Do these people get PAID to write this?

Post » Tue May 08, 2012 4:45 pm

"We get a good review or you will get review copies with a slight delay ... if we don't forget to send you one, by accident of course." works as well. ;)

It's an open secret, really. Most big publisher's reviews are rushed and overrated, and the reviewing sites and magazines have good financial reasons to do so. As a consequence, I wouldn't pay attention to any review with gives out 90% or more to any game which just came out. After two or three patches and an expansion - maybe. But on release date? No way in hell.

Hmmm, the problem is, people expect the reviews to be posted by the release of the game so they can use them as a guide on whether they'll enjoy the game or not. By a week or two later, you can just find out from friends or other players on the Internet. Nobody reviews game *patches* (well, ok, sometimes they'll do a second article if a noteworthy patch that really fixes a lot of problems comes out).

So, they review the game as it exists in their pre-release review copies. They have to make a certain assumption, when reviewing games, that some of the worst bugs and problems are going to be fixed in a post-release patch, though they also usually disclose those problems to their readers, then rate the game on what they think the game experience will be when those problems are fixed. That's just the nature of the beast - it's the most reasonable way to go about it, and the expectation is that people who buy the game on release day know there will be some issues which will be addressed later and can live with that.
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Natasha Callaghan
 
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Post » Tue May 08, 2012 9:40 pm

Skyrim has no multiplayer. Skyrim needs no multiplayer. The day they shove MP into TES is the day I stop buying TES. Now, if Bethesda designs a TES to be specifically and entirely MP, that's another story.
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Jessica Colville
 
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Post » Tue May 08, 2012 5:55 pm

Wow! I didn't think my little comment would get so many replies... :)

All I meant was, that this in some way, was a 'job' for the writer - not that they were bribed, coerced, cajoled or otherwise bunged by Bethesda. :whistling:

My other point, was that to criticise a game for having no co-op, in a game that has long been touted as SINGLE PLAYER ONLY - seems a little silly. That's like complaining that a banana has no meat in it. :)
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michael flanigan
 
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Post » Tue May 08, 2012 9:22 pm

It's a legitimate complaint, but this guy should have known better...
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Kitana Lucas
 
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Post » Wed May 09, 2012 3:10 am

That's like complaining that a banana has no meat in it. :)

Say it ain't so!
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darnell waddington
 
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Post » Tue May 08, 2012 3:42 pm

Didn't see that quote earlier.. I wouldn't want them to implement co-op either if it takes away from the single player epicness. I find it hard to believe that a huge company like Bethesda could not have a team working on co-op though. Are they saying that every one of their employees is working on some aspect of Skyrim's single player?
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Roisan Sweeney
 
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Post » Tue May 08, 2012 9:13 pm

Say it ain't so!

Don't worry, a banana may not have meat in it, but it does have flesh.
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Laura Ellaby
 
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Post » Wed May 09, 2012 3:54 am

Don't worry, a banana may not have meat in it, but it does have flesh.

And Skins, silly me. F U BETHESDA!!!! I WANT MY MEATY BANANA!!!! ....Erm, did I really say that?
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hannah sillery
 
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Post » Wed May 09, 2012 12:15 am

Multiplayer and co-op would not make any sense in the TES world. In each game you are special. There is something about you that sets you apart from everyone else. That's why you end up getting abilities and skills that are better than every other NPC in the game. If you add another player, what makes you special anymore? This isn't a group game.
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Danger Mouse
 
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Post » Tue May 08, 2012 12:58 pm

And Skins, silly me. F U BETHESDA!!!! I WANT MY MEATY BANANA!!!! ....Erm, did I really say that?

:mellow:
Sir, please keep your distance.
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louise fortin
 
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Post » Tue May 08, 2012 7:27 pm

:mellow:
Sir, please keep your distance.

Do you have one for sale? Does M'Aiq possess said meaty item?
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elliot mudd
 
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Post » Wed May 09, 2012 12:32 am

Also the game doesn't shoot fried chicken bits into my mouth when I'm hungry. Maybe the reviewer should list that as a criticism as well.
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Evaa
 
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Post » Tue May 08, 2012 7:19 pm

why would you want some tool coming into your game killing npcs and making a mess?
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Kahli St Dennis
 
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Post » Tue May 08, 2012 10:23 pm

+1



Sacred 2 and Diablo III. If you want anymore than make it yourself maybe. Stop trying to ruin the only decent single player RPG left today.


Sacred/Diablo are NOTHING like TES. They are HACK And slash clickers. They aren't ahuge open world full fledged rpg like TES.

Having a simple drop in/out co op where another player can adventure with you, do quests, etc would be amazing and something that no other open world rpg liek that has really did.

How would it HURT you to have it?
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Bonnie Clyde
 
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Post » Tue May 08, 2012 8:21 pm

I realize that a majority of people on this forum are strongly opposed to any sort of multiplayer in Elder Scrolls, but I've got some unfortunate news for you: it's the future. - Game companies know this, and you can dig your heels in all you want... but at some point down the road, Elder Scrolls will become a multiplayer affair. It's not a question of "if" it will happen, it's a question of "when".

Yeah, I'm not entirely thrilled about that prospect either... but I have an open mind, and I'm open to new ideas. They tried it with Battlespire, so it's not inconceivable that they'd try it again.
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SUck MYdIck
 
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Post » Tue May 08, 2012 11:28 pm

Sacred/Diablo are NOTHING like TES. They are HACK And slash clickers. They aren't ahuge open world full fledged rpg like TES.

Having a simple drop in/out co op where another player can adventure with you, do quests, etc would be amazing and something that no other open world rpg liek that has really did.

