Pony Effect Thread #62

Post » Mon May 14, 2012 3:49 pm

awww yeah...I'm thinking some MP is in order. :smile:
Another 4 hours though :(
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Daddy Cool!
 
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Post » Mon May 14, 2012 6:02 pm

I was wondering, is there anyone here who is playing ME3 who hasn't played the previous ME games?

ME3 constantly throws characters from previous games on the screen, both important ones and smaller ones. In the first two hours of the game pretty much every named character had a role in the previous game(s).

There's a lot of talk about events from previous games, everyone appears to know you personally. Every time Shepard meets someone it's like 'Oh hey, it's you, we met before!'. There are barely any new squad members, so everyone has been doing stuff with you in the past. And I like that, I don't think introducing a whole new group of squad members would've been a good idea.

But for those who haven't played the previous games, do you feel like you're missing out on references and such? Isn't it strange for your Shepard to be best buddies with Garrus when you as the player barely know who he is?
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Siidney
 
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Post » Mon May 14, 2012 7:44 am

Our influence stopped the Fallout 3 ending, but before that we held the line!

Of course, this is an example of exactly WHY Bioware shouldn't cave to the whining. Broken Steel was a huge mistake. Fallout 3's better without it. :shrug:
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Crystal Clear
 
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Post » Mon May 14, 2012 12:45 pm

Of course, this is an example of exactly WHY Bioware shouldn't cave to the whining. Broken Steel was a huge mistake. Fallout 3's better without it. :shrug:
Thankfully people disagreed on that one. Ah, I'm glad the masses of people aren't so easily duped. On the other hand the New Vegas ending was perfect. Bethesda just didn't pull it off anywhere near as skill or satisfying. If it was better I wouldn't have complained.

Game: Sacrifice yourself
Uh wtf why, you go mr radiation man who was bred for this kind of thing
Mutant guy: Uh... no kthx bai
Okay I'll put on my best radiation gear and flood myself in radx to survive
Game: Nope
Wtf why?
Game: it harz to be targic! for 10/10 rteviews derp derp!

http://www.youtube.com/watch?v=UXLVFnl3WcE

Edit
A game is not a book. We the player are the ones the game is designed for. It would be odd to go and repaint a picture or refilm a movie for complaints. We're passive in that medium. In this new medium we're almost an active part. It's all about us. Why shouldn't we get the ending we deserve in an interactive medium? Don't think of games as art or books, think of games as games. With new rules to the way we will have to perceive it as art. I'm not saying we should go and change every ending ever, but in this case we can make an exception due to how hilariously bad and dumb it was. No one is asking for a happy ending, only a good one that doesn't insult our intelligence as players.
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Janeth Valenzuela Castelo
 
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Post » Mon May 14, 2012 2:43 pm

Of course, this is an example of exactly WHY Bioware shouldn't cave to the whining. Broken Steel was a huge mistake. Fallout 3's better without it. :shrug:
I half agree. I didn't mind that it ended, just the way that it ended.

"Hey, Charon, can you go and input this code for me?" "Naw, boss, my contract forbids me from interfering with the games plot."

But this is rather off-topic and a rather played out one at that.

I wish that there were more scenes of space battles in the ME series. I never get tired of watching the Normandy blow something to tiny bits with those finely calibrated Thanix cannons.
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Elizabeth Falvey
 
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Post » Mon May 14, 2012 1:16 pm

I don't want to burst anyone's bubbles, but if you think Bioware is not going to stand by the ending for their trilogy and just magically "release the real ending" that people seem to think is out there, you will most likely be waiting a long time.

