Say no to ghost towns.

Post » Sun Nov 18, 2012 3:07 pm

You really expected them to let you in on every little secret before the release? What would be left to discover if they did that?

Am what's wrong with attack parties who weaken a town's defenses before the big attacks where they blot out the sun? That would explain the little ciuty attacks wouldn't it? lol

I'm saying it's downright ridiculous to sit here and use this "well you guys should've known better/expected such a mechanic based on the info we had" tone when you (beta testers as a collective group) yourselves have said that the beta testers first assumed it must be a bug and not a feature, were told otherwise, at which point many said NOT to put it in.
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JESSE
 
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Post » Sun Nov 18, 2012 1:53 pm

Dang. Looked like the general consensus has shifted. A lot of you guys, LongKnife for example, have come up with some good ideas to improve upon this mechanic. It is a real issue when vampires kill people on the other side of town without you knowing it. I wish there was a way you could ACTUALLY fight back. If this is an "invasion" then why is there no organized resistance? We should have been able to train guards and upgrade them to make them better equipped to handle them and make it so vampires are less likely to get through the walls. It would have been much more interesting, involved, and fun than mindlessly killing vampires and never seeing the cities DO SOMETHING about it.
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Markie Mark
 
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Post » Sun Nov 18, 2012 5:23 pm

You really expected them to let you in on every little secret before the release? What would be left to discover if they did that?

Am what's wrong with attack parties who weaken a town's defenses before the big attacks where they blot out the sun? That would explain the little ciuty attacks wouldn't it? lol

shop keepers get killed quest givers get killed it makes doing any of the misc. quests really pointless to do if at some point you can't actually finish them and it's hard to make money and buy things you need when shop keepers starts dying, it breaks the game
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Allison C
 
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Post » Sun Nov 18, 2012 7:23 pm

Dang. Looked like the general consensus has shifted. A lot of you guys, LongKnife for example, have come up with some good ideas to improve upon this mechanic. It is a real issue when vampires kill people on the other side of town without you knowing it. I wish there was a way you could ACTUALLY fight back. If this is an "invasion" then why is there no organized resistance? We should have been able to train guards and upgrade them to make them better equipped to handle them and make it so vampires are less likely to get through the walls. It would have been much more interesting, involved, and fun than mindlessly killing vampires and never seeing the cities DO SOMETHING about it.

Let's just hope, at the very least, that those that say they keep spawning post-main quest are mistaken.
Someone who's completed the main quest, go start fast traveling like mad and explore each part of the towns, lulz.
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Eileen Collinson
 
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Post » Sun Nov 18, 2012 7:12 pm

Is it now? I don't remember it being advertised as one, let alone the invasion mechanic ever being mentioned in previews.

Yes, this came as a huge surprise for me aswell. No mentions of this anywhere at all.

I'm not the creator of this game, so it's not me who's ruining my own game.....
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Eliza Potter
 
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Post » Sun Nov 18, 2012 8:26 pm

What relief? It's an invasion themed expansion... they're supposed to attack the cities at random. If you knew when it would happen, it wouldn't be very suspenseful now would it.

They aren't supposed to KEEP attacking long after the situation has been resolved. That's loco!
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Katie Pollard
 
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Post » Sun Nov 18, 2012 5:46 pm

They aren't supposed to KEEP attacking long after the situation has been resolved. That's loco!

Well i don't think the main quest caused you to wipe out all vampire life, so it makes sense that there are some evil vamps out their that still trying to hurt the living.
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Marion Geneste
 
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Post » Sun Nov 18, 2012 7:50 pm



Well i don't think the main quest caused you to wipe out all vampire life, so it makes sense that there are some evil vamps out their that still trying to hurt the living.

Be that as it may, it still makes no sense for the attacks to continue ad infinitum.
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Natalie Taylor
 
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Post » Sun Nov 18, 2012 8:02 am

Right, just seems that some have a greater " chance " of getting these random encounters. If your really having a hard time dealing with vampires in a town / city then just pause the game and slap it down in Novice, deal with the vampires and then reset to the difficulty of your liking. IMO, I think it's great, adds a sense of urgency to the game. Along with adding difficulty that's a much needed thing in Skyrim ( in my opinion ).

