PS3 Release for Dawnguard - Thread #30

Post » Sun Nov 18, 2012 4:38 pm

Pete Hines is trying to say he's a PS3 user on twitter now.

Ha ...Ha... HA !
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Kevin Jay
 
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Post » Sun Nov 18, 2012 10:04 am

Pete Hines is trying to say he's a PS3 user on twitter now.

LOL gotta love that guy, no?

Anyone challenges him and he points them at a the non-statement from August. Classic.

Wish i could use "Still working on it," if i ever get close to half a year behind on a deadline. I'd most likely be fired trying it if i was a day late, or less even.
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Charlotte Buckley
 
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Post » Sun Nov 18, 2012 8:28 pm

Pete Hines is trying to say he's a PS3 user on twitter now.

Well, he should be just fine with that since he "doesn't buy games for the DLC" !
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Krista Belle Davis
 
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Post » Sun Nov 18, 2012 5:48 am

Well, he should be just fine with that since he "doesn't buy games for the DLC" !

Vanilla Skyrim only barely works for a lot of PS3 users. Mine constantly freezes up. I tried to start a new file the other day, to try and play without it bugging out on me, but Alduin never landed on the tower in Helgen. He just flew circles overhead, and it happened every time I restarted the game.

I've only seen Pete Hines post that he plays Skyrim on his 360. He must use his PS3 for playing other companies games. You know, because Bethesda is obviously capable of creating a stable PS3 game.
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ImmaTakeYour
 
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Post » Sun Nov 18, 2012 5:56 pm

Pete Hines is trying to say he's a PS3 user on twitter now.

He's just trying to find some way to get back into our good graces, but it will never happen.
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Dan Stevens
 
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Post » Sun Nov 18, 2012 8:46 am

Doesn't seem like many care for Skyrim DLC on PS3 anymore. These threads move really slow now.
Of course, other games are being released this time around.
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Eduardo Rosas
 
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Post » Sun Nov 18, 2012 9:44 pm

Of course, other games are being released this time around.

This could be part of Bethesda's concerns. The Elderscrolls is their "Flagship" series. They've more or less dragged it through the mud with their PS3 platform release. They may wish this had never happened, and they still like to suggest it's not a major issue, but the reality is that they cannot do nothing at this point. The reality is that their corporate reputation is now seriously tanking, how seriously, its difficult to say, but their ability to market games they've developed in house, and for those developers under their corporate umbrella has been compromised to a measurable extent. They MUST offer a solution for the SKYRIM debacle, or face an ever increasing amount of hostility and distrust from the consumer base.

If they do not come up with a repaired version of the base game, all the DLC will accomplish is to add to their problems, because it will make the game stability even worse than it already is, they've acknowledged this. (I'd speculate the whole thing collapses!) There are lots of impatient folks out there just saying, my game runs fine, ship it. And they would likely be the first to complain when the game crashes and burns on them. However, I'm urging Bethesda to come up with the best solution, not the fastest. There is no room for another major stuff up!

The real question we are all chaining onto their ankle with is simple. Are you, BETHESDA, going to deliver a quality game to your PS3 patrons, or are you going the cowards way out, and just be throwing a cheap fix out there and call it good, regardless of whether it works or not? YOU cannot do nothing at this point, your PS3 patches have not improved game stability on a permanent basis, and DLC is out of the question by your own admission. WHAT IS YOUR SOLUTION?
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Michael Russ
 
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Post » Sun Nov 18, 2012 8:15 pm

If they aren't gonna release the content, then please just tell us, but I still have faith that if they do, they will deliver it well! :happy:
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Latisha Fry
 
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Post » Sun Nov 18, 2012 6:24 pm

Gstaff just posted:

In other words there is still no update since August 2nd. No news of progress, no info on what is wrong, no relevant or acceptable communication whatsoever.

They have 17 days to fix this and get it to the consumers. Not to Sony, the consumers. If not, consider it the biggest snub of a gaming community since.....well the last time Bethesda did this.
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Richard
 
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Post » Sun Nov 18, 2012 9:00 pm

Would any of you still want to buy it? I'd buy it only if it was really cheap, like 5.99$
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+++CAZZY
 
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Post » Sun Nov 18, 2012 2:29 pm

Would any of you still want to buy it? I'd buy it only if it was really cheap, like 5.99$

I will buy at the same price the XBL and Steam users pay for it at the time of MY purchase.

That is though only if it is released in the next 17 days.
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Taylor Tifany
 
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Post » Sun Nov 18, 2012 7:47 pm

I will buy at the same price the XBL and Steam users pay for it at the time of MY purchase.

