This game is an insult to common intelligence.

Post » Wed May 09, 2012 1:57 pm

He joined the forum today and is intentionally trying to get a rise out of certain people. Indeed, cool story bro'.

I will only address Athletics/Acrobatics. Those skills were meaningless and the epitome of pointless 'grinding' and insulting to our valuable time. Go back to Morrowind.
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Project
 
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Post » Wed May 09, 2012 11:14 pm

I don't agree the game si bad, the game is quite great.

But OP has a point, TES has been simplified and simplified and simplified... instead of making it even more deep as before, this is wrong, one of the reasons why TES is so great is because of depth and everything you can do, taking that gradually away just makes the game worse not better.
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Tracey Duncan
 
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Post » Thu May 10, 2012 1:12 am

It's been a long time since I've been so cripplingly disappointed with a game. Todd Howard should be ashamed of himself. From the unique, handcrafted master art that was Morrowind, released nearly 10 years ago, to this? To a piece of saturday night entertainment that panders to the lowest common denominator and BLEEDS mind-numbing repetition and lazy design? I've stepped in puddles deeper than this game.

All that with and the irony of a "Play however you want!" slogan slapped on the top. Well, I would, but you're not letting me. Because the game isn't designed to give me a deep, personal experience. The game is designed to impress teenagers with spectacle and explosions and dragons (ooh!) and rob them of their parent's money. And the saddest thing? It's working. So all you connoisseurs of high class gaming? (a title which has been twisted into a false insult by idiots who respect idiocy) You're getting more of the same. Because it sells, and only because it sells. There is no artistic integrity in this game. Not a shred of it. I refuse to believe that, in the 10 years since Morrowind, the Bethesda developers have lost so much common sense and become so infantile to put this on a par with that great game.

Three stats? No classes? No major and minor skills? No birth signs? No weapon deterioration? No crossbows, spears, throwing weapons? No spell making? No potion naming? Where did the medium armour skill go? Where did the unarmed skill go? Where did the unarmoured skill go? What about acrobatics? What about athletics? What about mysticism? Why do I feel tired and uncompelled to search through any of these crates, barrels and bags? Maybe it's the 10 gold and potatoes that I know I'm going to find.

Absurd game. I'm half expecting to check the calendar and realise that it's April 1st. Bethesda hit the promised land of RPGs with Morrowind and ever since then they've been scrambling around trying to figure out what made that game great -- and missing every time.

Please don't make a sequel.

Thanks.

In my 15 levels, I've had to make more hard character-build decisions w/ the Perk Tree than I've ever made with all of Oblivion and Morrowind.


GG.

Also, the game is 95% average atm...and gonna get so many GOTYs and RPGOTys. You mad?
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ShOrty
 
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Post » Wed May 09, 2012 8:38 pm

hes just mad because the giants always launch him into Secunda
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JAY
 
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Post » Thu May 10, 2012 2:44 am

ITT idiots band together to try to assassinate the truth speaker.

If I had plain insulted this game without giving any reason why then I'd be qualified to be called a troll. As it stands, if I were praising the game with the exact same passion and tenacity then all of you hoodlums would join in with me. THAT, right there, is the KEY to all of your ignorance. Will vs. Will. Might is right. Good job, guys.

Seriously, stop smoking that stuff, it's not good for your mental health.
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celebrity
 
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Post » Thu May 10, 2012 12:24 am

Since when Simplification (When done right) is a bad thing? It just adds to the fluidity of the game.

What "problem" is better?

X = 1, Y = 2, Z = ?

X + Y = Z (Complex for the sake of being Complex)

Or...

1 + 2 = ? (Simplified)

Also... You need to get over those "Ultra-Necessary RPG-Numbers", just go outside and fell the world, explore, find interesting stuff, PLAY.
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Danielle Brown
 
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Post » Wed May 09, 2012 9:57 pm

ITT idiots band together to try to assassinate the truth speaker.

If I had plain insulted this game without giving any reason why then I'd be qualified to be called a troll. As it stands, if I were praising the game with the exact same passion and tenacity then all of you hoodlums would join in with me. THAT, right there, is the KEY to all of your ignorance. Will vs. Will. Might is right. Good job, guys.

Ok let me get this straight...

Because we do not agree with your OPINION, we are wrong for pointing out the idea that you are clearly over reacting. However, it would wrong of us to agree with you if your opinion matched ours (assuming of course this hypothetical post is sane and rational unlike your current posts).

