Taverns Are Such A Let Down

Post » Mon Jun 11, 2012 2:37 am


Since when did you become a milkdrinker? :biggrin:
I've drunk milk all my life. My body's ability to process dairy products makes me genetically superior.
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Adam Porter
 
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Post » Mon Jun 11, 2012 12:05 pm

The problem I have with taverns in Skyrim is a problem I have with most interiors in the game. They're too damn bright with too much ambient lighting!

I don't feel as though i'm in a harsh, gritty province when every room or dungeon is lit up like there's electricity.

I understand that it makes visibility easier for console players sitting at a distance from their TV screen, but still... it ruins the atmosphere.
The lighting in Skyrim is too bright for sure. If I had a PC I'd get the mod that makes interiors and exteriors darker. I want to make use of the torches!
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Donatus Uwasomba
 
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Post » Mon Jun 11, 2012 3:59 am

Drunken brawls...we need more drunken brawls...

Preferably with bottle throwing, chair bashing, and chicks pulling each other's hair and rolling on the floor like writhing maggots...

Sure, we get to pummel some burly thug (sometimes), and if we throw some coins on the floor we might see a knife fight...but this is the perfect opportunity for Beth to truly shine and provide some creativity for those of us who like to role play booze hounds and bar flys...

"Yo looked at me...you wanna punz in da faze?"
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Flash
 
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Post » Mon Jun 11, 2012 7:26 am

If you think they are empty, visit the city ones around 9pm - 11pm. Pretty busy then. I agree that a player eating/drinking animation would be nice, but especially the effects of the drink. Say what you will about WoW, that was done to a tee! *hic*
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Alessandra Botham
 
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Post » Mon Jun 11, 2012 1:29 am

they don't look all the same, just some
for example whiterun =/= solitude
but dawnstar = falkerath
I like them tho, there's some of them where you can find new quests and there's different people with their own story inside.
About the songs...maybe you wanna play Just Dance 2...
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Rodney C
 
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Post » Mon Jun 11, 2012 2:20 am

If taverns - an entirely secondary flavor feature - were your most anticipated feature about Skyrim, you really need to look at the mirror and see what's really wrong here.
TBH though if you were to pick any province in which taverns would be the most important which would it be?

To me it would be Skyrim, which is pretty obvious I think.

I'm not completely let down or anything, but with the work they did put into it (bards, specific tavern music that is separate from bard music, bat tenders showing you to your room, ect.) you would think they would go that extra mile and have them be more crowded with random adventurers and such.
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Claire Vaux
 
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Post » Mon Jun 11, 2012 8:50 am

Drunken brawls...we need more drunken brawls...

Preferably with bottle throwing, chair bashing, and chicks pulling each other's hair and rolling on the floor like writhing maggots...

Sure, we get to pummel some burly thug (sometimes), and if we throw some coins on the floor we might see a knife fight...but this is the perfect opportunity for Beth to truly shine and provide some creativity for those of us who like to role play booze hounds and bar flys...

"Yo looked at me...you wanna punz in da faze?"
I don't understand how ANYONE from Bethesda made such a big deal about barfights.

Brawls in Skyrim svck. And svck BAD. It's such an overhyped feature it's actually completely unbelievable!
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brandon frier
 
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Post » Mon Jun 11, 2012 12:04 am


I don't understand how ANYONE from Bethesda made such a big deal about barfights.

Brawls in Skyrim svck. And svck BAD. It's such an overhyped feature it's actually completely unbelievable!
The brawling in Skyrims taverns really aren't worth it. It's one thing I could've done without. But it's an OPTION. Hhaha some people hate that I know.
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Nicole M
 
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Post » Mon Jun 11, 2012 2:25 am

Although I think the taverns are fine, I have to agree with the fact they lack random adventurers boasting about their adventures (instead we only get hirelings and locals with tragedies only you can solve for some reason), and spontaneous brawls without your interference (since when did alcohol lose its agressive properties, especially in a a pretty much alcohol-based society?).
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Frank Firefly
 
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Post » Mon Jun 11, 2012 12:20 am

This was actually a feature I enjoyed this time around, where taverns have been a let down for me in the past!

In the Past TES games:
I wanted animated singing/playing Bards - fixed. (to be fair, Arena and Daggerfall had this, er. kinda)
I thought they were too quiet - fixed since Oblivion with radiant AI, which is even more immersive now: Barkeep yells at me as I walk in "Let me know if I can get you anything!" -> me = pleasantly surprised
Brawls are in, another feature I didn't know about = nice surprise.