That is though only if it is released in the next 17 days.
Why 17 days, anything specific happenin- oh right, 1 year since the game came out.
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jess hughes
 
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Post » Sun Nov 18, 2012 6:29 am

I won't be buying this unless it's at a discount. Bethesda can forget about me paying full price after everything they've put us through.
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phillip crookes
 
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Post » Sun Nov 18, 2012 8:13 pm

In other words there is still no update since August 2nd. No news of progress, no info on what is wrong, no relevant or acceptable communication whatsoever.

They have 17 days to fix this and get it to the consumers. Not to Sony, the consumers. If not, consider it the biggest snub of a gaming community since.....well the last time Bethesda did this.

Technically no news ever. The only real updates have always been, not yet still working on it.

But, at least they say their working on it
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Chris Jones
 
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Post » Sun Nov 18, 2012 3:01 pm

Well, I just finished Kingdoms of Amalur: Reckoning, and I gotta say that was a great game! True, the graphics aren't as good as Skyrim, but the overall enjoyment factor through playing the main story, faction quests, and 90% of the side quests sits better than it did with Skyrim. Only encountered one minor bug in the game, and my only gripe is the lvl 40 cap (should've went to 50). Five or six threads ago, I stated that if DG hadn't been released by the time I finished, I would just use my PSN card to get a KOA DLC. Well, looks like EA is getting my money instead of Bugthesda. :biggrin:
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Anna Kyselova
 
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Post » Sun Nov 18, 2012 2:08 pm

Well, I just finished Kingdoms of Amalur: Reckoning, and I gotta say that was a great game! True, the graphics aren't as good as Skyrim, but the overall enjoyment factor through playing the main story, faction quests, and 90% of the side quests sits better than it did with Skyrim. Only encountered one minor bug in the game, and my only gripe is the lvl 40 cap (should've went to 50). Five or six threads ago, I stated that if DG hadn't been released by the time I finished, I would just use my PSN card to get a KOA DLC. Well, looks like EA is getting my money instead of Bugthesda. :biggrin:
Legend of Dead Kel is really fun. Teeth of Naros was great too, but Dead Kel was a little better in my opinion.
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Lavender Brown
 
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Post » Sun Nov 18, 2012 9:32 am

I've got my fingers crossed for the DLC to come out in the next 17 days!

I'm not going to lie if the DLC comes out then I'm going to buy it all at full price! If it doesn't come out then I'm going to eat ice cream and consider my options. I really enjoy Fallout and Skyrim but after reading through the threads on whats going on with the lack of information from Bethesda I'm slowly coming to the view that Bethesda is not dealing with the issue in a professional way.

Does anybody on here actually know what the problem with the DLC stuff is? I mean the actual coding problems they are encountering and not just the fact that they are having problems.
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kitten maciver
 
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Post » Sun Nov 18, 2012 10:38 am

Legend of Dead Kel is really fun. Teeth of Naros was great too, but Dead Kel was a little better in my opinion.

I couldn't really get into that game at all just like I couldn't get into Dishonored either.
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Kate Norris
 
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Post » Sun Nov 18, 2012 9:40 am

If only Bethesda would give an actual update on the dlc, instead of "nothing new to report, we're working on it."
Have they really made NO progress whatsoever since August?!
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Nice one
 
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Post » Sun Nov 18, 2012 1:47 pm

Have they really made NO progress whatsoever since August?!

I think that's about the long and short of it. I really don't think they can fix it without a complete rewriting of the code and reprogramming. Then, the only honorable thing to do would be to offer recalls and replacements. Quite a few "R" words that I don't think the company is willing to do. At least, they have never done it in the past. They have a history of leaving games broken and moving on without seeming to care.
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Crystal Clear
 
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Post » Sun Nov 18, 2012 3:00 pm

I think that's about the long and short of it. I really don't think they can fix it without a complete rewriting of the code and reprogramming. Then, the only honorable thing to do would be to offer recalls and replacements. Quite a few "R" words that I don't think the company is willing to do. At least, they have never done it in the past. They have a history of leaving games broken and moving on without seeming to care.
Or they are keeping it under wraps. Gstaff's post suggests Beth has something cooking they plan to reveal soon.
Still, the lack of communication from Bethesda is more than a bit ridiculous. Why the hell are they keeping everything so vague?
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Jaki Birch
 
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Post » Sun Nov 18, 2012 8:13 pm

Or they are keeping it under wraps. Gstaff's post suggests Beth has something cooking they plan to reveal soon.
Still, the lack of communication from Bethesda is more than a bit ridiculous. Why the hell are they keeping everything so vague?