Will is defined as "The faculty by which a person decides on and initiates action". We are, collectively, initiating the action to point out the obvious flaw in your post (insanity, that is). Explain how we are exhibiting a lack of will?

Please respond to my post instead of just ignoring the posts they cannot refute, like most trolls do.
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ZANEY82
 
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Post » Thu May 10, 2012 2:47 am

Oh for sure, I don't disagree. But to go on such a rampage about simple flaws in a game, insulting people and being a straight up arrogant [censored] over a video game? That, is what I was laughing at.

I misunderstood then. And i agree, i find it ridiculous too.
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Rik Douglas
 
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Post » Wed May 09, 2012 1:20 pm

Since when Simplification (When done right) is a bad thing? It just adds to the fluidity of the game.

What "problem" is better?

X = 1, Y = 2, Z = ?

X + Y = Z (Complex for the sake of being Complex)

Or...

1 + 2 = ? (Simplified)

Also... You need to get over those "Ultra-Necessary RPG-Numbers", just go outside and fell the world, explore, find interesting stuff, PLAY.


Skyrim isn't a maths problem. Humans are intelligent enough (I hope) to be able to deal with complex systems. The phrase is make everything as simple as IT NEEDS TO BE - and NO simpler. Bethesda drove Skyrim into the ground with simplicity. To make choices you need choice.
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Joey Bel
 
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Post » Thu May 10, 2012 4:18 am

i admit that i may be a simpleton,but am absolutely loving skyrim.i also admit to not really playing morrowind (i just couldn't get into it truth be told).at the same time though i do understand people's love of it (it is a great game).everything that bethesda has made,whether the elder scrolls series or other game franchises,they have always attempted to bring something new to the game.and i admire them for that. you must admit that the world that skyrim is set is full of detail.i could quite happily wander around the game world for years to come,just seeing what's around the next bend. as far as i'm concerned gaming first of all should have a sense of fun about it,and as far as i'm concerned,skyrim fulfills that requirement 100 percent :thumbsup:
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Andrew
 
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Post » Wed May 09, 2012 9:52 pm

Ok let me get this straight...

Because we do not agree with your OPINION, we are wrong for pointing out the idea that you are clearly over reacting. However, it would wrong of us to agree with you if your opinion matched ours (assuming of course this hypothetical post is sane and rational unlike your current posts).

Will is defined as "The faculty by which a person decides on and initiates action". We are, collectively, initiating the action to point out the obvious flaw in your post (insanity, that is). Explain how we are exhibiting a lack of will?

Please respond to my post instead of just ignoring the posts they cannot refute, like most trolls do.


I was speaking to people who threw insults at me without thinking. I welcome any and all insults that have reasoning behind them. I never claimed that any of you lack will, I was just pointing out the ignorance and hilarity that you people are only reacting in this way because my opinion is that it is bad as compared to if I were saying it was good.
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James Wilson
 
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Post » Wed May 09, 2012 3:09 pm

This guy keeps going on about intelligence, and trust me man, it's becoming incredibly tiresome, and also very unnecessary. You seem to praise Morrowind into the sky, sorry friend but i could never get into it. I gave it a chance, but it just wasn't really my thing. And i'm not afraid to admit that Oblivion definitely was. Yes, Bethesda has removed things, very unnecessary things in my opinion, so i'm not missing them at all. Funny how some people complain about certain removed features, but were they useful to begin with? No way, exactly how useful was acrobatics? Come on now. Sometimes it seems like as soon as they announce that features have been removed, for a greater good...it just gets ignored and people only see the negativity of it.

Skyrim to me still feels like a Bethesda game 100%, still very deep. Still LOTS of choice for the player, lots of things to do. LOTS of content. You my friend...are complaining way too much.

That is all!
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mollypop
 
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Post » Wed May 09, 2012 4:44 pm

I recall the same complaint with Oblivion - that it was a dumbed down console-friendly Morrowind-lite. However I still play both games on PC and enjoy them. I don't expect much of the main quest after Oblivion but the guilds and side quests provided a rich world of things to do.

