Say no to ghost towns.

Post » Sun Nov 18, 2012 2:09 pm

Why?

Why not?
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A Dardzz
 
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Post » Sun Nov 18, 2012 4:13 pm

Why not?
Or better yet, flip the argument. They say vampires are raiding towns cause they're at their strongest? (or were?)

Aren't the Dawnguard now at their strongest?
The Dawnguard JUST succeeded in their goal. We know people know about the Dawnguard via rumors. You'd think word would spread that they were victorious and their power would increase, and thus vampire attacks would decrease, no?
And yet apparently they don't.
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Kerri Lee
 
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Post » Sun Nov 18, 2012 11:47 am

Your grasping for straws, dude... I dunno what to tell you.




Because if I have survived for 1000 years+ by being a cunning recluse that survives by feeding on the weak and snatching away lone travelers when I see the chance, then my clan briefly tries a different tactic (full-scale war) and it fails miserably, then that seems like a clear sign that I should stick to my tactic that has worked for over 1000 years instead of illogically adopting this new one that immediately failed and got friends of mine killed the moment we tried it.
How does this not make logical sense?

It seems like you are aruging with the idea that vampires have to be logical rational creatures. After all what you said is quite rational and i agree that the vampires are stupid to attack even though they lost the conflict. However vampires don't have to act with logic, after all, couldn't it be said that many vampires are actually insane? Maybe some don't think rationally like we do.
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roxanna matoorah
 
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Post » Sun Nov 18, 2012 6:42 am

It seems like you are aruging with the idea that vampires have to be logical rational creatures. After all what you said is quite rational and i agree that the vampires are stupid to attack even though they lost the conflict Vampires don't have to act with logic, after all, couldn't it be said that many vampires are actually insane? Maybe some don't think rationally like we do.

Oh so now vampires are only logical at Bethesda's convenience?
They're known for being cunning, clever, brutal in combat and they can come up with this plan to blot out the sun and survive for over 1000 years+ by outwitting humans, and hell THEY STEM FROM HUMANS, WHO ARE LOGICAL CREATURES, and we even have several conversations with vampires who seem plenty normal.... (over the spam of three TES titles and several vampire clans...FFS one of them is the Count of Skingrad...)

But no they're not rational creatures. Why? Because [censored] all logic, we're Bethesda Softworks.
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Thomas LEON
 
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Post » Sun Nov 18, 2012 5:41 pm


Or better yet, flip the argument. They say vampires are raiding towns cause they're at their strongest? (or were?)

Aren't the Dawnguard now at their strongest?
The Dawnguard JUST succeeded in their goal. We know people know about the Dawnguard via rumors. You'd think word would spread that they were victorious and their power would increase, and thus vampire attacks would decrease, no?
And yet apparently they don't.
Or the Dawnguard does what's logical and helps train the guards and teaches them how to defend themselves better and actually retaliate. It's logical, it makes things interesting since the vampire hunter player can participate and help build up the guards and city defenses, and it alleviates the reduces the attacks in a logical manner. I've yet to see anyone counter this idea, because it would make sense.
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James Hate
 
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Post » Sun Nov 18, 2012 7:24 am

Oh so now vampires are only logical at Bethesda's convenience?
They're known for being cunning, clever, brutal in combat and they can come up with this plan to blot out the sun and survive for over 1000 years+ by outwitting humans, and hell THEY STEM FROM HUMANS, WHO ARE LOGICAL CREATURES, and we even have several conversations with vampires who seem plenty normal.... (over the spam of three TES titles and several vampire clans...)

But no they're not rational creatures. Why? Because [censored] all logic, we're Bethesda Softworks.

I never said not all were illogical creatures, im just saying that maybe some are insane and sort of stupid. Maybe some want revenge on mankind and that sense of revenge clouds their logic/judgement (the lust for revenge can make people not rational in real life to), which causes them to act by attacking villeges without really thinking about the consequences for their actions.

And remember that even though humans are logical creatures, there are times in which we don't always act in the most logical or rational way, same could be said for vampires.
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StunnaLiike FiiFii
 
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Post » Sun Nov 18, 2012 6:44 pm

And like I said, someone needs to make the new thread. This one is about to get locked.
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cassy
 
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Post » Sun Nov 18, 2012 10:00 am

I never said not all were illogical creatures, im just saying that maybe some are insane and sort of stupid. Maybe some want revenge on mankind and that sense of revenge clouds their logic/judgement (the lust for revenge can make people not rational in real life to), which causes them to act by attacking villeges without really thinking about the consequences for their actions.

And remember that even though humans are logical creatures, there are times in which we don't always act in the most logical or rational way, same could be said for vampires.

And I still say you're grasping at straws.

I'm just sick of this accepting attitude that WE should be responsible for making the best out of faulty game mechanics and logic, that WE should fill in the blanks. No, challenge their shoddy work. Make THEM improve. They're never gonna improve if you just make excuses for their mistakes.
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Tiffany Holmes
 
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Post » Sun Nov 18, 2012 9:41 am



I never said not all were illogical creatures, im just saying that maybe some are insane and sort of stupid. Maybe some want revenge on mankind and that sense of revenge clouds their logic/judgement (the lust for revenge can make people not rational in real life to), which causes them to act by attacking villeges without really thinking about the consequences for their actions.

And remember that even though humans are logical creatures, there are times in which we don't always act in the most logical or rational way, same could be said for vampires.
My friend, I know you're trying to make this make sense, and everything you're saying COULD MAYBE POSSIBLY make sense, but it's such a huge stretch that's not properly explained in game that IF this was true it would mean Bethesda is filled with idiots. I'm invoking Occam's Razor on this one: Bethesds messed up with a poor design choice that could have been handled in a better, more balanced way.
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Jeffrey Lawson
 
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Post » Sun Nov 18, 2012 2:57 pm

And I still say you're grasping at straws.

I'm just sick of this accepting attitude that WE should be responsible for making the best out of faulty game mechanics and logic, that WE should fill in the blanks. No, challenge their shoddy work. Make THEM improve. They're never gonna improve if you just make excuses for their mistakes.

Or maybe instead of complaning you should just Man up and deal with it.

Beth adding this adds some realisim to the game. Sometimes in war suprise attacks happen by evil forces, and sometimes people die, and sometimes someone can't save everyone from a horrible attack.

Do you have a problem with realisim?

Do you have a problem with dragon attacks as well?
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Quick Draw
 
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Post » Sun Nov 18, 2012 6:06 am

THEY STEM FROM HUMANS, WHO ARE LOGICAL CREATURES

Actually no, humans are HEURISTIC CREATURES! Cognitive psychologists have shown this in study after study by showing where our heuristics screw up. Sure, we do use logic but it's not to the extent that the philosphers always believed. :shrug:

Back on topic...

Well then, as you may or may not know Dawnguard adds random Master Vampire assualts on cities, villages, and small farms around level 10 (though they may begin earlier). Supposedly, these attacks are like the random dragon attacks, but more lethal especially if there are two Master Vampires attacking the city. Thus begins the Vampire Apocalypse Survival Guide!

So to make sure you do not end up with an cities, villages, or farms I am attempting to compile a list of ways to prevent this. Feel free to add any other tips! :thumbsup:

1. Be very careful of fast travelling. Like dragon attacks, vampire attacks chances increase if you fast travel and arive at NIGHT (7pm - 5am).

2. When entering a city at night, stay around the main gate for a few minutes. Usually the vampires will tend to attack soon after you enter. If you do not wait you increase the chances of the cities populace being killed.

3. Villages and farms are a bit trickier, the vampires appear to spawn outside of the villages/farms, but only when the player is near.

4. When in doubt, lower the difficulty! Although this will also make the NPCs in the village die even faster, usually it is usually worth doing.

5. If you are level 10, or around there, use Flames or any Fire enchanted weapon you may have. Even if you are not a Destruction mage, flames SHOULD prove somewhat useful against these vampires. When combined with novice difficulty this may make the fights shorter and with less causalites.

6. If you have Healing Hands use it on the NPCs that are fighting the Vampires. WARNING: Some NPCs may view Healing Hands as an attack!
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steve brewin
 
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Post » Sun Nov 18, 2012 2:39 pm

New thread is up. Posted it before this one gets locked for post limit
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leni
 
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Post » Sun Nov 18, 2012 7:30 pm



Actually no, humans are HEURISTIC CREATURES! Cognitive psychologists have shown this in study after study by showing where our heuristics screw up. Sure, we do use logic but it's not to the extent that the philosphers always believed. :shrug:

Back on topic...
While I appreciate your love of psychology, the rest of his point still stands.
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Gwen
 
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Post » Sun Nov 18, 2012 6:14 pm

Or maybe instead of complaning you should just Man up and deal with it.

Beth adding this adds some realisim to the game. Sometimes in war suprise attacks happen by evil forces, and sometimes people die, and sometimes someone can't save everyone from a horrible attack.

Do you have a problem with realisim?

Do you have a problem with dragon attacks as well?

People don't play games about dragons and elves for realism. That arguement is weak at best. And, if you want to play the realism card, in almost all vampire lore when the head vampire is killed, the rest are no longer vampires, or go into hiding. Perhaps they should have gone this route too to make it more realistic...
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Jessica Nash
 
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Post » Sun Nov 18, 2012 1:20 pm

Yeah... NPCs should run into their houses, not run at them and slap them... ><
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Nadia Nad
 
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Post » Sun Nov 18, 2012 6:44 pm

Do you have a problem with realisim?
Do you have a problem with dragon attacks as well?

Oh god I'm sorry but I lol'ed at those two lines put together like that.


Actually no, humans are HEURISTIC CREATURES! Cognitive psychologists have shown this in study after study by showing where our heuristics screw up. Sure, we do use logic but it's not to the extent that the philosphers always believed. :shrug:

You know what I meant. :P
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Leah
 
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Post » Sun Nov 18, 2012 10:47 am

Link to next thread: http://www.gamesas.com/topic/1389454-say-no-to-ghost-towns-part-2/
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Stephani Silva
 
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Post » Sun Nov 18, 2012 2:46 pm

If LongKnife was Poland (a personification).......

Poland: This is unfair, for some reason im being attacked by germans from one side and russians from the next. I have lost many characters in my towns and cities. They just started attacking, is their anyway to fix this? I should have enough time to prepare for an invasion, should have been able to have more time in upgrading the militaries throughout my cities/towns by giving them top notch equipment best for killing those pesky germans and russians. Can someone fix this please? I thought the end of the Great War would fix the problem of germans from ever fighting again.
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Erin S
 
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Post » Sun Nov 18, 2012 12:43 pm

If LongKnife was Poland (a personification).......
I thought the end of the Great War would fix the problem of germans from ever fighting again.

And then the Germans didn't fight the Polish again for 67 years and counting. (and we're very proud of how well we've restrained ourselves! :-D )
Your point? If anything you just supported my argument...
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Noraima Vega
 
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Post » Sun Nov 18, 2012 10:18 am

And then the Germans didn't fight the Polish again for 67 years and counting. (and we're very proud of how well we've restrained ourselves! :-D )
Your point? If anything you just supported my argument...

Great War is another name for WW1. So no i was not supporting your argument. Many thought after WW1 ended that their would never be another World War, and that Germany would never grow as strong as they were and be a threat like they were in the Great War.
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Jessica White
 
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Post » Sun Nov 18, 2012 9:56 pm

Great War is another name for WW1. So no i was not supporting your argument. Many thought after WW1 ended that their would never be another World War, and that Germany would never grow as strong as they were and be a threat like they were in the Great War.

Except for Germany, who was relatively ticked at how unfair the Treaty of Versailles was, and thus was more willing to go to war the second time. Might wanna read into that.
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Alex [AK]
 
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Post » Sun Nov 18, 2012 5:42 pm

Except for Germany, who was relatively ticked at how unfair the Treaty of Versailles was, and thus was more willing to go to war the second time. Might wanna read into that.

I know about it. Of course that does not justify Germany causing another World War.
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Jamie Lee
 
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Post » Sun Nov 18, 2012 10:31 am

I know about it. Of course that does not justify Germany causing another World War.

No, nor did I say it was.

My point is your comparing a nation that literally felt like it's people were oppressed partly in thanks to a much criticized treaty.... (who even so, chilled out for a time)

To some guys that....well wanted to try a new means of attack (full-scale war, full-frontal) and failed miserably.....and now they're supposed to CONTINUE with the failed attacks instead of falling back to their more traditional, successful means of attack (solo work, picking off the weak and taking chances, relying on their cunning).

One feels like if they fail to act then they'll be oppressed for decades, the other...well they face no dire consequence if they stop their war. Infact it's in their best interest. Desperation drives the Germans, but there's no means of desperation for the vampires. They can still survive as they always have...
I fail to see any correlation.
Also you should probably jump to the part2 thread cause yeah this'll get locked.
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courtnay
 
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Post » Sun Nov 18, 2012 5:20 pm

Or maybe instead of complaning you should just Man up and deal with it.

Beth adding this adds some realisim to the game. Sometimes in war suprise attacks happen by evil forces, and sometimes people die, and sometimes someone can't save everyone from a horrible attack.

Do you have a problem with realisim?

Do you have a problem with dragon attacks as well?

To Much realism in a game isn't very fun, I play video games purely for escapism Video games shouldn't try and mimic real life to much
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Setal Vara
 
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Post » Sun Nov 18, 2012 9:07 pm

LOL I done most of the quests before I got this content so I lost some quests and not because of any vamp attacks as matter of facts I never see them at all but prob cause the sun is not perma blotted and few towns I visit during the night when I can at the day. But most quests I lost is because I killed the quest givers... see what you get for telling me to go get 10 bear pelts lady? * S M A C K ! svcks blood* Yummy...
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Juanita Hernandez
 
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