In that one pic using speech with the super mutant, the numbers are 38/50. Can anyone elaborate on that?
The effect of White Horsenettle, you're losing -1 End and -1 Agl, and gain +1 HP (5s) Can someone expand on that as well? doesn't seem like a good benefit for losing 1 on 2 specials.
And Fixer, the Temporary Addiction Removal.... so if it's only temporary, you're addiction will return after a certain amount of time? How long? Anyone have an answer? Thanks!
Some darned good questions. The numbers refer to challenges EDIT: nevermind. I misunderstood the question and what WorstUsernameEver said was right. Question #2, those are not stats you should go by. My character had a low survival skill, so depending on how much you boost that skill, the results could change radically. And Fixer, I assume, will make the addiction return after it wears off.
On a side note, a guy from Planet Fallout asked if he can post an edited version of my findings on the site. :drool: