Ponyhammer 40k, In the grim ponyness...

Post » Mon May 14, 2012 12:57 pm

well, it's a picture of a grey knight wearing a SoB's head as a hat. It's in reference to that one bit in the Grey Knight codex, where the grey knights slaughtered an entire convent of SoB and smeared their blood all over their armor, and kill everyone on the planet, so they can grab and use this highly corrupting demonic sword.
They can do that : "My Inquisitor is bigger than your Inquisitor." I just love the Imperium's politics, your great grandfather's request to the Administratum might get answered in your lifetime, if you're lucky, but step out of line, your pleas of innocence will be ignored immediately.
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Valerie Marie
 
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Post » Mon May 14, 2012 10:55 pm

I like ork politics, it's just so simple and pure.
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Catharine Krupinski
 
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Post » Mon May 14, 2012 12:56 pm

They can do that : "My Inquisitor is bigger than your Inquisitor." I just love the Imperium's politics, your great grandfather's request to the Administratum might get answered in your lifetime, if you're lucky, but step out of line, your pleas of innocence will be ignored immediately.
Nah, it was more of a case of "Nice sword! We're going to kill all of you, defile all your corpses, paint our armor with your blood, kill everyone on the planet, and pull of Blood Raven and steal the sword for ourselves."

Speaking of the Blood Ravens, they're a chapter of thieves :P
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Bitter End
 
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Post » Mon May 14, 2012 7:45 pm

Nah, it was more of a case of "Nice sword! We're going to kill all of you, defile all your corpses, paint our armor with your blood, kill everyone on the planet, and pull of Blood Raven and steal the sword for ourselves."

Speaking of the Blood Ravens, they're a chapter of thieves :tongue:
Are you still sharing your philosophies?
In my opinion the Blood Ravens are one of the few cool Space Marine chapters.

Guys don't get him started on the Ultramarines, or Ultrasmurfs as he likes to call them.
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daniel royle
 
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Post » Mon May 14, 2012 4:18 pm

Thieving is fine. They consorted with a foul Eldar witch, one of their Librarians fell to temptation, Apothecarion failing to report mutations. Recommendation : Declared Heretics, chapter wide excruciation and full purge, virus bombing of recruit worlds, Blood Ravens Chapter name expunged from records. Justice, 40K style.

Ultramarines? That's different, you would very likely actually benefit if they were fighting alongside you.
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Kara Payne
 
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Post » Mon May 14, 2012 11:42 am

Which Ultramarines are you referring to? The ones that were down to Earth, but also screwed up on occasion, or Matt Ward's Ultrasmurf?

And yes, I would benefit to fight along side with the Ultramarines. With their heads on the spikes on my armor! CHAOS IS MASTER!
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Jack
 
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Post » Mon May 14, 2012 11:17 pm

Which Ultramarines are you referring to? The ones that were down to Earth, but also screwed up on occasion, or Matt Ward's Ultrasmurf?
The Ward ones, they're the newest ones right?
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Anna Watts
 
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Post » Mon May 14, 2012 9:10 pm

This was in response to zen1966. I knew you were referring to the Wardmarines (as you have heard plenty of my rants as is)
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Jimmie Allen
 
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Post » Mon May 14, 2012 12:09 pm

This was in response to zen1966. I knew you were referring to the Wardmarines (as you have heard plenty of my rants as is)
Yes I have, dodn't we and J40k have a pretty long discussion about it, I'm not all that familiar with most of the new stuff, I heard that they did some changes to the necron lore. Is this true?
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Robert Devlin
 
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Post » Tue May 15, 2012 1:30 am

Yes I have, dodn't we and J40k have a pretty long discussion about it, I'm not all that familiar with most of the new stuff, I heard that they did some changes to the necron lore. Is this true?
From what I've read, Necrons are now "Tomb Kings in space" instead of Terminators. In the old lore, the Necrons were puppets serving the C'tan. In the new lore, the Necrons betrayed and smashed the C'tan into pieces, and use the C'tan shards to fight for them. And they once sided with the Blood Angels against the Tyranids, and later parted peacefully.
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Clea Jamerson
 
