Taverns Are Such A Let Down

Post » Mon Jun 11, 2012 3:29 am

Taverns are not even better than Oblivion.Atleast in Oblivion, every tavern were uniqe. In Skyrim, every inn looks the same.

Talking 'bout copy/pasting eh?
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Penny Flame
 
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Post » Mon Jun 11, 2012 7:53 am

That's the biggest problem. They all look the same.

If you think Skyrim has the best taverns then you've obviously haven't played anything prior to Oblivion. Especially not Daggerfall.
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SexyPimpAss
 
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Post » Sun Jun 10, 2012 9:27 pm

My one major complaint about the taverns is that, even in the cities, they always seem empty.

You go to a tavern in a small village, there's a bartender and one person. Go to a place in Solitude, it's bigger - bordering on huge, even - but there's a bartender, and 5 people.

Shouldn't there be a time when the whole town is in there? Right after shops close, or maybe closer to midnight? Something? Or am I just always missing those times?
That happens in Riften with Haelga's Bunkhouse
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Vivien
 
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Post » Mon Jun 11, 2012 8:30 am

The taverns were a huge let down designed by a bunch of unimaginative keyboard button pushers. You Bethesda should be ashamed, very ashamed. There's the barkeep and one maybe two and if at best maybe three lonely npcs in the tavern sometimes a bard that has the SAME 2 songs? And when the bard is'nt there? What, is the music just some sorta conjuration magic? Where's the wenches? Where's the dart games, or maybe ax tossing at an Argonian not to mention not one mead swilling Nord wanting to "bash my face in" cause my sword is bigger that his. But then again Bethesda of course could of been to busy with the wood chopping and cooking, don't forget the hill billy hand fishing!

You seem to be overreacting.
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Krista Belle Davis
 
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Post » Sun Jun 10, 2012 9:16 pm

Why is it important to you that he or she pots something appreciative or nice about this game?
What's it to you?

I'd rather not see a forum full of depressively hateful threads which focus on the bad aspects of this game.

It's too one sided and it gives a bad impression of not only the game, but the people on these forums as well.
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sarah
 
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Post » Mon Jun 11, 2012 7:53 am

I'd rather not see a forum full of depressively hateful threads which focus on the bad aspects of this game.

It's too one sided and it gives a bad impression of not only the game, but the people on these forums as well.

I disagree.
It's always been a mixed bag. Always will.
And someone who draws overarching conclusions about a game or people upon reading a small fraction of posts has no clue at all. There's nothing in common about the thousands who post here under anonymity except the fact they post here under anonymity. Everything else is but a futile attempt to extract, generalize and pigeonhole.

Respectfully, I would urge you not to be petty.
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Alkira rose Nankivell
 
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Post » Sun Jun 10, 2012 9:37 pm

I disagree.
It's always been a mixed bag. Always will.
And someone who draws overarching conclusions about a game or people upon reading a small fraction of posts has no clue at all. There's nothing in common about the thousands who post here under anonymity except the fact they post here under anonymity. Everything else is but a futile attempt to extract, generalize and pigeonhole.

Respectfully, I would urge you not to be petty.

I see shrewd definitions with a self-serving opinion. So I agree to disagree, as always.
And for me to be petty? nah, I leave that to people who will to defend the forever unpleased.
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Naughty not Nice
 
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Post » Mon Jun 11, 2012 11:22 am

I see shrewd definitions with a self-serving opinion. So I agree to disagree, as always.
And for me to be petty? nah, I leave that to people who will to defend the forever unpleased.

Not only is it petty it is also futile.
Hundreds before have urged others to, quote, quit complaining and look what that has achieved.
You're just the latest.

It's a good thing this forum is a mixed bag, lots of praise, lots of criticism, lots of everything in between.
You will read sinilar posts from me should a forever pleased gamer be slammed by the displeased majority.
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Mandi Norton
 
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Post » Mon Jun 11, 2012 3:58 am

Another bash thread from you ? Classy.

I like the taverns. I didn't have high expectations, but the designs are varied enough for me, and the bards and random bar crawlers make for good enough atmosphere for me.

Find a new hobby instead of starting these bash/flame wars on a forum for a game you clearly don't enjoy lol

Taverns is ok, however the design is a bit to similar, almost is they are run by an franchise.
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Dan Stevens
 
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Post » Mon Jun 11, 2012 2:40 am

Whine whine whine


If taverns - an entirely secondary flavor feature - were your most anticipated feature about Skyrim, you really need to look at the mirror and see what's really wrong here.
You know what? Bunnies were my most anticipated feature in this game. But they are so empty! They are all the same colors, they just run around and look stupid! Elder Scrolls is RUINED FOREVER.