That's why I started my Vampire Apocalypse Survival Guide thread! Well I didn't really call it that, but still...

http://www.gamesas.com/topic/1388973-how-to-prepare-for-random-vampire-attacks/

Shameless self promotion? Hell yes!
How about you dont believe everything you hear and wait until you play the dlc to judge. I never see Vamps invade after i finish the QL

Sometimes I wonder when people will realize that just because they don't see something occuring/never happen to them they assume it is false...actually no wait...I know...nevermind...

The problem with both you and Uriel is that both of you just scream apathatic. It's nice that you were a beta tester (good job?), but you don't have to lord it over all of those who were not. I've seen this from other beta testers as well, and frankly I'm tired of your ethnocentric crap. Instead of being hostile towards everyone that seems to have issues, actually try to give advice on how to deal with the vampire invasions, you know, since you're just so much more "informed" than the rest of us. :rolleyes:
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Marnesia Steele
 
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Post » Sun Nov 18, 2012 7:31 pm



Well i don't think the main quest caused you to wipe out all vampire life, so it makes sense that there are some evil vamps out their that still trying to hurt the living.
Yes. Some. As in less. Or at least give the ability to help the towns FIGHT BACK in an organized manner and reduce the frequency of attacks
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kennedy
 
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Post » Sun Nov 18, 2012 3:15 pm

And this is why i play Bethesda's game on PC. There's always some :eek: mechanics in them :hehe:
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Far'ed K.G.h.m
 
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Post » Sun Nov 18, 2012 2:11 pm

Looks like it's almost to start a new thread. Let's see this conversation continue when that time comes. We've come up with a lot of good solutions and if Bethesda wont listen....then at least it feels good to talk about your problems, right? Haha
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Elea Rossi
 
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Post » Sun Nov 18, 2012 8:56 pm

Here is a way to improve this vampire attack issue.

Add a sound that will alert you to a vampire attack nearby. The sound would be similar to an "air raid" sound. When a non-vampire NPC sees a vampire they will shout, "Vampire Raid, Whiterun (if said attacking i happening in that area) this is No Drill, i repeat Vampire Raid, Whiterun, this is No Drill.
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Ludivine Dupuy
 
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Post » Sun Nov 18, 2012 11:15 am

Well i don't think the main quest caused you to wipe out all vampire life, so it makes sense that there are some evil vamps out their that still trying to hurt the living.
This.
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Catherine Harte
 
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Post » Sun Nov 18, 2012 7:59 pm

This.

Why?
They've stuck to their lairs before, only grabbing a bite to eat when the opportunity came. One can assume they became aggressive against the towns BECAUSE of the events of Dawnguard. Once it's over and the battle is lost, wouldn't they go back to their reclusive lifestyle? Instead they're saying "yo we're getting our asses handed to us in this war.....LET'S KAMIKAZE THE VILLAGERS."
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SUck MYdIck
 
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Post » Sun Nov 18, 2012 9:00 am

Here is a way to improve this vampire attack issue.

Add a sound that will alert you to a vampire attack nearby. The sound would be similar to an "air raid" sound. When a non-vampire NPC sees a vampire they will shout, "Vampire Raid, Whiterun (if said attacking i happening in that area) this is No Drill, i repeat Vampire Raid, Whiterun, this is No Drill.

That sounds...silly.
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Nadia Nad
 
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Post » Sun Nov 18, 2012 6:27 pm

That sounds...silly.

I wasn't being serious.
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no_excuse
 
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Post » Sun Nov 18, 2012 5:51 am

Why?
They've stuck to their lairs before, only grabbing a bite to eat when the opportunity came. One can assume they became aggressive against the towns BECAUSE of the events of Dawnguard. Once it's over and the battle is lost, wouldn't they go back to their reclusive lifestyle? Instead they're saying "yo we're getting our asses handed to us in this war.....LET'S KAMIKAZE THE VILLAGERS."

Well um....sometimes people have done that in real life during war, even when their side is losing or has lost the battle. Maybe Beth is just adding some realisim. After all, during the war, the japanese soldiers were known to fight to the death or KAMIZAKE even in a battle in which they were losing or had lost. I believe that even though the war was over there were some areas in which Japanese soldiers had not given up.
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Mark Hepworth
 
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Post » Sun Nov 18, 2012 9:54 pm

There should be at least less after the "invasion" and like I said, we should be able to help the cities be build up a defense and fight back. If you're a vampire hunter, wouldn't this be more practical than endlessly and mindlessly fighting them out of the same cities for eternity?
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Len swann
 
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Post » Sun Nov 18, 2012 10:14 am

Well um....sometimes people have done that in real life during war, even when their side is losing or has lost the battle. Maybe Beth is just adding some realisim. After all, during the war, the japanese soldiers were known to fight to the death or KAMIZAKE even in a battle in which they were losing or had lost. I believe that even though the war was over there were some areas in which Japanese soldiers had not given up.