There are travelling bards! I started working on a mod for Morrowind/Oblivion for this at times, but I could never get the animation resources I needed to make it. Awesome, that they included this feature in Skyrim.

Maybe some of the aspects were hyped, I don't know cause I didn't really pay much attention to the hype. I watched the trailers and waited patiently (or maybe a bit impatiently) for the release.

Patience; don't worry so much, I'm sure mods will be made to add more life to Taverns. To me, they are pretty good now, with a little room for more npcs, bards, etc. with mods.

I might even finish making a bard mod this time around... :whistling:
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ImmaTakeYour
 
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Post » Mon Jun 11, 2012 11:24 am

66 negative posts about the game in one day. Impressive

...and 1 generic come back which fails to address the issue and thus is an implicit acknowledgement that in fact there's something wrong with taverns alright.
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Claire Mclaughlin
 
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Post » Mon Jun 11, 2012 5:38 am

I'd have liked a few extra features:
  • Barroom brawls Western style where the whole tavern joins in. I can understand why that didn't happen. Skyrim can't really handle big fights :shrug:
  • More variety of songs. Can't understand why this wasn't done. Doubt it would've stretched Bethesda too much to have bards offer you a choice from a dozen songs instead of 3.
  • The game dialogue suggests that 1 barmaid also provides more personal services. prosttutes in bars with a fade to black scene should've been included.
  • Those who studied at the Bards College should've been able to play in taverns.
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Dalton Greynolds
 
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Post » Mon Jun 11, 2012 10:31 am

I'd have liked a few extra features:
  • Barroom brawls Western style where the whole tavern joins in. I can understand why that didn't happen. Skyrim can't really handle big fights :shrug:
I've had the whole Tavern join in on my first brawl. It was a result of a wild swing and caused me to have a fine (so I fled the scene) but isn't that how bar brawls usually go? Some bystander gets punched, everyone joins in, then the police show up and you either flee or get arrested?
  • More variety of songs. Can't understand why this wasn't done. Doubt it would've stretched Bethesda too much to have bards offer you a choice from a dozen songs instead of 3.
  • The game dialogue suggests that 1 barmaid also provides more personal services. prosttutes in bars with a fade to black scene should've been included.
  • Those who studied at the Bards College should've been able to play in taverns.
You have a point with these, but I'm sure prostitution was left out for ratings reasons unless Bethesda was worried about bad press on this ala the "hot coffee mod" for GTA.
And for the rest, as I've said, I'm sure mods will improve this stuff like adding bard songs, adding player animations for the lute, etc. and don't worry, there were plenty of "advlt" mods for the last couple of TES titles...
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sarah taylor
 
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Post » Sun Jun 10, 2012 11:37 pm

...I'm sure prostitution was left out for ratings reasons unless Bethesda was worried about bad press on this ala the "hot coffee mod" for GTA.
Yet they included it in Fallout 3?

Must have been more of an atmospheric choice, though why the left the dialogue in I do not know.
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Scarlet Devil
 
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Post » Sun Jun 10, 2012 8:20 pm

Waiting for a "unique inns" mod, I read something about that sometime ago. Now I guess it's just a matter of time before someone makes it.
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Georgine Lee
 
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Post » Sun Jun 10, 2012 11:12 pm

I was really hoping that a certain encounter with a pirate captain in a certain tavern would have ended with a tavern wide brawl, but alas...
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Adrian Morales
 
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Post » Sun Jun 10, 2012 9:09 pm

Shame-faced Bethesda Acknowledge Skyrim tavern disaster

At a press conference today, a humbled Todd Howard acknowledged for the first time that Skyrim had been completely wrecked by the development team's failure to acknowledge the immense importance of tavern layout and their monumental effect on the player's experience.
"We'd sort of been seeing taverns as really a flavour thing. They're a logical addition to the world, NPCs congergate there mainly at night, you can pick up quests, hire a room for roleplaying purposes, you know they just fit with the world. We simply hadn't realised using a fairly standard layout and not cramming them full of superfuous NPCs would be so detrimental to the gaming experience."

"When I bought Skyrim I was thinking - F*** yeah! Now I'll get to see what they did with taverns" Said one irate player. "I don't care about handmade dungeons - dungeons are lame. The first thing I did was travel to each town to see what sort of tavern it had, Imagine my disappointment when I discovered they all look pretty much the same. And there's hardly any songs. I expected at least 20 unique songs I could hang around in Skyrim taverns and listen to. Instead I'm reduced to boring and pointless questing when what I want to do is roleplay somebody sitting in a tavern, having a drink and listening to bards for hours on end. Unless they bring out a tavern enhancement DLC I'll be throwing this wortthless piece of junk game straight in the bin."

