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Anna Beattie
 
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Post » Fri Jun 08, 2012 5:40 pm

I'm not too crazy about the look of dragon plate but I like the dragon scale.
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Anna Beattie
 
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Post » Fri Jun 08, 2012 6:31 pm

well from my point of view...the only heavy army that looks good is steel and iron...daedric while it looks cool...doesnt fit my character
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Oyuki Manson Lavey
 
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Post » Fri Jun 08, 2012 11:25 pm

Oh really? What exactly is this cap and how does it affect the overall defense of the armor? Because from my understanding, better armor=better armor. If the armor is indeed capped, there is no point in ever upgrading. I might as well run around in a set of Legendary Iron armor if a set of Legendary Orcish armor is capped to the same defense.

For all of you who say, it's irrelevant, it's an rpg, it's all about immersion, or this isn't wow. To all of you, that's your own damn opinion. Personally I'm going to get and wear what has the best "stats", period. As a smith that means I'm going to wear whatever I can craft that provides me with the best defense, I personally do not give a [censored] how it looks. I don't have to look at it in game, as such one would expect the top tier crafted armor to be well... top tier. Dragonborn or not, if deadric armor provides me with the best defensive capabilities. That's what I'm wearing, there is no need for me to even look to the last perk. I understand you can get dragon scales and bones at a very early level. But you can go out and buy high level ore/ingots from smiths at the same low levels. So really when you obtain the materials is quite irrelevant.

Logically speaking, the last level of craftable goods should be the "best" per stats. It makes no sense for the teir before to be better, no matter how you want to justify it. It's re-tar-ded. Also if your other point is, you should choose based on what you like. Aesthetically. You should be able to add accents or customize armor. Maybe you want to wear a set of Iron armor that looks like deadric armor made out of Iron not Ebony, obviously you can't do this although it would be kind of neat. But seriously, level 10 armor and weapons should be stronger than level 9. That's just how it goes.

From the UESP:
Damage reduction is capped at 80%. If you are wearing all four pieces of armor, this occurs at 567 displayed armor rating. If you have 100 skill and all relevant armor perks, this requires a smithed armor rating of about 135. You can increase your smithed armor rating by 1 roughly every 2 points of Smithing with the appropriate perk, or every 4 without. Therefore, at 100 Smithing you will need 85 base armor with the appropriate perk, which is not achievable with Light Armor (though Dragonscale comes close at 82 for the set) and requires at least a Steel Plate set for Heavy Armor. With Fortify Smithing apparel you can boost Smithing even further, which can potentially allow any material for which a Smithing perk exists to reach the cap. At the extreme end, you will need about 126 Smithing to make Steel Armor hit the cap, and about 154 Smithing for an Elven set. Unfortunately, Fur, Hide, Studded, Leather, and Iron armors are not affected by any Smithing perks and so cannot be improved as much.
With the aid of enchanting (fortify smithing) and pre-made enchanting and smithing potions, and of course the appropriate armor perks, you can reach the armor cap with any style or type of armor in the game, even hide and iron armor. All without even using a shield.

And the point of that is because this is intended to be an RPG like every other Elder Scrolls where all armors can reach the same stats, because you're intended to wear what looks the best for you or your character.

Also, that whole "re-tar-ded" thing is "your own damn opinion" as well. It goes both ways, friend. And you can edit armor. It's called the construction set. It will be out in January.
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courtnay
 
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Post » Fri Jun 08, 2012 1:17 pm

I'm starting to think that there actually ISN"T a cap at all for armor as every time I increase the rating on my armor it becomes more effective, I jumped from a rating of just over 600 on my dragonscale to nearly 1000 (900 something atm) and I'm nearly impossible to kill with melee weapons, not to mention dragons breath does little to nothing to me cause of the enchantments on the armor too. So really is this armor cap info from Bethesda or just speculation ?
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Sara Lee
 
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Post » Sat Jun 09, 2012 12:15 am

I actually want to make some Dragonplate just to see how it looks on my character, but I still have better things to spend the perk points on.
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Crystal Birch
 
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Post » Fri Jun 08, 2012 3:21 pm

I think it's ugly too so I don't wear it. Crafting it makes me very rich though so it serves a purpose.
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Tessa Mullins
 
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Post » Fri Jun 08, 2012 9:36 pm

Personally, I think that the tree should look like this.