If the past serves as an example, then any DLC they pile on top of the current version of Skyrim will completely break the game. Fallout 3 was good until the DLC. New Vegas had a ton of issues, then became completely unplayable after the DLC. I just really don't see how they are going to make it work with the current engine, programming, and the memory issues inherent in all Bethesda titles for the PS3. If they release a DLC for us, and then it breaks the game I cannot imagine the firestorm that will fall around them. PS3 users, blog sites, forums, mainstream gaming sites, and magazines will absolutely destroy the company.
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ZANEY82
 
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Post » Sun Nov 18, 2012 3:24 pm

I think the only possible thing Bethesda could do to get back the respect of the PS3 base would be a complete rewrite of Skyrim's code with the help of Sony. Then, do a recall and either give the game away for free to those who purchased it, or an extreme discount.

Either way, this probably will never happen, because we ALL know how Bethesda feels about PS3 owners.
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pinar
 
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Post » Sun Nov 18, 2012 9:04 am

I think the only possible thing Bethesda could do to get back the respect of the PS3 base would be a complete rewrite of Skyrim's code with the help of Sony. Then, do a recall and either give the game away for free to those who purchased it, or an extreme discount.

Either way, this probably will never happen, because we ALL know how Bethesda feels about PS3 owners.

Yup. They dug themselves a pretty big hole with this one. All because of the words of Pete Hines. They could have just released all of the DLC for Skyrim, broken or not. Then, released a GOTY or Ultimate Edition and completely moved on, ignoring the defects and washing their hands of the whole thing like they did with Fallout: New Vegas. Too bad they made such a big deal of Skyrim. Ooppss.

The issues with Skyrim, and some of us bringing up the past have caused others to look into things. People are seeing what happened with all of the previous PS3 releases made by Bethesda. The fact that they came out broken, had some patches that didn't really fix anything, and were then left broken and ignored.

People are noticing that there is a pattern with Bethesda's treatment of the PS3 console and it's players. Unlike the past, they now have some serious damage control to think about. All because of a media blitz and a few tweets by Pete Hines.
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Gavin Roberts
 
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Post » Sun Nov 18, 2012 6:35 pm

Yup. They dug themselves a pretty big hole with this one. All because of the words of Pete Hines. They could have just released all of the DLC for Skyrim, broken or not. Then, released a GOTY or Ultimate Edition and completely moved on, ignoring the defects and washing their hands of the whole thing like they did with Fallout: New Vegas. Too bad they made such a big deal of Skyrim. Ooppss.

The issues with Skyrim, and some of us bringing up the past have caused others to look into things. People are seeing what happened with all of the previous PS3 releases made by Bethesda. The fact that they came out broken, had some patches that didn't really fix anything, and were then left broken and ignored.

People are noticing that there is a pattern with Bethesda's treatment of the PS3 console and it's players. Unlike the past, they now have some serious damage control to think about. All because of a media blitz and a few tweets by Pete Hines.

The gravity of this failure on Bethesda's part has caused a lot of consternation to them, I don't believe they've ever been put under a microscope like this before. Other Bethesda releases have had the big media push, and Pete Hines running herd on the PR contacts, nothing new here. Difference this time is that they've not delivered what was promised from the get go, and the fact that this game is their biggest seller ever, kind of makes the failures all the more obvious.

Some very poor choices were made regarding the PS3 platform release. It should have been coded for the PS3 in parallell with the coding for the XBOX during development. They would have had more time to address the problems, once they knew of them and could have brought in assistance from Sony, or maybe even 4J studios and tackled the problem head on. Instead they chose do a cheap port, and when that didn't work too well, just to gimp down the game . I still believe that content, and many other features were excised from the original game, just so they could get a PS3 version marketable by 11/11/11. Just my opinion, but it's a hypothesis that has merit given what was discovered once the PC folks started tinkering about. I could take the conspiracy theory a little further, since the dev kit was delayed and not available on 11/11/11; whats the chances Bethesda was yanking things that left evidence of a greater game with longer quests, and more complex AI interactions. We know they cut back on the random quest creations. I really find it hard to believe they intended followers to be so simple , "Hey Look a cave, wonder whats inside?" , uuhhh hey Lydia we just cleaned that out...... sorry badly digressing, its late here in the Pacific Northwest.

At this point I'm a bit more confident that Bethesda is going to offer a solution. They can't bail on us any longer, (they are past that point) because the internets will blaze anew with negative PR, and while it would burn out eventually, the damage would be serious, almost no one on the PS3 would ever trust them again. A popular game , purchased by millions, and 1/3rd of those are left dangling in the cold? Heads would roll, still might happen if this debacle doesn't get a remedy. As it is, the scrutiny on their solution is still likely to create flames, but at least they can demonstrate some attempt at good will, and customer service. But it's going to take some patience on our parts, cause the coding issue requires some real work by Bethesda, and in an area they're quite weak in.

A final comment, this will be the last solution for the coding / game engine problems. It won't be perfect, but lets hope Bethesda makes a decent attempt at it. Failure is really not an option for Bethesda. Owt.
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Jarrett Willis
 
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