Wow.
Such a mature reply.
Here I thought Finns were not capable of making questionable public appearances.
Another stereotype dies.

:D
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Camden Unglesbee
 
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Post » Mon Jun 11, 2012 5:42 am

Not only is it petty it is also futile.
Hundreds before have urged others to, quote, quit complaining and look what that has achieved.
You're just the latest.

It's a good thing this forum is a mixed bag, lots of praise, lots of criticism, lots of everything in between.
You will read sinilar posts from me should a forever pleased gamer be slammed by the displeased majority.

I do not wise to argue, my friend. I shall simply let you have your opinion and I have mine, deal?
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Maya Maya
 
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Post » Mon Jun 11, 2012 11:31 am

The brawling in Skyrims taverns really aren't worth it. It's one thing I could've done without. But it's an OPTION. Hhaha some people hate that I know.
Don't be sarcastic. Especially when you say you agree with me.

What I'm getting at, is that the game is coming out in 6 months time. You have a massive fanbase who are awaiting the games release, and a small number of them on the forums every single day waiting for release. And one of the tasty morsels of information you offer them is that "Tavern brawls are a lot of fun"

Paying some guy 100 gold, for us to have a boxing match, while other patrons stand around, a few of them facing the wrong way, and make comments supporting one or both or neither of us isn't what I was expecting. Neither was I expecting that if a wild swing hit the patron walking blindly and directly between us that the entire tavern would attempt to turn my ass into sushi with swords and axes.

Like I suggested, good drunken brawls...and for a bit of added flavour, let us lay bets on them...I'd gladly watch Lydia go one on one with Lisset the Bard chick (my money's on Lydia, but I think Lisset probably has a blade tucked away somewhere...her hips are just too chunky for her not to be carrying...).
Exactly. What I was imagining was full out western tavern brawls. And that punching someone with your fists would automatically force them into a state when they didn't use weapons, so if you were resisting arrest with your fists the guards would beat you into submission, instead of butchering you. That's what I expected would be possible with tavern brawls.
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Euan
 
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Post » Mon Jun 11, 2012 4:41 am

Just the shot for one of their 'short' dlc's Todd Howard mentioned on Kotaku:

Skyrim: Boozehound.

Do you see yourself as a drunken bar fly listening to inane repetive up themselves bards? Or are you an agro drunken nord warrior who doesn't know when to stop? It's in your hands now...

(True to life technicolour yawns and barf sounds included)
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Charlotte Lloyd-Jones
 
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Post » Mon Jun 11, 2012 8:02 am

I've had the whole Tavern join in on my first brawl. It was a result of a wild swing and caused me to have a fine (so I fled the scene) but isn't that how bar brawls usually go? Some bystander gets punched, everyone joins in, then the police show up and you either flee or get arrested?

Thats good. Yet to see it myself.

You have a point with these, but I'm sure prostitution was left out for ratings reasons unless Bethesda was worried about bad press on this ala the "hot coffee mod" for GTA.
And for the rest, as I've said, I'm sure mods will improve this stuff like adding bard songs, adding player animations for the lute, etc. and don't worry, there were plenty of "advlt" mods for the last couple of TES titles...

This is why I'm glad I play on PC. I realise Bethesda can't include everything but mods can add a lot in. As for advlt options I probably wouldn't use them but I'd like them there. Just part of making the world more real.
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Alisha Clarke
 
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Post » Mon Jun 11, 2012 9:42 am

I thought taverns were all right, to be honest. Met my expectations, I guess. I just think they're a little too quiet. They should have more of a bustling atmosphere.
On the other hand, I really didn't like how you couldn't play an instrument or anything. It pretty much made joining the bard college redundant. I mean, sure your a bard, but playing a little tune on your lute? Bah!
If a mod comes out so that you can actually play an instrument or something then :bunny: .
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HARDHEAD
 
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Post » Mon Jun 11, 2012 1:38 am

The Bards could certainly have a more songs instead of about two. I can`t see why they could have had at least 5 for variety.

