TESV Acceleration Layer, thread 4

Post » Sat May 19, 2012 1:49 pm

So we still need to maintain this mod and people now have another choice. Choice is good. It is nice that there is a version of this that is compatible with Windows 8.
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Emily abigail Villarreal
 
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Post » Sat May 19, 2012 4:29 am

Does anything else use dinput8.dll? Like, is there a potential incompatibility?
Script dragon. Fortunately, SD will load this dll by default. Other than that, there's nothing I know of.
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Steven Nicholson
 
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Post » Sat May 19, 2012 8:49 am

Well, Alexander's version do give a few more FPS on top of what TesVal already give.
I have tested this, again, and it does, every time. So at least for me, SkyBoost is the
obvious choice.
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jenny goodwin
 
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Post » Sat May 19, 2012 9:48 am

so are people running both skyboost and tesval or are people choosing between one or the other? I'm a little uncertain here based on the progression of this thread.
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kirsty williams
 
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Post » Sat May 19, 2012 9:20 am

so are people running both skyboost and tesval or are people choosing between one or the other? I'm a little uncertain here based on the progression of this thread.
Use one or the other.
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Music Show
 
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Post » Sat May 19, 2012 6:09 am

so are people running both skyboost and tesval or are people choosing between one or the other? I'm a little uncertain here based on the progression of this thread.

Paladin is right you need to use one or the other. I'm still confused as to whether Sky Boost is a stand alone mod or needs to have Script Dragon installed for it to run.

I am going to continue to sponsor TESVAL on Nexus for as long as it is wanted and modders continue to support it. I do not have the skills to do something like this myself. I do have the skills to keep what others do up to date on the Nexus.
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John Moore
 
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Post » Sat May 19, 2012 4:30 pm



Paladin is right you need to use one or the other. I'm still confused as to whether Sky Boost is a stand alone mod or needs to have Script Dragon installed for it to run.

I am going to continue to sponsor TESVAL on Nexus for as long as it is wanted and modders continue to support it. I do not have the skills to do something like this myself. I do have the skills to keep what others do up to date on the Nexus.
it can be used either as a stand-alone, or a a script dragon plug in.
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marie breen
 
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Post » Sat May 19, 2012 11:09 am

In my test areas, I didn't gain any FPS with SkyBoost. E8400 and 4870 @ stock. Other than that it seems to work. I'm confused by the readme for it though. It seems to imply that TESVAL isn't compatible with SkyUI. What incompatibility is there? I haven't encountered any. Also, the readme states that that there are script issues with TESVAL. I thought that was already fixed, are there new problems?
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Laura Shipley
 
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Post » Sat May 19, 2012 9:06 am

No need for Script Dragon , as i said , asi doesn't mean that Script Dragon must be used , asi is a dll and nothing more
Then I'm confused because isn't script dragon just that same extra .dll + one more?

So even though you include half of script dragon it is still the same level of difficulty as an SKSE mod to install. Really about the same amount of steps.
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Justin Hankins
 
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Post » Sat May 19, 2012 10:35 am

No .dll's / TESVAL / SkyBoost
http://i.imgur.com/1Ft0T.jpg http://i.imgur.com/8AV3n.jpg http://i.imgur.com/gAwS1.jpg
http://i.imgur.com/3IZqR.jpg http://i.imgur.com/D0zZ8.jpg http://i.imgur.com/4Dl4T.jpg
http://i.imgur.com/kMd5w.jpg http://i.imgur.com/YfRP8.jpg http://i.imgur.com/OTr4o.jpg

No noticeable difference for me.
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Timara White
 
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Post » Sat May 19, 2012 10:27 am

Using Skyboost, with the latest version of SKSE, SD, SkyUI and 1.3.10, I get a message from SkyUI that it doesn't detect the right version of SKSE, and my 3d items are offset. do not have this problem with latest version of TESVAL.
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Dean Brown
 
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Post » Sat May 19, 2012 5:20 am

Alexander is going to need to start a new thread for SkyBoost since it is a different plugin than TESVAL. I am glad that you have provided another option Alexander. Your plugin needs it's own thread to lessen confusion between the two.
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Facebook me
 
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Post » Sat May 19, 2012 9:25 am

So even though you include half of script dragon it is still the same level of difficulty as an SKSE mod to install. Really about the same amount of steps.

Not really. The vast majority of normal skyrim players do not install mods but they hear from friends that you "can get a performance boost for free" and want to try it.
These are the steps to get it working.

TESVAL

1) download tesval
2) download skse
3) place 3 skse files in dir
4) create new dir and place tesval in new dir
5) run steam
6) run skse

SKYBoost

1) download skyboost
2) place 2 skyboost files in dir
3) run steam
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Jon O
 
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Post » Sat May 19, 2012 2:09 pm

Alexander is going to need to start a new thread for SkyBoost since it is a different plugin than TESVAL. I am glad that you have provided another option Alexander. Your plugin needs it's own thread to lessen confusion between the two.
Indeed, I thought it a bit odd to be posting it here.
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marina
 
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Post » Sat May 19, 2012 11:20 am

^^ for TESVAL steps 3 & 4 are extremely minor. Step 5 & 6 is combined. You don't run steam then SKSE. You run SKSE.

unbelievable how contentious some can be.