The endings are what they are. I will just say that I love the story across the three games, with some ups and downs, but the ending, for me personally, fell flat. It did not provoke thought, it did not make me rage - it was disappointing on many levels , not the least of which is
Spoiler
1) it just contradicts itself on any reasonable examination of dialog from the child avatar/Harbinger and 2) Bioware created a cool game world and just destroyed it with the imagery of the relays being destroyed.  That really bummed me out - this was a "world" that they had me happily running around in - the relays represent a lot of that feeling, I guess, and the end of the game I got - regardless of what "color" I picked since they all felt pretty irrelevant to the story to that point, the world I grew to enjoy exploring was dead.   Eh. Who knows, maybe the DLC will be a new character who starts the road to rebuilding the relays. :shrug:
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Chris Ellis
 
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Post » Mon May 14, 2012 2:57 pm

It's impossible for this game to have a happy ending. The Crucible could turn out to be a giant interstellar space cannon that can one-shot Reapers anywhere anytime. You'll still have:

Spoiler
Earth, Thessia, and Palaven in ruins. Billions dead or wounded. The galactic infrastructure systematically destroyed, which will cause more suffering and death until it's rebuilt. All that assuming the mass relays aren't all destroyed.

This one wasn't going to have a happy outcome no matter what. But it still could have been satisfying and left you with a sense of accomplishment. I would have liked a "heroic" ending as an option at least. Call it a cliche if you want, but cliches are cliches for a reason.

ME3 constantly throws characters from previous games on the screen, both important ones and smaller ones. In the first two hours of the game pretty much every named character had a role in the previous game(s).

I actually thought this got a bit predictable and tacky. I started trying to guess which former squadmate I'd run into on a mission.

Spoiler
"Jacob! What a surprise! Even though I happened to run into Grunt when I was chasing Rachni rumors, and Jack happened to be running the biotic school! It's totally surprising that you'd be in the rogue Cerberus base!"
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Matt Bigelow
 
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Post » Mon May 14, 2012 12:50 pm

Speaking of cameos by returning characters, I somehow missed running into

Spoiler
Conrad, and Kelly "Xenophilia" Chambers.

Where was I supposed to find them?
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J.P loves
 
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Post » Mon May 14, 2012 1:10 pm

Speaking of cameos by returning characters, I somehow missed running into

Spoiler
Conrad, and Kelly "Xenophilia" Chambers.

Where was I supposed to find them?

Spoiler
Very disappointingly, I missed Conrad as well on my first playthrough. There's supposed to be a very funny encounter with him in the refugee camp on the Citadel. I generally only looked for NPC's whose names appeared on the map. Maybe his didn't, or maybe I didn't meet a requirement in ME1 or ME2.
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CORY
 
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Post » Mon May 14, 2012 9:13 pm

I don't want to burst anyone's bubbles, but if you think Bioware is not going to stand by the ending for their trilogy and just magically "release the real ending" that people seem to think is out there, you will most likely be waiting a long time.

The endings are what they are. I will just say that I love the story across the three games, with some ups and downs, but the ending, for me personally, fell flat. It did not provoke thought, it did not make me rage - it was disappointing on many levels , not the least of which is
Spoiler
1) it just contradicts itself on any reasonable examination of dialog from the child avatar/Harbinger and 2) Bioware created a cool game world and just destroyed it with the imagery of the relays being destroyed.  That really bummed me out - this was a "world" that they had me happily running around in - the relays represent a lot of that feeling, I guess, and the end of the game I got - regardless of what "color" I picked since they all felt pretty irrelevant to the story to that point, the world I grew to enjoy exploring was dead.   Eh. Who knows, maybe the DLC will be a new character who starts the road to rebuilding the relays. :shrug:
http://www.youtube.com/watch?v=2fFsxShx_iI#t=5m19s
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Trevor Bostwick
 
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Post » Mon May 14, 2012 6:00 pm

Speaking of cameos by returning characters, I somehow missed running into

Spoiler
Conrad, and Kelly "Xenophilia" Chambers.