Seriously when did players come to associate stats and attributes with 'role-playing'. Role playing isn't checking your armor skill or level every five minutes, it's about fitting into the game world and playing a role. I don't lament the loss of more tables and stats, I embrace it and look forward to the future Bethesda title that has no HUD, no 'character sheet' and just lets you develop the character and does all the math behind the scenes.
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Vicki Blondie
 
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Post » Wed May 09, 2012 2:00 pm

when the attribute that governs how much time you can run fast without tiring yourself is also the one that measures your ability to cast spells to heal yourself, its a sign there's too many attributes
or when the skill to talk eligibly to people govern the ability to cast light to light up the room, there might be a problem
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Michelle Chau
 
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Post » Thu May 10, 2012 1:59 am

i admit that i may be a simpleton,but am absolutely loving skyrim.i also admit to not really playing morrowind (i just couldn't get into it truth be told).at the same time though i do understand people's love of it (it is a great game).everything that bethesda has made,whether the elder scrolls series or other game franchises,they have always attempted to bring something new to the game.and i admire them for that. you must admit that the world that skyrim is set is full of detail.i could quite happily wander around the game world for years to come,just seeing what's around the next bend. as far as i'm concerned gaming first of all should have a sense of fun about it,and as far as i'm concerned,skyrim fulfills that requirement 100 percent :thumbsup:


I like this guy. Only decent chap in the whole thread.

After me, of course. Way after.
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Marina Leigh
 
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Post » Wed May 09, 2012 1:46 pm

Cool story bro.

This ^
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JUan Martinez
 
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Post » Wed May 09, 2012 8:29 pm

Let's be civil here people, ok we don't like his opinion and he is a bit insulting, but I do agree that games that have been simplified have been following the same pattern, they keep getting more and more simplified. I think Skyrim was good in addressing some pretty bad issues, but I also believe that this should be where all the simplifying should end, and the deepening to continue. Just my views on it, certainly Skyrim is not like Fable 3, whereas the game developers seemed to have thought their consumers turned into 5 year olds who can't play a simple rpg, I do not think Bethesda will turn into that, and let's hope they don't either.

I haven't played Morrowind, but I have played much of Daggerfall, and absolutely loved it, I hope Bethesda's future games get as deep as that game, and right.
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Ben sutton
 
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Post » Wed May 09, 2012 3:58 pm

i admit that i may be a simpleton,but am absolutely loving skyrim

Well, there you go.
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Emmi Coolahan
 
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Post » Wed May 09, 2012 11:11 pm

He joined the forum today and is intentionally trying to get a rise out of certain people. Indeed, cool story bro'.

I will only address Athletics/Acrobatics. Those skills were meaningless and the epitome of pointless 'grinding' and insulting to our valuable time. Go back to Morrowind.

I disagree on Acrobatics... It was an awesome skill in Oblivion, one I couldn't do without.

Also, Skyrim is now the single most sophisticated RPG (except for maybe Fully Modded Baldurs Gate)
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Nuno Castro
 
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Post » Wed May 09, 2012 4:50 pm

Three stats? No classes? No major and minor skills? No birth signs? No weapon deterioration? No crossbows, spears, throwing weapons? No spell making? No potion naming? Where did the medium armour skill go? Where did the unarmed skill go? Where did the unarmoured skill go? What about acrobatics? What about athletics? What about mysticism? Why do I feel tired and uncompelled to search through any of these crates, barrels and bags? Maybe it's the 10 gold and potatoes that I know I'm going to find.

Three stats? TBH i dont see much of a difference playing, it works the same way, i do not miss them and i am a rabid Morrowind/Oblivion fan.

No classes? Uhm.... :facepalm:

Major and Minor skills? Still there, but in a different way...

Birth Signs? They are in the game as guardian stones~

Weapon deterioration? Yeah i didnt understand why they removed that...

Crossbows/spears/throwing weapons.... Meet bows/Halberds/arrows

No spellmaking? No more loludie [censored] spells that 1hitaoe killed everything.

No potion naming? Is is really that important?

Medium armor? What was the point of it...

Unarmed? Not sure why they removed it, My guess is because it wasnt very popular~

Unarmoured? .... Does not need a skill.... Just use ur own doding skills~

Acrobatics? Was kinda pointless... The only thing good about it was rolling, and that was terrible.

Athletics? ^ ^ ^

Mysticism? I dunno.

Crates, barrels and bags? They have always been that way...

P.S: Cool story bro~
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sw1ss
 
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Post » Wed May 09, 2012 3:19 pm

Cool story bro.
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Christina Trayler
 
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Post » Wed May 09, 2012 10:29 pm

It's been a long time since I've been so cripplingly disappointed with a game. Todd Howard should be ashamed of himself. From the unique, handcrafted master art that was Morrowind, released nearly 10 years ago, to this? To a piece of saturday night entertainment that panders to the lowest common denominator and BLEEDS mind-numbing repetition and lazy design? I've stepped in puddles deeper than this game.