Bethesda have formally announced that although Skyrim is now stuck with its tavern disaster, they will now be giving the franchise a reboot and ditching "The Elder Scrolls" in favour of "Tavern Quest". The next title - "Tavernsweyr" - will focus on travelling betwen Khajit drinking establishments in their home province. Inside each, the player will be confronted with hundreds of individual NPCs all trying to get served at once while continually repeating "I work with Belethor at the general store" - the player must jostle them aside without using magic or weapons in order to ask the barman if he knows of any work available.

The ambient soundtrack will be ditched in favour of 50 faux medieval bardic songs and Bethesda will revert to randomly generated copy'n'paste dungeons, freeing up resources for a selection of spectacular hand designed taverns. These will include:

Mexican theme tavern
Irish tavern
Tavern with Italian restaurant
Ghost tavern
The tavern of Molag Bal
MC Escher inspired perspective defying tavern
Cthulhu's tavern of impossible geometry and colours nobody has ever seen before
24 hour tavern playing house music upstairs
Vast labyrinth tavern of traps where the bar is at the centre of an enormous maze surrounded by bear traps, spike traps and fire traps

It will be released in 2016 upon completion of Bethesda's revolutionary new tavern rendering engine featuring fully functioning bar optics, realstically flowing ale on tap and the ability for the player to use the privy.
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Kirsty Collins
 
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Post » Sun Jun 10, 2012 9:25 pm

I don't understand how ANYONE from Bethesda made such a big deal about barfights. Brawls in Skyrim svck. And svck BAD. It's such an overhyped feature it's actually completely unbelievable!


I heard it mentioned, and I have had two or three knuckle ups...and what a waste they were...

Man, I was sort of hoping it would turn into a decent old melee...but no...I got two or three dudes cheering someone on (and I'm sure it wasn't me)...

Like I suggested, good drunken brawls...and for a bit of added flavour, let us lay bets on them...I'd gladly watch Lydia go one on one with Lisset the Bard chick (my money's on Lydia, but I think Lisset probably has a blade tucked away somewhere...her hips are just too chunky for her not to be carrying...).
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Melanie Steinberg
 
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Post » Mon Jun 11, 2012 10:51 am

I had high hopes for the taverns and they were one of my most anticipated features especially since the location is Skyrim.

But....they all look the same and all the bards play the same 3 songs.

What happened Beth?
attention *****
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Sian Ennis
 
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Post » Mon Jun 11, 2012 7:55 am

Designs are varied enough? They ALL look the SAME.

I'm allowed to post my opinions. I haven't flamed a single person or broken any forum rules. I'm within my rights.
ONLY the smaller taverns look the same, the winking skeever in solitude does NOT look like candlehearth hall in windhelm, or like the silver blood in in markarth or the bee and barb in riften.
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Laura Cartwright
 
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Post » Mon Jun 11, 2012 10:32 am

It would be cool if some of the taverns had some card games.

Maybe that's a bit too Fable for people, I don't know.
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Haley Cooper
 
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Post » Mon Jun 11, 2012 9:41 am

Designs are varied enough? They ALL look the SAME.

I'm allowed to post my opinions. I haven't flamed a single person or broken any forum rules. I'm within my rights.

Don't worry.
Some people don't seem to understand the concept of Forum Democracy, though they sure indulge in it.
Keep posting your opinions.
But be prepared.
If you choose not to keep your opinions to yourself and post them on a public forum, you're bound to get a reaction.
It isn't always going to be a positive one, is it?
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Rebecca Clare Smith
 
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Post » Sun Jun 10, 2012 10:52 pm

It would be cool if some of the taverns had some card games.

Maybe that's a bit too Fable for people, I don't know.

Death to minigames!
Let them combust like medieval witches!
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Samantha Wood
 
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Post » Mon Jun 11, 2012 2:04 am

I have yet to see TES Forever post something appreciative or nice about this game.. :confused:
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Franko AlVarado
 
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Post » Mon Jun 11, 2012 6:38 am

Don't worry.
Some people don't seem to understand the concept of Forum Democracy, though they sure indulge in it.
Keep posting your opinions.
But be prepared.
If you choose not to keep your opinions to yourself and post them on a public forum, you're bound to get a reaction.
It isn't always going to be a positive one, is it?

well he stated the false by saying ALL taverns look the same, when they clearly don't, try go to solitude and windhelm for example, so why you are expecting a positive feddback?
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Amie Mccubbing
 
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