Really disappointed with Light Armor Perks

Post » Sun May 13, 2012 10:58 pm

So don't put perks into Light Armor and put perks into other stuff that will make you BAMF. Seriously there's plenty of perks to choose from
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Tarka
 
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Post » Mon May 14, 2012 1:35 am

I think it should just be determined by your armor/chest piece, as it is your majority of your protection rating. I really dislike the perks limiting my options of what I can wear with my light armor.

But it's not limiting your options. It's not removing the option of mixing light armor with other things. You can still do that.
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Lilit Ager
 
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Post » Mon May 14, 2012 5:30 am

This times infinity. No one is forcing you to wear all light armor, or making you choose any or all of the light armor perks. That is the beauty of Skyrim, that it is so customizable. If a perk doesn't fit with your characters playstyle.... don't pick it!

But these perks do fit my character, I do want to focus in light armor, wearing all light armor minus a helm is still focusing on light armor, but doesn't let me get perks like the stamina regen, which will also be a major focus, since It'll be my most focused on attribute for shield bashing, power attacts, and sprinting, which my battlemage will rely heavily on. I really hope it's like fallout, but I guess we won't know till it ships.
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Jessie
 
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Post » Mon May 14, 2012 3:17 am

If you want the benefits of the perk, you must meet the requirements of the perk.

How is this so mind-blowingly difficult for people to understand.

"OMG I have to choose, and my choices have a negative consequence attached!!! Game is broken!!!!"
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Miranda Taylor
 
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Post » Mon May 14, 2012 2:17 am

Okay - first point: every "you are x% more effective with this item" perk is NOT A PERK AT ALL!!! It is what raising the skill should cover and is IMHO just a lazy way to jack up the perk count. From that PoV there are really only three light armor perks that are true perks.
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kitten maciver
 
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Post » Mon May 14, 2012 10:32 am

Just a couple of quick questions, Guys, because I don't know:

Are circlets, which are a form of headgear, considered armor parts, or are they considered like jewelry in this game?

If they are considered armor parts, or parts of matching msets, then perhaps some are light vs some are heavy?

I can see many magic types, as well as others prefering circlets to helmets.

For myself, if the game requires a certain set of conditions be met to qualify for a certain bonus, perk or not, and if I don't have all the prerequisites, then I should not get said bonus. I am not sure what others may expect.

I for one, never expect light armor to be more protective than heavy armor.

I would, however, expect light armor to provide more stealth and agility than heavy armor.

That said, I don't have any planned characters that will wear heavy armor, regardless of bonuses.

If I don't like the benefit a certain may provide, I can put the perk option elsewhere.

If I want, I can still improve my LA skill without using perks on it. It is my choice.
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Jesus Duran
 
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Post » Mon May 14, 2012 8:28 am

OUCH! Why the heck did they decide to make it require a full light set, instead of just have the individual Light Armor pieces confer their portion of the bonus? Bad design choice I hated even in Oblivion.

the "Full Set" perk's even more annoying, considering the Body part of the armor (The primary part) is just one piece.

It also makes hybrid Light/Heavy armor users completely unviable (I used to like mixing Chainmail with Steel)

I wouldn't have minded if the Deft Movement perk applied as long as you don't wear heavy armor.
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Sammie LM
 
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Post » Mon May 14, 2012 4:28 am

i DISLIKE!
i will probably only pick up the armor skills that DON'T require full armor.
i HATE wearing helmets in games because my character's face is UNIQUE and it should be shown!
i might have 2 try wearing a hood since they look cool this time around though. actually, i probably will put on MANY headpieces but just to see what they would look like, then sell them :D
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lucy chadwick
 
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Post » Mon May 14, 2012 12:57 pm

Only Agile Defender and Unhindered are good.

I simply wouldnt take any of the armor perks, other stuff is a lot more useful.
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mimi_lys
 
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Post » Mon May 14, 2012 6:28 am

Having to wear full set is not really surprising, because those perks could have been used with heavy armor and you could easily have huge amount of damage resitance. Its annoying but not surprising or stupid.
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katie TWAVA
 
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Post » Mon May 14, 2012 1:08 am

Well, that makes Light Armor completely obsolete again. Great.
And Light Armor perks were my last hope to make an agile character, but that's totally impossible now. Bad, Bethesda. Bad!
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maddison
 
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Post » Mon May 14, 2012 7:12 am

Another reason why I'm glad to be a PC player as this will be modded out day one.
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Pants
 
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Post » Mon May 14, 2012 12:07 pm

I'm really disappointed that 4 out the six light armor perks (found here http://www.gamesas.com/index.php?/topic/1249457-light-armor-perks/ ) require that you wear a full set of light armor in order for them to take effect. I always mix my light armor with clothes and never wear helmets, which makes the majority of the perks useless to me, it restricts customization options from you which what TES is all about imo. I think it would be much better if the perks only restricted the use of heavy armor, instead of them requiring you to wear light armor on every place possible.What are your thoughts? Do you like them? Dislike them? Don't Care?

Don't care. I do what you do: Light Armor + clothes. I *detest* helmets. But I also play in first person and because of that I don't actually have to see it on my character so I can't really let it bother me. I will probably just wear the full set and not think about it (if I decide to take any of the perks).
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Steven Hardman
 
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Post » Mon May 14, 2012 3:59 am

Don't care. I do what you do: Light Armor + clothes. I *detest* helmets. But I also play in first person and because of that I don't actually have to see it on my character so I can't really let it bother me. I will probably just wear the full set and not think about it (if I decide to take any of the perks).