Ok I give there is maybe 1 possibly 2 extra steps for the added trust that comes with SKSE.
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sam westover
 
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Post » Sat May 19, 2012 5:58 am

In my test areas, I didn't gain any FPS with SkyBoost. E8400 and 4870 @ stock. Other than that it seems to work. I'm confused by the readme for it though. It seems to imply that TESVAL isn't compatible with SkyUI. What incompatibility is there? I haven't encountered any. Also, the readme states that that there are script issues with TESVAL. I thought that was already fixed, are there new problems?

These are valid questions. I'd like to know if there are continuing script issues too. I would also like to know about incompatibility issues.
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LuCY sCoTT
 
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Post » Sat May 19, 2012 8:42 am

^^ for TESVAL steps 3 & 4 are extremely minor. Step 5 & 6 is combined. You don't run steam then SKSE. You run SKSE.

unbelievable how contentious some can be.

Ok I give there is maybe 1 possibly 2 extra steps for the added trust that comes with SKSE.

No contention here, just objectively stating the difference between them in the view of a new user w/ no mods installed.

And you do have to run steam before running skse, else skse won't load.
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Jonathan Braz
 
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Post » Sat May 19, 2012 1:58 pm

Wooo, this thread really reeks of resentment towards Skyboost.

I think it is great with an alternative, and why spread it into two threads, when it's basically the same thing. Just executed a little different, slightly easier to install for people who don't know so much about addons, and on top of the, a slight boost in FPS - even though ever so slight. Choice is bad all of a sudden, or what?
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Samantha Jane Adams
 
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Post » Sat May 19, 2012 12:05 pm

Wooo, this thread really reeks of resentment towards Skyboost.

I think it is great with an alternative, and why spread it into two threads, when it's basically the same thing. Just executed a little different, slightly easier to install for people who don't know so much about addons, and on top of the, a slight boost in FPS - even though ever so slight. Choice is bad all of a sudden, or what?
Easily one could say the same about resentment toward SKSE - if you think about it. Like suddenly SKSE is this maze of pain for new mod users or something and Script Dragon is this new and wholly better approach.

I guess I'm of the mind to ask along with others who I've seen wonder this - why isn't Script Dragon an SKSE add on?

I can admit to a bit of new=sometimes=dislike, but Script dragon strikes me as sort of all over the place. Some have their files in the asi folder, some do not. It seems all around less focused than what SKSE brings.

I'm not hating - just not fully understanding.
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glot
 
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Post » Sat May 19, 2012 11:56 am

Wooo, this thread really reeks of resentment towards Skyboost.

I think it is great with an alternative, and why spread it into two threads, when it's basically the same thing. Just executed a little different, slightly easier to install for people who don't know so much about addons, and on top of the, a slight boost in FPS - even though ever so slight. Choice is bad all of a sudden, or what?

There is no resentment. Choice is good. Sky Boost is not TESVAL and deserves and needs its own thread. It is not unlike a mother bird kicking a chick out of the nest so the chick can learn to fly.
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latrina
 
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Post » Sat May 19, 2012 8:57 am


Forgot to say that u shud noticed (maybe when using fraps etc) that skyrim can set different fps limits dependent on view angle / settings / object count in frame , so for example if it shows u 30/40/50 fps (any divisible by 10 values) that doesn't means actual fps that ur pc capable of with current rendering scene , actual value can be bigger for 1-5 fps. For example my pc is capable to render 23 fps while looking down from one of the highest points in Markarth , vanilla game shows me 20 fps cuz of the limit , with SkyBoost fraps shows me 30 fps , with Acceleration layer 27-28 .

its called doublebuffering
get d3doverride and enable triple buffering.
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Leah
 
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Post » Sat May 19, 2012 2:34 pm

Looking down onto Whiterun for me:

Standard: 20 FPS
TESVAL: 25 FPS
SkyBoost: 27 FPS

Going to stick with Skyboost for the moment and test it out. One weird thing so far though with Sky... When I look in a direction it often takes a couple seconds to reach full FPS. With standard and TESVAL it took about 1 second, in Sky I'd say 2-3 seconds...

Specs:

Dell XPS 1730M Laptop, ported to 46" 1080p plasma TV
Core 2 Extreme 2.8 GHz @ 3.0 GHz
4 GB DDR2 667 RAM
GeForce 8800M GTX w/SLI
Windows 7 64 bit
Mods: SkyUI and a couple minor texture mods, SKSE

One last thing, I'm still getting the same message in SkyUI saying I don't have the correct version of SKSE and that it will not work correctly. However it seems to work just fine as far as I can tell. I removed the TESVAL plugin and everything... Any idea what's going on?
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gandalf
 
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Post » Sat May 19, 2012 1:21 pm



One last thing, I'm still getting the same message in SkyUI saying I don't have the correct version of SKSE and that it will not work correctly. However it seems to work just fine as far as I can tell. I removed the TESVAL plugin and everything... Any idea what's going on?

I'm not sure what is going on with SkyUI and SKSE. If you did not have TESVAL installed when you are getting this message it must be something else causing that.
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Marnesia Steele
 
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Post » Sat May 19, 2012 5:38 am

Easily one could say the same about resentment toward SKSE - if you think about it. Like suddenly SKSE is this maze of pain for new mod users or something and Script Dragon is this new and wholly better approach.
SD isn't a "better approach" because it isn't even the same kind of approach. SKSE's main function is to extend the built-in scripting language, SD provides an alternative way of making and using custom scripts entirely since we don't have the CK. Though really SD should just be made into an SKSE plugin just for the sake of tidiness.
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Brιonα Renae
 
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Post » Sat May 19, 2012 12:17 am

Can we keep this on topic please? We are discussing TESVAL.
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Courtney Foren
 
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