Random spoilers and stuff about Vampires

Post » Mon May 14, 2012 5:12 pm

god i hope thats the case

if not hopefully they gave us enough of a frame to build on through mods and make it look like it was part of the vanilla game.
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Spaceman
 
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Post » Mon May 14, 2012 12:07 pm

"I hate familiars."-Blade.
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David John Hunter
 
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Post » Mon May 14, 2012 9:08 pm

thnx for the post
im hoping for detail like this its going to be the kats pajamas
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sam
 
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Post » Mon May 14, 2012 10:23 pm

*GASP* maybe ill actually be able to create my own thralls and fledglings!!!!
I hope so. More than anything I want to start my own Vampire coven :nod:
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Lily Evans
 
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Post » Mon May 14, 2012 11:14 pm

So which clan do we have? No one knows how the vampire gameplay is?
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Jeneene Hunte
 
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Post » Mon May 14, 2012 1:17 pm

Will playing as a vampire svck like it did in oblivion? I hope they've improved it.
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glot
 
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Post » Mon May 14, 2012 7:22 pm

I wonder too!
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Wanda Maximoff
 
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Post » Tue May 15, 2012 12:04 am

we all hope so, but most likely will be like OB.
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danni Marchant
 
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Post » Mon May 14, 2012 11:21 pm

I really hope that its a radical improvement over OB. I love vampires but I loathed the way they were handled there. Definitely looking forward to a huge improvement! At best there'll be things like Vampire-exclusive clans, quests and perks; man, that'd be just awesome. :D
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kennedy
 
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Post » Mon May 14, 2012 11:55 pm

I wonder too!
Noooooooo, Really?
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Lalla Vu
 
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Post » Mon May 14, 2012 6:02 pm

Noooooooo, Really?
You bet your ass really.
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Tinkerbells
 
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Post » Mon May 14, 2012 11:50 am

Noooooooo, Really?

Stop stealing my job dog!
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Avril Churchill
 
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Post » Mon May 14, 2012 7:37 pm

Well if they can make werewolves super awesome from what i've seen they can make vampires scary for once and awesome.
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Theodore Walling
 
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Post » Mon May 14, 2012 11:24 pm

Stop stealing my job dog!
What IS you job persay?
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Dan Stevens
 
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Post » Mon May 14, 2012 10:46 am

I really hope that its a radical improvement over OB. I love vampires but I loathed the way they were handled there. Definitely looking forward to a huge improvement! At best there'll be things like Vampire-exclusive clans, quests and perks; man, that'd be just awesome. :D
Yeah like I hope they at least have more benefits like the ones you have listed... Gameplay is a downer but if I felt like there was more purpose to being a vampire, I suppose gameplay could be viewed negligible in my eyes.
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Pumpkin
 
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Post » Mon May 14, 2012 12:52 pm

How is gameplay a downer?
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Lilit Ager
 
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Post » Mon May 14, 2012 12:55 pm

Well, judging from all the attention Werewolves got,( I.E. Kill Animations, questlines, special Items,) I expect Vamps to get the same treatment.
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darnell waddington
 
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Post » Mon May 14, 2012 5:33 pm

Well, judging from all the attention Werewolves got,( I.E. Kill Animations, questlines, special Items,) I expect Vamps to get the same treatment.
Most likely. Or maybe Bethesda thought they needed to focus more on werewolves compared to how vampires were treated in Oblivion.
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naomi
 
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Post » Mon May 14, 2012 10:33 pm

Lets hope,

Two things I would really like to see for Vampires would be:

1. Some way to craft a magical ring or object to protect from the sun (since I don't think you could do that in Oblivion), I don't care if they make it challenging so long as there is a way. That or at the very least when your in a huge tree covered forest or some place covered with blowing snow like the mountains were sunlight would barley be visible that you could walk freely outside.

2. A feed animation that looks cool, and an awesome kill animation that (preferably without weapons, I mean vampires shouldn't need weapons).

:tes: :fallout:
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Spooky Angel
 
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Post » Tue May 15, 2012 12:44 am

How is gameplay a downer?
Vampire gameplay in oblivion. Sorry lol.
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Andrew
 
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Post » Tue May 15, 2012 1:55 am

"With vampires, the stat bonuses increase for every night you go without feeding, though your weakness to fire and sunlight increases by huge amounts, and your appearance deteriorates to a point that everyone will recognize you for what you are, which, naturally, causes problems."-Skyrim vampire description from person who played it.

Take it with a grain of salt, but I think the Cyrodiilic vampires indeed have returned. From what Todd said and this guy said, it's a defitine.
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kiss my weasel
 
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Post » Mon May 14, 2012 12:12 pm

"With vampires, the stat bonuses increase for every night you go without feeding, though your weakness to fire and sunlight increases by huge amounts, and your appearance deteriorates to a point that everyone will recognize you for what you are, which, naturally, causes problems."-Skyrim vampire description from person who played it.

Take it with a grain of salt, but I think the Cyrodiilic vampires indeed have returned. From what Todd said and this guy said, it's a defitine.
One word: EWWW
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JR Cash
 
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Post » Mon May 14, 2012 11:17 pm

ah vampires vs werewolves vs dragons.......it's just nice!
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Amanda savory
 
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Post » Mon May 14, 2012 6:05 pm

"With vampires, the stat bonuses increase for every night you go without feeding, though your weakness to fire and sunlight increases by huge amounts, and your appearance deteriorates to a point that everyone will recognize you for what you are, which, naturally, causes problems."-Skyrim vampire description from person who played it.

Take it with a grain of salt, but I think the Cyrodiilic vampires indeed have returned. From what Todd said and this guy said, it's a defitine.


That just sounds like a complete copy and paste of Oblivion Vampires... I doubt Bethesda would keep them the exact same in Skyrim. I could be wrong, but everything else has improved so much and werewolves got so much detail that I find it hard to believe vampires won't.
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Ashley Tamen
 
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Post » Mon May 14, 2012 7:18 pm

Probably the same as Oblivion, minus the wrinkles. And lore even hints that it's possible for vampires to migrate. Cyrodiilic vampires don't tolerate other clans, so they take over and eradicate everything else.

I mean we do feed on sleeping people in Skyrim.
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electro_fantics
 
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