If it were Strawman related at all then it would hold no grounds but since Dragons have been murdering entire cities since 11/11/11 and this is ALL exaggeration it holds many grounds. Get off your lazy @ss and fight them. Whenever you fast travel instead of speeding towards the nearest shop take 2 seconds of your precious time to turn around and look at the door for vamps...no more dead civillians
The fact that your rebuttal was implying that we're generally complaining about random attacks and that we'd prefer it to be removed as a counter is a straw man argument. Anyway, how would someone deal with the situation of fast travelling to Dragonsreach, dealing with a quest inside then exiting to Whiterun.
If you don't check the main gate you don't know you're under attack, and since you don't enter through the main gate due to fast travelling there is no turn around and resolve the situation is there?
1) Old school games love this (Dating back to Arena-Morrowind)
2) Newer TES players who started with Oblivion who hate this. Take it out!
3) The tweeners. These guys like it, but would like it to be fixed a little bit.
4) Old school TES player who hates it.... I'd assume these are rare, though.
I didn't mind the feature until it got over-exhaustive. There needs to be either a quest/level requirement before these start happening, there is no way in hell you can defend yourself against these armed with Iron Equipment, seriously attempt to burn down a Master Vampire with flames and despite his so called "weakness" it'll take you a good few minutes.