How would it HURT you to have it?
why does it HAVE to have it? why cant it just be a single player game like it ALWAYS has been?
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Kelvin Diaz
 
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Post » Wed May 09, 2012 1:00 am

why does it HAVE to have it? why cant it just be a single player game like it ALWAYS has been?


It doesn't HAVE to have it, but if the dev team are able to do a good job with it without sacrificing the single player(which i guess they can't) then why NOT have it?

Again its a feature that you don't HAVE to use, so it doesn't affect you at all.
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Soph
 
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Post » Tue May 08, 2012 2:28 pm

Sacred/Diablo are NOTHING like TES. They are HACK And slash clickers. They aren't ahuge open world full fledged rpg like TES.

Having a simple drop in/out co op where another player can adventure with you, do quests, etc would be amazing and something that no other open world rpg liek that has really did.

How would it HURT you to have it?

For the fifth time:

"We always look into multiplayer, put lots of ideas on the whiteboard and it always loses. It's not that we don't like it. I can think of ways it would be a lot of fun."
According to Howard. creating multiplayer would also pull the development team from the single-player portion of the game and jeopardise the quality of the solo experience.

"At the end of the day, that dev time is going to take away from doing the best single-player game we can, and that's where our hearts are."

Sacred/Diablo are NOTHING like TES. They are HACK And slash clickers. They aren't ahuge open world full fledged rpg like TES.

And you answered your own question. The reason why TES doesnt have multiplayer / co op is purely because to remain a purely awesome single player RPG experience, and not a hack n slash clicker, it cannot afford to have any developer time wasted on multiplayer.

If TES had any kind of multiplayer / co op, it simply wouldnt be anywhere near as good a single player game as it currently is. So stop trying to butcher this game series with co op / multiplayer.

It doesn't HAVE to have it, but if the dev team are able to do a good job with it without sacrificing the single player(which i guess they can't) then why NOT have it?

Because as it has now been posted 5 times, the Dev team cannot even devote 1% of its resources to implementing multiplayer, as that will take 1% away from the single player experience.

No one wants the gloriously wonderful single player experience of TES ruined, nor turned into any kind of co op / MMO game.
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Britney Lopez
 
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Post » Tue May 08, 2012 7:08 pm

Maybe they should add co-op maybe they shouldn't. The point is the reviewer docked points for the fact that it doesn't have co-op. Might as well rate it lower since I can't race cars, and shoot aliens with a BFG either. Why lower a rating for a game because it doesn't have something it isn't intended to have?
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Janette Segura
 
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Post » Tue May 08, 2012 12:02 pm



EDIT: To those of you on the side of multiplayer - sure, if it were free and easy it'd be nice to have the option. People who didn't want it (myself included) could just not use it. Problem is, it takes a huge amount of dev time to get multiplayer code working right, especially for a game like TES. If it were to have multiplayer, the game would really have to be built around that to make it work properly.
I don't want that. I want them to cram as much content into my experience as possible, not faff about with engine coding for multiplayer for ages, and I hope you don't want that either.
Bethesda take their development right down to the wire, working hard right up until the deadline. None of it's really cuttable, without detracting from the experience. For this reason, I really do not care if they never, ever put multiplayer in. That's not what TES is about, you can play an MMORPG or something like Borderlands if you want that kind of game.

Everybody here who's wanting Co-op or TES to go MMORPG should read this ^

I myself know very little about game programming, but even I know it would take ages to program a TES game to become a Co-op. And content would have to be cut. We don't want content cut. :nope:
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Skivs
 
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Post » Tue May 08, 2012 10:23 pm

It can be both, sort of. You hire a separate team to create a multi-player based on the ES universe. I myself have no interest in Counterstrike: Tamriel, but there is definitely an audience. The single player game though I don't think could be made co-op in a way that wouldn't transform TES beyond all recognition. How could you make a co-op version that didn't severely compromise the single player experience, or vice-versa?
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Meghan Terry
 
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Post » Tue May 08, 2012 12:28 pm

Coop would ruin a lot of the things that make TES games good. Not only that but coop would ruin a couple of the new features in this game like radiant story etc.
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STEVI INQUE
 
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Post » Tue May 08, 2012 12:32 pm



Because as it has now been posted 5 times, the Dev team cannot even devote 1% of its resources to implementing multiplayer, as that will take 1% away from the single player experience.

No one wants the gloriously wonderful single player experience of TES ruined, nor turned into any kind of co op / MMO game.

Did you even read what I wrote?

I refuse to believe that a huge company cannot hire more people to make the game even better for those that love co-op. That's just not a good enough reason for me.
And to say that no one wants any kind of co-op play in the game is ignorant.
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Claire
 
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Post » Tue May 08, 2012 1:33 pm

Everybody here who's wanting Co-op or TES to go MMORPG should read this ^

I myself know very little about game programming, but even I know it would take ages to program a TES game to become a Co-op. And content would have to be cut. We don't want content cut. :nope:


It's been posted, the same thing quoted from Todd Howards own words, but the multiplayer babies just wont understand the point.

I refuse to believe that a huge company cannot hire more people to make the game even better for those that love co-op.

Then you're the one thats ignorant, not I.

If people want co op play, they can play a game that has this. TES does not have to implement a co op feature for anyone, its single player experience is already the best you can possibly get, and no one in their right mind wants to butcher that by adding co op.
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Steven Nicholson
 
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Post » Tue May 08, 2012 12:23 pm

the thing i'm worried about here is the glitch that ties to the main quest :unsure2:
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Ben sutton
 
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