I understand that their is a limit to resources, and that's why you can't have everything you want in a game. At some point, people have to cut certain things, and for bethesda, they choose multiplayer. Personally, I would love to play Co-op in a TES game with friends, having all of that wonderful exploration available to do with friends.
So assuming Bethesda could hire on some new guys to help give them the muscle they need to keep up the content, and have a Co-op feature, that would simply entail allowing a second random person to join in the world and interact with it as the main player does and allow for you to have a grand adventure with a friend, why would that be bad? I'm not asking if bethesda can get that extra muscle, or if it would be best used on Co-op, but a lot of people posting in here seem to think that the ability to do the same things you've always done with a friend at your side is absolutely horrendous, and I've seen a lot of unsupported and/or erroneous claims a/b Co-op features in this thread so now I'm curious.
So can anyone in here explain with details and possibly even facts, why a TES game would be bad with co-op IF they could hire on some extra coding "muscle" what tangible thing would actually be bad about that?
And for the record, I'm not complaining, don't pull that one on me, I absolutely love TES as is, and am fine if it doesn't adapt to co-op, but there are NO large open world rpg's with co-op, unless one of you guys knows of one, and in that case, I believe it should become a new purchasing priority for myself (not talking a/b MMO's just co-op)
-Cheers, and enjoy a juicy post to dissect hatefully, just not too hatefully
