» Tue Jun 12, 2012 7:53 am
Here's my input: both are mandatory. I can remember last time I played a text+voice game, that was Morrowind yesterday. But I can't remember last time I bought a game like that. It wouldn't surprise me if it's the same old Morrowind. I can still play Morrowind because it's Morrowind, but I'd never buy a 2012+ game with dominant text, be it a TES. I don't have a reasonable explanation, it's probably the habit, I've been spoiled with so many recent games with high production value on the cinematic experience part (visuals, sounds, voices, special effects) that I'm now percieving my gaming more like a movie-like experience than a book-like experience. I'm not against substance and meaningful choices, by the contrary, it's just that I can't trade the cinematic experience for more dialogue and dialogue options, I'll just pick the best games that have voice acting.