By the way, taverns do get quite full if you go to them at the right time of day, like about 7 at night.
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Reven Lord
 
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Post » Mon Jun 11, 2012 7:09 am

The taverns in The Witcher 2 are alot better

A lot, lot better yes.
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Peter lopez
 
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Post » Sun Jun 10, 2012 10:22 pm

Clearly Bethesda were running out of time and just made them all look the same outside of the main city but yeah there is no atmosphere to them at all and some even have a sound effect of lots of people talking yet the Inns are pretty dead.
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SaVino GοΜ
 
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Post » Mon Jun 11, 2012 9:50 am

NPC schedules were one thing Oblivion did better than recent Beth games, including the Fallouts. Many if not most characters don't even go to bed at night in Skyrim (which must make it hard for vampires to get a midnight snack).
I know. I've been there myself, and I find nothing more annoying than NPCs who refuse to sleep. I really hope that they rectify this by adapting the Gamejam feature of being able to feed without having to wait for them to fall asleep, not that I have an issue with feeding on sleeping NPCs, but the problem is, it's hard to find NPCs who actually sleep.
Bar brawls are already in.
Yeah, but one-time-only brawls against one person that are virtually impossible to lose was NOT what I had in mind for tavern brawls, though. Brawling as it is right now is just plain boring because of the lack of a real challenge IMHO, and I don't even normally say stuff like that.
Drunken brawls...we need more drunken brawls...

Preferably with bottle throwing, chair bashing, and chicks pulling each other's hair and rolling on the floor like writhing maggots...

Sure, we get to pummel some burly thug (sometimes), and if we throw some coins on the floor we might see a knife fight...but this is the perfect opportunity for Beth to truly shine and provide some creativity for those of us who like to role play booze hounds and bar flys...

"Yo looked at me...you wanna punz in da faze?"
Now that's more like a tavern brawl. Stuff where everybody in the tavern either engages in nonlethal combat or flees, and continues until either all are downed or possibly the guards come to break it up.
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Kristian Perez
 
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Post » Mon Jun 11, 2012 6:29 am

I can see that a more sedate and well behaved crowd would frequent the Winking Skeever, being Solitude and somewhat more cultured...but I would have expected more rowdy behaviour in a place like Whiterun, somewhat more reserved behaviour in the small villages, like Riverwood and Rorikstead, with perhaps troublesome out-of-towners thrown in (country places tend to be more conservative), and in Riften I would have expected a more shadowy and shifty tavern and clients, despite the fact there is a crim one anyway.

For tavern brawls, they should be more or less non-lethal, otherwise you could lose most of a town in one, and they could link it in to the crime system, by having the guards break them up, and arrest people...fines could be imposed to replace furniture, etc, and the places should reset after you have left the tavern.

It would be nice to weave this sort of thing into the plot, because it actually adds to the role-playing and entertainment value. After all, Nords pride themselves on their fighting and drinking...at the moment it's less 'viking like' and more 'Country Women's Association'...

Oh, might also throw in the local monk/monkettes and priests wandering around asking for donations in the Taverns...always a good way to boost the temple coffers (get them when their drunk).
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Adam Porter
 
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Post » Mon Jun 11, 2012 8:11 am

some even have a sound effect of lots of people talking yet the Inns are pretty dead.

Yes. this was badly done on Bethesda`s part. I know they were trying to build atmosphere, but it is clearly obvious that there are only 2 or 3 people in the Tavern it just sounds weird to hear sounds of 20 or 30 people.
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Kayla Bee
 
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Post » Mon Jun 11, 2012 2:01 am

What no one has addressed so far, is the beer better than in Cyrodiil? :wink_smile:
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Czar Kahchi
 
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Post » Mon Jun 11, 2012 3:29 am

Designs are varied enough? They ALL look the SAME.

I'm allowed to post my opinions. I haven't flamed a single person or broken any forum rules. I'm within my rights.

No, but it doesn't change the fact that you're trolling, and that you're not wanted
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asako
 
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Post » Mon Jun 11, 2012 10:53 am

What no one has addressed so far, is the beer better than in Cyrodiil? :wink_smile:
Mead FTW, but I really wish there was one last surviving 399 bottle somewhere as an Easter egg.
On the subject of brawls being easy, do you all wear your armour in the towns?
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Alexander Horton
 
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Post » Mon Jun 11, 2012 7:38 am

I quite like the taverns actually, but I agree that the bards need more songs. I'm getting tired of hearing that Rognor the Red song (or whatever its called) over and over again...
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Elisabete Gaspar
 
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