You mean like the Japanese who didn't realize WWII ended? Or terrorists?
The Japanese get special media attention BECAUSE they're so odd and outlandish. No one else was known for kamikaze attacks, no one else was known for not realizing the war was over for years to come. They were the only ones. Seems odd to base your characters off a culture that's in the vast minority....
As for terrorism, it hardly makes sense. They were trying to extend their power, but failed. Now if you fail to extend your power and fail because some vampire hunters stopped you, it might be a good time to slip away and mend your wounds. If you try to extend your power over them THEN kamikaze them, you're just asking to be completely erradicated. They also don't seem to hold TOO much loyalty to one another (I mean we see infighting in the gameplay) so it's not like they're dying for a nation or a belief. They're just dying out of stupidity by attempting to feed via a full-frontal assault on a fortified town, rather than stealthily.

It's not logical, and it's ridiculous what lengths you guys will go to just to try and justify illogical game mechanics.
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WTW
 
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Post » Sun Nov 18, 2012 5:56 am

You mean like the Japanese who didn't realize WWII ended? Or terrorists?
The Japanese get special media attention BECAUSE they're so odd and outlandish. No one else was known for kamikaze attacks, no one else was known for not realizing the war was over for years to come. As for terrorism, it hardly makes sense. They were trying to extend their power, but failed. Now if you fail to extend your power and fail because some vampire hunters stopped you, it might be a good time to slip away and mend your wounds. If you try to extend your power over them THEN kamikaze them, you're just asking to be completely erradicated.

It's not logical, and it's ridiculous what lengths you guys will go to just to try and justify illogical game mechanics.

Maybe some vamps are like terrorists just want to spread misery and chaos like terriorists do, they don't care that they are on a losing side, as long as they get to kill people. Perhaps they think that though the vampire faction isn't doing so good, their suicidal actions will eventually help the vampire cause (this may not seem rational for a sane man, but perhaps in the insane brain of a vampire, they think its perfectly rational).

After all, though several nations have hurt certain terrorist factions alot, does not mean they won't stop using suicide bombers on targets, even though they are not at the height of their power.
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Amber Hubbard
 
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Post » Sun Nov 18, 2012 3:16 pm

Once it's over and the battle is lost, wouldn't they go back to their reclusive lifestyle?
Why?
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Steven Hardman
 
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Post » Sun Nov 18, 2012 7:56 am

Maybe some vamps are like terrorists just want to spread misery and chaos like terriorists do, they don't care that they are on a losing side, as long as they get to kill people. Perhaps they think that though the vampire faction isn't doing so good, their suicidal actions will eventually help the vampire cause.

After all, though several nations have hurt certain terrorist factions alot, does not mean they won't stop using suicide bombers on targets, even though they are not at the height of their power.

Your grasping for straws, dude... I dunno what to tell you.


Why?

Because if I have survived for 1000 years+ by being a cunning recluse that survives by feeding on the weak and snatching away lone travelers when I see the chance, then my clan briefly tries a different tactic (full-scale war) and it fails miserably, then that seems like a clear sign that I should stick to my tactic that has worked for over 1000 years instead of illogically adopting this new one that immediately failed and got friends of mine killed the moment we tried it.
How does this not make logical sense?
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Amy Cooper
 
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Post » Sun Nov 18, 2012 11:31 am

And I've yet to see you respond to this:


Well i don't think the main quest caused you to wipe out all vampire life, so it makes sense that there are some evil vamps out their that still trying to hurt the living.
Yes. Some. As in less than before since they lost and are scattered. Or at least give us the ability to help the towns FIGHT BACK in an organized manner and reduce the frequency of attacks
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Alyce Argabright
 
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Post » Sun Nov 18, 2012 10:21 am

Bethesda really needs to quit with this bullsh*t. The dragons were enough of a pain in my ass, showing up almost everytime I fast traveled to a city or town. Now there's random vampire attacks when I fast travel to a city or town. Hey who knows, maybe I will get to fight vampires and a dragon at the same time while trying to sell stuff to alvor :down:
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Neliel Kudoh
 
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