This was actually a feature I enjoyed this time around, where taverns have been a let down for me in the past!
In the Past TES games:
I wanted animated singing/playing Bards - fixed. (to be fair, Arena and Daggerfall had this, er. kinda)
I thought they were too quiet - fixed since Oblivion with radiant AI, which is even more immersive now: Barkeep yells at me as I walk in "Let me know if I can get you anything!" -> me = pleasantly surprised
Brawls are in, another feature I didn't know about = nice surprise.
There are travelling bards! I started working on a mod for Morrowind/Oblivion for this at times, but I could never get the animation resources I needed to make it. Awesome, that they included this feature in Skyrim.
Maybe some of the aspects were hyped, I don't know cause I didn't really pay much attention to the hype. I watched the trailers and waited patiently (or maybe a bit impatiently) for the release.
Patience; don't worry so much, I'm sure mods will be made to add more life to Taverns. To me, they are pretty good now, with a little room for more npcs, bards, etc. with mods.
I might even finish making a bard mod this time around...