3rd person finishing moves + horse riding :P.

Anyway, this game will likely be so easy you can get away with not getting any LA perks.
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Miranda Taylor
 
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Post » Mon May 14, 2012 5:26 am

As someone who mixes light armor and clothes, I think it's fine. If the light armor perks don't appeal, put your scarce perks elsewhere. That said, I wouldn't mind a don't show helm option.
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Ice Fire
 
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Post » Mon May 14, 2012 2:05 am

Well, that makes Light Armor completely obsolete again. Great.
And Light Armor perks were my last hope to make an agile character, but that's totally impossible now. Bad, Bethesda. Bad!
imo the 50%+ stamina regen is being massively under-estimated by people.
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Tania Bunic
 
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Post » Mon May 14, 2012 8:19 am

If you want the benefits of the perk, you must meet the requirements of the perk.

How is this so mind-blowingly difficult for people to understand.

"OMG I have to choose, and my choices have a negative consequence attached!!! Game is broken!!!!"


Everyone understands it, some just disagree with it. It is a moronic requirement for the perks. It is not a game balance requirement it is an Aesthetic requirement, where the designer basically says my way or we rules screw you. Putting no armor on the head is already a hit because guess what you have less armor, there is no reason to double hit people outside of a designer getting pissy that you decided to not use his cool helmet. As pointed out you could already achieve this by tying the benefits to the chest piece so you either get the light armor perks or the heavy armor perks, not both. And that would handle the game balance side of this just fine.
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Frank Firefly
 
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Post » Mon May 14, 2012 10:10 am

I'm loving these perks. I'll dabble with both Heavy and Light.
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DeeD
 
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Post » Mon May 14, 2012 3:12 am

imo the 50%+ stamina regen is being massively under-estimated by people.
Even if stamina were that important, it's a disadvantage you can overcome in many ways. Use stamina potions, enchant your heavy armor with stamina regeneration, use restoration magic, etc. The same can't be said about the heavy armor perks such as more damage with gauntlets, less fall damage, less staggering.
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Life long Observer
 
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Post » Mon May 14, 2012 4:49 am

imo the 50%+ stamina regen is being massively under-estimated by people.

That would depend somewhat on your skill-base. I'll probably play a nightblade-like character who depends more on her mana pool than on her stamina, but would still enjoy the added protection of a bit of light armor. Really though, it's choice and consequences at work. Personally, if I were playing a stamina-based character but wanted a look that required a bit of cloth or didn't like wearing helms, I'd probably set up favorites that would allow me quickly to switch clothes when I needed increased protection or regen. Wear what I liked when wandering about, but pull out that helm when it was needed.
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ladyflames
 
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Post » Mon May 14, 2012 1:41 pm

the "Full Set" perk's even more annoying, considering the Body part of the armor (The primary part) is just one piece.
Wouldn't that make things easier?

Well, that makes Light Armor completely obsolete again. Great.
And Light Armor perks were my last hope to make an agile character, but that's totally impossible now. Bad, Bethesda. Bad!
10% chance to completely dodge a blow, stamina regen is so unappealing for an agile character...
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hannah sillery
 
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Post » Sun May 13, 2012 10:20 pm

10% chance to completely dodge a blow, stamina regen is so unappealing for an agile character...
One single perk with a 10% chance to dodge is quite pitiful when you compare it to all the spells, skills and perks that increase your defense rating. Plus, it only works in full armor, which makes as much sense as a super lightning sprint mode in quicksand.

edit: I think the perk should add 10% dodge chance for every armor piece you do NOT wear. That way, you have a choice as a light armor user whether you need the defense rating and an enchantment slot right now or want to gamble on dodging the attacks, and the perk includes unarmored functionality as well. So without any armor, you have a 40% chance to dodge, but no defense rating will make every hit hurt like hell. Without a helmet, you lose a significant amount of defense, but get a small chance to dodge in return.
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lacy lake
 
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Post » Mon May 14, 2012 9:40 am

Why all the "full set"-requirements? I prefer to use a hood, so if there aren't any good-looking light helmets to be found I won't waste any perk points in this skill, that's for damn sure.

Otherwise, the perks are OK. They could be worse, there could have been almost no difference between the armor types, as in Oblivion.
At least light armor makes sprinting easier than wearing heavy armor.
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Chris Cross Cabaret Man
 
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Post » Mon May 14, 2012 1:32 am

I'm really disappointed that 4 out the six light armor perks (found here http://www.gamesas.com/index.php?/topic/1249457-light-armor-perks/ ) require that you wear a full set of light armor in order for them to take effect. I always mix my light armor with clothes and never wear helmets, which makes the majority of the perks useless to me, it restricts customization options from you which what TES is all about imo. I think it would be much better if the perks only restricted the use of heavy armor, instead of them requiring you to wear light armor on every place possible.What are your thoughts? Do you like them? Dislike them? Don't Care?


Your avatar = awesome.


And yes that is a bummer. And some of those perks are a little OP. I don't know if I'll be picking any of those..........
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Amanda Leis
 
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Post » Mon May 14, 2012 12:03 am

Another reason why I'm glad to be a PC player as this will be modded out day one.

Why don't you just mod the whole entire game...no wait, why don't you make your own game?
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Rebecca Dosch
 
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