Where was I supposed to find them?
Spoiler
Kelly only turns up if you romanced her.
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Tom Flanagan
 
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Post » Mon May 14, 2012 10:34 am

Spoiler
http://www.destructoid.com/blogs/Revuhlooshun/never-trust-a-reaper-224005.phtml

Whatever you think of the ending, you got to admit that thinking about this stuff is intriguing. :)
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flora
 
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Post » Mon May 14, 2012 1:31 pm

Spoiler
http://www.destructoid.com/blogs/Revuhlooshun/never-trust-a-reaper-224005.phtml

Whatever you think of the ending, you got to admit that thinking about this stuff is intriguing. :smile:
I don't believe in http://tvtropes.org/pmwiki/pmwiki.php/Main/EpilepticTreesIt would be amazing if they were smart enough to pull something like that off, but I can't help but shake the feeling they just [censored] up bad. Occam razor is being applied. Do I think a company out to make money has hidden it's real ending so people wouldn't get spoilers when they could have charged for it or added it on as free and explained it? That all of this is some gigantic marketing stunt and that the ending is an ending on a meta level? Or the simple fact that they just [censored] up, and are now in a lot of deep [censored]. Only time will tell, but my bets are on option two. I will genuinely be surprised if this is all part of some master grand plan of some kind.
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Sabrina Schwarz
 
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Post » Mon May 14, 2012 2:17 pm

I need to stay out of this thread, too much talk about this supposedly controversial ending. I'm really interested in finding out how bad it can really be, but I don't want to be spoiled. I'll get there eventually. :tongue:

I've had 20 enjoyable hours so far though, along with the 2 previous games I enjoyed a lot. No crappy ending can take all that enjoyment away.
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Aman Bhattal
 
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Post » Mon May 14, 2012 1:35 pm

I need to stay out of this thread, too much talk about this supposedly controversial ending. I'm really interested in finding out how bad it can really be, but I don't want to be spoiled. I'll get there eventually. :tongue:

I've had 20 enjoyable hours so far though, along with the 2 previous games I enjoyed a lot. No crappy ending can take all that enjoyment away.
You poor soul, I remember that hopeful feeling. How bad could it be I said, I was a fool back then. :cryvaultboy:
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Anne marie
 
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Post » Mon May 14, 2012 9:37 am

You poor soul, I remember that hopeful feeling. How bad could it be I said, I was a fool back then. :cryvaultboy:
Don't be so hard on your self, we all were fooled. :tongue:
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[Bounty][Ben]
 
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Post » Mon May 14, 2012 7:14 am

I don't want to burst anyone's bubbles, but if you think Bioware is not going to stand by the ending for their trilogy and just magically "release the real ending" that people seem to think is out there, you will most likely be waiting a long time.

The endings are what they are. I will just say that I love the story across the three games, with some ups and downs, but the ending, for me personally, fell flat. It did not provoke thought, it did not make me rage - it was disappointing on many levels , not the least of which is
Spoiler
1) it just contradicts itself on any reasonable examination of dialog from the child avatar/Harbinger and 2) Bioware created a cool game world and just destroyed it with the imagery of the relays being destroyed.  That really bummed me out - this was a "world" that they had me happily running around in - the relays represent a lot of that feeling, I guess, and the end of the game I got - regardless of what "color" I picked since they all felt pretty irrelevant to the story to that point, the world I grew to enjoy exploring was dead.   Eh. Who knows, maybe the DLC will be a new character who starts the road to rebuilding the relays. :shrug:

I'm very confused. Up till now I still don't understand where you stand in all of this debating. In one post you can be talking about how the endings are terrible, and in another you say we shouldn't be hopeful for clear skies over the horizon.

I need to stay out of this thread, too much talk about this supposedly controversial ending. I'm really interested in finding out how bad it can really be, but I don't want to be spoiled. I'll get there eventually. :tongue:

I've had 20 enjoyable hours so far though, along with the 2 previous games I enjoyed a lot. No crappy ending can take all that enjoyment away.

I'm envious of your blissful unknowing.
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Alexandra Ryan
 
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Post » Mon May 14, 2012 6:53 pm

I don't believe in http://tvtropes.org/pmwiki/pmwiki.php/Main/EpilepticTreesIt would be amazing if they were smart enough to pull something like that off, but I can't help but shake the feeling they just [censored] up bad. Occam razor is being applied. Do I think a company out to make money has hidden it's real ending so people wouldn't get spoilers when they could have charged for it or added it on as free and explained it? That all of this is some gigantic marketing stunt and that the ending is an ending on a meta level? Or the simple fact that they just [censored] up, and are now in a lot of deep [censored]. Only time will tell, but my bets are on option two. I will genuinely be surprised if this is all part of some master grand plan of some kind.
It's not really epileptic trees though, indoctrination fits right in with the themes that have been running through the game so far. Remember that first guy you fought, that Spectre who thought he was doing the right thing, you know, Saren?