Left-Side (Light Armor)

Leather & Fur
Elven
Scale
Glass

(leads to Daedric)

Middle

Arcane Blacksmith Smithing 20
Dragon Armor Smithing 60 (does not lead to anything else)

Right-Side (Heavy Armor)

Steel
Dwarven
Orcish
Ebony

(leads to Daedric)

Right & Left Side (Shared)

Daedric (Highest stats, introduced Daedric Light Armor)


Basically,

Daedric takes the place of Dragon Armor. A Light Daedric armor is introduced. Arcane Blacksmith moves where Steel is benefiting both Light and Heavy Armor uses, and Dragon goes where Arcane was located. Players not wishing to invest much into this category (namely magic users who do not care about weapons but want the armor) can only spend 2 Perk points and get armor that rivals Ebony and that is easy to craft.
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adame
 
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Post » Fri Jun 08, 2012 7:20 pm

You can hit the armor cap with a lot of different types of armor that I'm aware of. So, anything but looks doesn't really matter IMO.
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Peetay
 
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Post » Fri Jun 08, 2012 3:23 pm

Personally, I think that the tree should look like this.

Left-Side (Light Armor)

Leather & Fur
Elven
Scale
Glass

(leads to Daedric)

Middle

Arcane Blacksmith Smithing 20
Dragon Armor Smithing 60 (does not lead to anything else)

Right-Side (Heavy Armor)

Steel
Dwarven
Orcish
Ebony

(leads to Daedric)

Right & Left Side (Shared)

Daedric (Highest stats, introduced Daedric Light Armor)


Basically,

Daedric takes the place of Dragon Armor. A Light Daedric armor is introduced. Arcane Blacksmith moves where Steel is benefiting both Light and Heavy Armor uses, and Dragon goes where Arcane was located. Players not wishing to invest much into this category (namely magic users who do not care about weapons but want the armor) can only spend 2 Perk points and get armor that rivals Ebony and that is easy to craft.

Actually not a bad suggestion. I understand the importance of Dragon "anything" to Skyrim, but it is funny that the highest perk point is not the highest armor set.
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Jade Barnes-Mackey
 
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Post » Fri Jun 08, 2012 9:06 pm

Deadric armour looks like it came out of a 70's glam rock band.

That, and in the end they both easily reach the maximum armour cap.
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Louise
 
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Post » Fri Jun 08, 2012 10:08 am

I'm starting to think that there actually ISN"T a cap at all for armor as every time I increase the rating on my armor it becomes more effective, I jumped from a rating of just over 600 on my dragonscale to nearly 1000 (900 something atm) and I'm nearly impossible to kill with melee weapons, not to mention dragons breath does little to nothing to me cause of the enchantments on the armor too. So really is this armor cap info from Bethesda or just speculation ?
Five hundreed seventy something is the cap. -80% damage done to you. You can have 600 or 10000 armor and it will still reduce 80% of damage done to you. I reached the cap with Iron armor and I only have one perk in the smithing tree.
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Claire
 
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Post » Fri Jun 08, 2012 1:47 pm

Daedric is awkward to gather resources for, Dragon is simple, the source of the materials is built into the main story line and tons of free quests - killing dragons
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Mason Nevitt
 
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Post » Fri Jun 08, 2012 7:21 pm

Honestly, i never had any trouble getting daedra hearts. I thought it was time to make some daedric armor, and whaddaya know, I had 5 hearts in my inventory and the vendor was selling ebony ingots...

On the other hand, the materials for making dragon armor are FREE. I mean, you can get them from level 1. If that's not easy, I don't know what is.

I don't know that there has to be a reason. I don't see you complaining because Dwarven armor becomes as strong as Ebony armor if you complete a single quest.


It is the way it is, there doesn't HAVE to be a reason.
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Rodney C
 
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Post » Fri Jun 08, 2012 11:43 pm

I actually like the look of the Dragon armor, but it seems backwards for it to be higher in the perk tree than armors that have higher ratings.
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Sabrina Steige
 
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Post » Fri Jun 08, 2012 3:45 pm

Deadric armour looks like it came out of a 70's glam rock band.

About a month ago I'd have agreed with you, but I've recently realized that Sauron would wear that stuff in a heartbeat. My next character is gonna be a warrior-mage type that combines smithing, enchanting, destruction, necromancy and 1h+heavy armor, and I'm gonna constantly try and wear the most evil-looking set of armor I can get my hand on. Steel and such until I can get Orcish, then Daedric. Helmets with pointy horns until I can get Daedric and just look like I'd make Satan [censored] his pants or something. It's far from subtle, and certainly doesn't look like anything that anybody ever wore in the real world, but it does scream "necromantic hell-warrior" at top volume.
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lydia nekongo
 
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Post » Fri Jun 08, 2012 2:57 pm

I think the real point everyone's trying to make is why the hell can't I make a dragonbone sword and dagger?


Eh??? Eh???
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Katy Hogben
 
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Post » Fri Jun 08, 2012 11:54 am

Both reach the cap.

Choose what looks good.



Besides, dragonscale is the best light armour.
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Smokey
 
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