Is Skyrim A True Open RPG?

Post » Mon Jun 11, 2012 11:41 am

Yes its an open world RPG.

Next question please.

Proof?
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Rachell Katherine
 
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Post » Mon Jun 11, 2012 6:17 pm

Proof?
Exactly :thumbsup:
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ezra
 
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Post » Mon Jun 11, 2012 10:17 pm

I look at the term "Open World" meaning you can go where ever you like, not necessarily do what ever you want. There is a difference. I wanted to become Uriel Septim reincarnated in Oblivion...not happening, but I could go where ever I wanted. I want to become a Jarl in Skyrim...again...not happening, but I can go where ever I want. The beauty of Skyrim is the same as Oblivion and Morrowind...modders will make the world, and what you can do it, grow beyond what we are all playing now. So one day there may be a mod, or some DLC, that will let you become a Jarl. Patience...
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stevie trent
 
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Post » Tue Jun 12, 2012 12:42 am

its an Open world in that everywhere thats availible in the game is reachable, some parts are locked up sure, but essentially

You can go where you want and Do what you want, so long as the game supports it.

Its exceptionally limited in Options though, anyone can RP a dip and have fun with it if that floats their boats, but I'm more interested in making the game react to what I do in it.
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Heather M
 
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Post » Mon Jun 11, 2012 2:05 pm

Proof?

Of what? Me answering his question? Yes.

I didn't bother to elaborate as my point was already covered by other people. And I politely asked him for another question, whereupon the OP asked me to elaborate, which I then did. Frankly the question is a no-brainer.

You can not have a fully "go anywhere, do anything", open world game when it has a plot and quest structure.
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sam smith
 
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Post » Mon Jun 11, 2012 11:36 pm

Of what? Me answering his question? Yes.

I didn't bother to elaborate as my point was already covered by other people. And I politely asked him for another question, whereupon the OP asked me to elaborate, which I then did. Frankly the question is a no-brainer.

You can not have a fully "go anywhere, do anything", open world game when it has a plot and quest structure.

Proof that Skyrim is an "open world RPG", everything given so far has been opinion.
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Melung Chan
 
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Post » Mon Jun 11, 2012 1:03 pm

Proof that Skyrim is an "open world RPG", everything given so far has been opinion.

Opinions are all we have on the subject. How does one "prove" it?
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WTW
 
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Post » Tue Jun 12, 2012 1:38 am

Well the proof is that I can go from the start location at Helgen to almost any point in the world, with the only sections closed off ones that are plot designated. As I said the only restriction on the player is one placed on the world itself by the plot and quest structure.

Therefor the world is open (within reason), and since this is an RPG game (since the term has no hard and fast rules) it is an open world RPG.
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Marquis T
 
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Post » Tue Jun 12, 2012 1:44 am

Opinions are all we have on the subject. How does one "prove" it?

We can't. Which is why the cocky, "Yes its an open world RPG. Next question please." response was uncalled for.
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Connie Thomas
 
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Post » Mon Jun 11, 2012 1:39 pm

We can't. Which is why the cocky, "Yes its an open world RPG. Next question please." response was uncalled for.
Thank you for elaborating :biggrin:
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Tracey Duncan
 
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Post » Mon Jun 11, 2012 6:28 pm

RPG in the gaming industry means the character sees its stats evolving along the story. That's all. And that's why even Final Fantasy series are considered as RPG.
Now of course we could define the genres with more details because there's more and more different things placed in "Action RPG" and it doesn't mean much anymore.

Are you implying JRPGs aren't really RPGs?

Yes Skyrim is an open world RPG, but Morrowind offers the freedom you're looking for.

Too bad it doesn't have an amusing physics engine or Thu'um though. :confused:
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Emma Copeland
 
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Post » Mon Jun 11, 2012 3:02 pm

I feel that Skyrim is an open RPG. Same as Morrowind and Oblivion. But there isn't a game created that is a true, open RPG. Every game has limitations.
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helliehexx
 
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Post » Mon Jun 11, 2012 12:51 pm

It is definitely open-world, but I would class it an action/adventure sooner than an RPG.
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Haley Merkley
 
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Post » Mon Jun 11, 2012 12:42 pm

I wanted to play an ox carriage. I can't. Therefore Skyrim is not an open world RPG.

And as far as killing Essentials, if you're playing on PC you'll be able to do that soon enough.

The 'no-kill' tag on Essentials is a good default option, because then we'd have the same people saying "It's not an open world RPG because I can't complete quest X because I killed such and such NPC." The CK will give the chance to take the training wheels off.
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Marion Geneste
 
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Post » Tue Jun 12, 2012 1:42 am

Not really.
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Stephani Silva
 
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Post » Mon Jun 11, 2012 8:47 pm

I don't know I'm playing the game and I don't really feel satisfied with the game play completely. What I mean is that you can't really do everything the way you want to do it.