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Post » Tue May 15, 2012 1:03 am

From what I've read, Necrons are now "Tomb Kings in space" instead of Terminators. In the old lore, the Necrons were puppets serving the C'tan. In the new lore, the Necrons betrayed and smashed the C'tan into pieces, and use the C'tan shards to fight for them. And they once sided with the Blood Angels against the Tyranids, and later parted peacefully.
What, that's just stupid, being these enslaved metal skeletons that had to serve the C'tan was awesome. And part peacefully? Damn...
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Kelly John
 
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Post » Tue May 15, 2012 12:32 am

Yeah. They're no longer terminators fighting for their Star Gods. Instead, they're really now Tomb Kings, IN SPESS! Also, they don't fight for the C'Tan anymore, pariahs got reconned, and the reason why they went to sleep is because of the war they had with the C'Tan after they defeated The Old Ones.

Nowadays, they only awoken in order to reestablish their empire. Also, the Silent King (the head necron [yes, there is a single head necron]) and Dante, chapter master of the Blood Angels, secretly make sweet love to each other when they get the chance. Also, all necrons are sentient, with the warriors just being glorified robots, instead of the Lords being the ones with a mind, flayers going insane because they kept their mind, and everyone else slowly removing their memories, because they're just annoying.

I can work with there necrons being not just terminators, but turning them into...not Star God worshipping, soul harvesting death machines, put them too much in a lighter note. It also gives the issue that someone will create Mary Suecrons. When I thought of old necrons, yeah, terminator was there, but it was terminator, taken to 11, a force that causes Ciphas Cain to [censored] his pants (and he has taken on Great Demons), and will destroy everything you know and love. I guess what I'm saying is, the newcrons may end up being TOO diverse.
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Christine Pane
 
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Post » Mon May 14, 2012 11:49 am

What I like most about WH40k is there are no "good guys" though some are undoubtedly more evil than others.
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sam smith
 
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Post » Mon May 14, 2012 10:24 pm

I had an Eldar army along time ago but sold it bacause I didn't have any money at the time and rarely had a chance to play it. I enjoyed painting it more than playing it.

I have all the Horus Heresy Novels to date. By mistake I got two copies of "No Know Fear" which is easily one of the best of the 19 books so far. I also have the audio ones. I don't have two limited edition anthologies "Promethean Sun" and "Aurelian."

I bought the Warhammer 40k games for PC, but wasn't happy with the latest versions. Removing the base building bugged me.

I hope to one day when I am done college and start working again to get back into making an army. I am going with Imperial Guard and Heavy and Super Heavy Armour as well as Titans. Which cost alot and have to be special ordered from ForgeWorld.
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Nuno Castro
 
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Post » Mon May 14, 2012 10:59 am

I kind of preferred really early 40k (1st ed, going into 2nd). When the Marines were a bit more uniform, Chaos both a bit more and less chaotic :D, and the Imperial Guard weren't "special", they were just masses of faceless goons waiting to be thrown into the meat grinder. None of those "elite" named regiments, just generic mooks.

(I miss when Chaos Marines had full chapters within each type, not just "oh, Slaneesh are all Noise Marines, Khorne is all Berzerkers, Tzeentch are empty suits of magic, blah blah blah". I've got the old hardcover Chaos books, with the d1000 tables of mutations to earn, and full chapter listings for Marines under each god - when Khorne troops were notable for how many Big Guns they carried alongside their melee weapons, not just frothing maniacs with chainaxes.)
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Blaine
 
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Post » Tue May 15, 2012 1:39 am

I kind of preferred really early 40k (1st ed, going into 2nd). When the Marines were a bit more uniform, Chaos both a bit more and less chaotic :biggrin:, and the Imperial Guard weren't "special", they were just masses of faceless goons waiting to be thrown into the meat grinder. None of those "elite" named regiments, just generic mooks.