I don't think it's necessarily a case of "a hidden real ending", so much as simple allusion.
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Skrapp Stephens
 
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Post » Mon May 14, 2012 5:56 pm

You poor soul, I remember that hopeful feeling. How bad could it be I said, I was a fool back then. :cryvaultboy:

I really liked Mass Effect 2. I was pretty set to buy ME 3 and really looking forward to it. I'm still busy with Skyrim, so I figure I'd wait a few weeks after the ME3 release.

Then I looked on Amazon.com -- only 2 out of 5 stars, and lots of reviews. Almost all off the low 1 and 2 stars are about the ending.

So although I didn't want to "spoil myself" I felt I really needed to check. Here is a youtube video of the last 15 minutes...


SPOILERS in the video:

Spoiler
http://www.youtube.com/watch?v=Co43O1UBtiQ

Yeah, it doesn't seem like such a good ending. Particularly paired with the apparent fact that nothing you do previously can change the ending in any significant way. Not so good for an RPG like Mass Effect.

I'm rethinking buying the game.
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Miragel Ginza
 
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Post » Mon May 14, 2012 3:26 pm

I really liked Mass Effect 2. I was pretty set to buy ME 3 and really looking forward to it. I'm still busy with Skyrim.

Then I looked on Amazon.com -- only 2 out of 5 stars, and lots of reviews. Almost all off the low 1 and 2 stars are about the ending.

So although I didn't want to "spoil myself" I felt I really needed to check. Here is a you tube video of the last 15 minutes...


SPOILERS in the video:

Spoiler
http://www.youtube.com/watch?v=Co43O1UBtiQ

Yeah, it doesn't seem like such a good ending. Particularly paired with the apparent fact that nothing you do previously can change the ending in any significant way. Not so good for an RPG like Mass Effect.

I'm rethinking buying the game.
You should have just bought it and not spoiled it for yourself. The game is great, it's literally the very last minutes of the ending that are crap.
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Allison C
 
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Post » Mon May 14, 2012 11:18 am

15 minutes.
Get tactical marines!
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Carlos Vazquez
 
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Post » Mon May 14, 2012 12:20 pm

I'm rethinking buying the game.

Except for the last little bit, it is really, really great. So..... :shrug:
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JR Cash
 
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Post » Mon May 14, 2012 2:20 pm

Except for the last little bit, it is really, really great. So..... :shrug:

I haven't ruled it out. I'm just not rushing into to. I'm also looking into the implications of DRM. I hope that's not intrusive. There is some stuff on Amazon that seems kind of scary but I'm still looking into it.

Also, while I understand Leydenne's caution in post 31, I wonder if they may actually change the ending. Like a "it was all just a dream, when Shepard passes out" DLC. This might have been posted before but here is an article on Bioware appreciating the feedback...

http://www.forbes.com/sites/davidthier/2012/03/15/bioware-to-fans-protesting-mass-effect-3s-ending-were-listening/
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kevin ball
 
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Post » Mon May 14, 2012 9:02 pm

USA today has picked up the story, we're gaining traction on our retake Mass Effect 3 ending. http://content.usatoday.com/communities/gamehunters/post/2012/03/mass-effect-3-producer-talks-controversial-ending/1#.T2POgfWjuuM
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Brian LeHury
 
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Post » Mon May 14, 2012 6:15 am

USA today has picked up the story, we're gaining traction on our retake Mass Effect 3 ending. http://content.usatoday.com/communities/gamehunters/post/2012/03/mass-effect-3-producer-talks-controversial-ending/1#.T2POgfWjuuM

Eh, just a rehash of old information.
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Chavala
 
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