For example say you've played through a part of the game and you want to play over it again and try to kill a person that you know is going to try to assassinate you after you commit a certain act. Since I already know that person is really an assassin I can't kill them until that part comes up in the quest.

The game is good but it's just things like this that makes me feel like you can't do whatever you want, rather you can start whatever quest you want in whatever order you want to play the game.

What do you guys think? Is skyrim a True Open World RPG? (sorry messed up in the title). Explain why you feel the way you feel.

yes, the game is a true, almost sandbox game (pacifist) roleplaying gem. i love it for that fact.

is it a classic rpg? nope.
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Ashley Hill
 
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Post » Mon Jun 11, 2012 3:07 pm

Even if it was a true open role-playing game, if you are basically unsatisfied with the game it doesn't really change anything does it?

Does it mean that you will keep playing something you don't enjoy because some "hardcoe-fans" have given it the official geek-approval as rpg?

The problem probably doesn't lie in the role-playing mechanics themselves, but in the fact that to you it's just not a fun role-playing setting.
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Lady Shocka
 
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Post » Mon Jun 11, 2012 12:07 pm

Even if it was a true open role-playing game, if you are basically unsatisfied with the game it doesn't really change anything does it?

Does it mean that you will keep playing something you don't enjoy because some "hardcoe-fans" have given it the official geek-approval as rpg?

The problem probably doesn't lie in the role-playing mechanics themselves, but in the fact that to you it's just not a fun role-playing setting.

let's be gone with posts similar to yours. they fill up my inventory. yes, hardcoe = sophisticated. roleplaying = simplified and more money.

i play the game, and, am posting on its website because i like it. those that hate choices by gamesas will continue to play because we love THEELDERSCROLLS.
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GEo LIme
 
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Post » Mon Jun 11, 2012 6:02 pm

Wow really lol?

RPG= role playing game, any game where you put yourself in the place of a character as he grows and develops.

Open world rpg= a more simple way to put this would be is it Liniar or not. Liniar means you have to follow one path for a goal, you can't explore areas until the storyline permits it. If skyrim were Liniar we would be forced to fight the dragons in a certain order which we are not. We can pretty much go kick any dragons butt we want to. If we want to be a thief w can, warrior we can. We are not restricted by our character creation on what we become. That is why this is open world or like I call it non-liniar, you want this thread to help developers progress? Ok here you go keep doing what your doing and don't stop being creative and thanks.
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maya papps
 
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Post » Mon Jun 11, 2012 11:19 am

Skyrim is an open world rpg, period. Whether or not it's "TRUE", I cannot say. I think it's more important that the game is GOOD than if it fits in a certain "genre". In my opinion, bethesda should have concentrated more on the quests and story than the "openness" of the world. I don't think we need the option to do MEANINGLESS things, thats why its not important to be able to kill everyone and pick every flower and rock.
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Laura Hicks
 
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Post » Mon Jun 11, 2012 12:49 pm

mass effect is not even close to elderscrolls. period.
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WYatt REed
 
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Post » Mon Jun 11, 2012 2:18 pm

mass effect and bioshock should love each other.
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kristy dunn
 
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Post » Mon Jun 11, 2012 9:38 pm

Well what gets me is that people said when you start the game you'll pretty much be dropped off and allowed to do anything you want, but this is not true because what I wanted to do was to become a Jarl and challenge of them to combat for the title but you can't do that. The highest title that you can reach is just the title of thane which practically means nothing except that the town guards look a couple of times before they arrest you and you don't even get land for being a thane it just feels dull because I really can't do everything I want to do.
I believe it is because even if you know something is going to happen you only know that from playing threw it once. So the first time you play threw yes but after that you have to try and play the game like you haven't beaten it cause otherwise no game well be true open world unless your playing grand theft auto
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Emmanuel Morales
 
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Post » Mon Jun 11, 2012 2:25 pm

I feel that Skyrim is an open RPG. Same as Morrowind and Oblivion. But there isn't a game created that is a true, open RPG. Every game has limitations.

its not belief that matters. its what is true.

reload.
you don't have to do anything. grand theft auto 4 is the worst "living" and open world game i have ever played. it't why i bought it.
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LADONA
 
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Post » Mon Jun 11, 2012 9:54 pm

Man, you're talking about a game which does not exist. I mean a game where you can do really anything. Maybe in the next few years, maybe in the next TES. In 2012 Skyrim is the most open world rpg on the planet, with the most content in it. Hibernate yourself for a few years if your standards are so high :smile:
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Darlene Delk
 
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