(I miss when Chaos Marines had full chapters within each type, not just "oh, Slaneesh are all Noise Marines, Khorne is all Berzerkers, Tzeentch are empty suits of magic, blah blah blah". I've got the old hardcover Chaos books, with the d1000 tables of mutations to earn, and full chapter listings for Marines under each god - when Khorne troops were notable for how many Big Guns they carried alongside their melee weapons, not just frothing maniacs with chainaxes.)

So you want less variation in the Imperial Guard and more variation in Chaos forces right?
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Andres Lechuga
 
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Post » Tue May 15, 2012 2:06 am

Isn't that what Chaos Undivided is? All types of Chaos marines under the sun in their armies. The Chaos Marines I like the most are the Night Lords, because not all of them went Chaos. They are Chaos but try telling them that.

The Imperial Army Guard is still faceless for the most part. They die by the millions every day. There are elite ones but they die just like the rest. There are penal legions which are just waves of people sent into the meat grinder.
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Sunny Under
 
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Post » Mon May 14, 2012 11:59 pm

Isn't that what Chaos Undivided is? All types of Chaos marines under the sun in their armies. The Chaos Marines I like the most are the Night Lords, because not all of them went Chaos. They are Chaos but try telling them that.

In the original rulebooks, Chaos Marines were still organized pretty much like basic Marines (who were also pretty uniform - none of this "Oh, Chapter X has bizarre units; Chapter Y are actually vampires with rage issues; Space Wolves actually ride space wolves into combat :facepalm: " stuff). But they each had tweaks. Like the World Eaters (Khorne) had more Assault and Devastator Squads, and every single dude had bonus melee weapons. Tzeentch had more Librarians and more chances at mutations. Etc.

The Imperial Army Guard is still faceless for the most part. They die by the millions every day. There are elite ones but they die just like the rest. There are penal legions which are just waves of people sent into the meat grinder.

Guess it's just me. I find even the concept of "famous" Imperial Guard regiments to be odd. They should be footnotes, not something that people actually notice. :)


(Heh. Another thing I miss from the late 80's, is boxes of plastic Space Marine miniatures - $30 for 30 Marines. Three full tactical squads, with options. They're $38 per squad now. Ah, inflation. :tongue:)
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Manuela Ribeiro Pereira
 
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Post » Mon May 14, 2012 7:55 pm

In the original rulebooks, Chaos Marines were still organized pretty much like basic Marines (who were also pretty uniform - none of this "Oh, Chapter X has bizarre units; Chapter Y are actually vampires with rage issues; Space Wolves actually ride space wolves into combat :facepalm: " stuff). But they each had tweaks. Like the World Eaters (Khorne) had more Assault and Devastator Squads, and every single dude had bonus melee weapons. Tzeentch had more Librarians and more chances at mutations. Etc.


Interesting about how the Chaos legions were divided up. The Space Wolves still take Wolves into battle (at least in the 31st millenium they did) with them and there are still famous units that ride really big ones into battle, but if they all used to ride them into battle back in the day then I can see how it is disapointing that they no longer do so.


Guess it's just me. I find even the concept of "famous" Imperial Guard regiments to be odd. They should be footnotes, not something that people actually notice. :smile:


In away the famous Imperial Guard regiments are footnotes. The Imperium is a Galaxy Wide Empire so large not even the offices on Terra can keep track of all the worlds. So the Imperial Guard is in the Hundreds of Billions and yet only a handful of Imperial Guard regiments are worthy of being talked about.

(Heh. Another thing I miss from the late 80's, is boxes of plastic Space Marine miniatures - $30 for 30 Marines. Three full tactical squads, with options. They're $38 per squad now. Ah, inflation. :tongue:)

I wish they were that cheap now.
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Petr Jordy Zugar
 
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Post » Mon May 14, 2012 8:38 pm

The Space Wolves still take Wolves into battle (at least in the 31st millenium they did) with them and there are still famous units that ride really big ones into battle, but if they all used to ride them into battle back in the day then I can see how it is disapointing that they no longer do so.

No, I was saying that all of those things are silly stuff that they do now. (Some upcoming miniatures for 40k are Space Wolf cavalry, riding wolves instead of bikes....)


On the other hand, it's not surprising that they push all these "unique" units instead of having Marines and Imperial Guard be more uniform - it lets them sell more separate Codexes and specialized miniatures, rather than just having generic minis.
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Kelly John
 
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Post » Mon May 14, 2012 8:44 pm

On the other hand, it's not surprising that they push all these "unique" units instead of having Marines and Imperial Guard be more uniform - it lets them sell more separate Codexes and specialized miniatures, rather than just having generic minis.

Makes sense. If everything was uniform then you would only need one codex for the Loyal Marine and one for the Chaos ones.
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NO suckers In Here
 
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Post » Mon May 14, 2012 2:07 pm

The 'famous' IG regiments were meant more as examples than the end all to be -ism that they are. Catachans aren't the only bad asses from a death world inspired by the books of Harry Harrison.. just the best known. If players wanted to invent a regiment of their own kick ass jungle fighters from the planet of Booyah, then the Catachans serve as an example of how they could be formed. Same goes for all the other regiments imo.. Armageddon steel legions would be evident on any hive world that has a production of apc's.. or tanks, or whatever..

I always thought this was the better selling point of the game than the fixed chapters, clans and regiments. That anyone can think up whatever they want, find a set of corresponding codex rules that everyone can live with, and battle.

I personally enjoy a themed army that will lose gloriously every time on the battle field, than milking every last point for tactical dice rolling advantages. (I'm also waay too lazy to get to know the rules that well when they get updated every other year..)

My old ork army -that my son has taken command of apparently.., was formed around two big meks who'd become mates during a drinking binge and wandered off to 'build sum shooty stuff'.
Their names; 'Orcrates da Wundah bah', and his trusty drinking pal; 'Plato Sqiggz an' Chipz'. who used to be a rugular Goff lad until he took a spear through the head, which promptly cleared up his head aches, made him want to ponder the universe more often, and help Orcrates tinker on stuff.

The two of them commanded 1500 pts of mad orks, using the old rules where you don't actually command your units, you roll dice for each units prevailing maniacal, deranged or phobia induced behaviour, and hope to Mork and Gork that they do something useful.

Which wasn't often.

:hehe:
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xx_Jess_xx
 
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Post » Tue May 15, 2012 3:06 am

The 'famous' IG regiments were meant more as examples than the end all to be -ism that they are. Catachans aren't the only bad asses from a death world.


I personally like the tanith first the best.
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Sammie LM
 
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Post » Tue May 15, 2012 12:58 am

Yeah steer away from the miniatures the lore is very interesting but they change it, every new edition to suit the new changes they make in the miniature rules, and in most cases not for the better, i gave up years ago, i enjoyed painting and basing them, but then they just kept releasing new editions and it was basically a money making exercise. Now i play dark heresy pen and paper role playing, you should see if you can get your hands on the original book, it was supposed to be a role playing miniatures games, and it was fun making up scenarios, they they made it a stale miniatures game.

Also most of the original creators have gone, the company went down hill after they found there was money to be made out of the game and the accountants took over, and like many games it went just went from new book to new book to new book and more miniatures, and then the quality of the miniatures got worse but the price went up, now they are going to plastics, which alot were originally till they went to metals, and good quality now its going backwards.
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Undisclosed Desires
 
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Post » Mon May 14, 2012 6:51 pm

Sir, I [censored] love Warhammer 40k. It is better to die for the Emperor than live for yourself.
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Chica Cheve
 
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