All that with and the irony of a "Play however you want!" slogan slapped on the top. Well, I would, but you're not letting me. Because the game isn't designed to give me a deep, personal experience. The game is designed to impress teenagers with spectacle and explosions and dragons (ooh!) and rob them of their parent's money. And the saddest thing? It's working. So all you connoisseurs of high class gaming? (a title which has been twisted into a false insult by idiots who respect idiocy) You're getting more of the same. Because it sells, and only because it sells. There is no artistic integrity in this game. Not a shred of it. I refuse to believe that, in the 10 years since Morrowind, the Bethesda developers have lost so much common sense and become so infantile to put this on a par with that great game.

Three stats? No classes? No major and minor skills? No birth signs? No weapon deterioration? No crossbows, spears, throwing weapons? No spell making? No potion naming? Where did the medium armour skill go? Where did the unarmed skill go? Where did the unarmoured skill go? What about acrobatics? What about athletics? What about mysticism? Why do I feel tired and uncompelled to search through any of these crates, barrels and bags? Maybe it's the 10 gold and potatoes that I know I'm going to find.

You sir are an idiot, and I am with everyone who is complaining about the game BUT FOR CRYING OUT LOUD

The game is not LACKING because there are no STATS. It is LACKING because there are NO CHARACTERS, which makes any story DULL
Absurd game. I'm half expecting to check the calendar and realise that it's April 1st. Bethesda hit the promised land of RPGs with Morrowind and ever since then they've been scrambling around trying to figure out what made that game great -- and missing every time.

Please don't make a sequel.

Thanks.
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yermom
 
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Post » Wed May 09, 2012 10:51 pm

you sir, are inflammatory, alienating, judgemental, harshly critical and just plain rude.

Yes, it deosn't have as broad a skill base, and I was rather jilted by that too when I first played Skyrim, but I've come to realize that what is there is very VERY focused, viceral, and, for the most part, fine-tuned. The world is very well realized, the level if detail is astonishing, combat is engaging and immersive.

It's not Morrowind, end of discussion. I love Morrowind too, I still play a great deal of it to this day, but that doesn't mean Skyrim is any less of a game or any less good. Morrowind has an impressive set of skills that are very far-reaching and broad, but they're not at all focused in their design. There's very little differentiation between a crossbow and a bow-and-arrow. Fire-ball is cast the same way frost is cast with different colors and effects on certain enemies. Again, what is in Skyrim has been tuned of exponentially so that each skills is very unique to others. The world is also very well-realized, I for one am mentally frolicking over the return of a racial culture, massive amounts of lore that are frequently referenced by characters, A story that has a good deal of moral gray in it, and an atmosphere that feels far more gritty, alive and rich than oblivion's Sterile "how's it going with you?!" mentality.

finally, you're part of the reason why people are getting irritated with people who still play Morrowind. You give us a horrible name by aggressively barging in on someone, pushing them around, generalizing an entire group and declaring your apparently elitism because the human race has the audacity to have a different opinion than you.

if you want Bethesda to acknowledge what you, and I, and many others, missed from Morrowind, going on here and insulting others is not going to convince them to take you seriously.
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sarah
 
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Post » Thu May 10, 2012 2:24 am

I recall the same complaint with Oblivion - that it was a dumbed down console-friendly Morrowind-lite. However I still play both games on PC and enjoy them. I don't expect much of the main quest after Oblivion but the guilds and side quests provided a rich world of things to do.

Seriously when did players come to associate stats and attributes with 'role-playing'. Role playing isn't checking your armor skill or level every five minutes, it's about fitting into the game world and playing a role. I don't lament the loss of more tables and stats, I embrace it and look forward to the future Bethesda title that has no HUD, no 'character sheet' and just lets you develop the character and does all the math behind the scenes.


To make choices you need choice. Attributes and statistics do a good job of simulating the different traits that human beings have and that sets them apart from everybody else. Until you can figure out a system that can more efficiently simulate that then you include it in your game. This is a GAME, after all. It's not a pen and paper RPG. With your reasoning you may as well shut your eyes and imagine your adventure. Which is fine, but that ain't video games.
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Lalla Vu
 
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Post » Thu May 10, 2012 3:17 am

I disagree on Acrobatics... It was an awesome skill in Oblivion, one I couldn't do without.

Also, Skyrim is now the single most sophisticated RPG (except for maybe Fully Modded Baldurs Gate)

To be honest, I found Acrobatics very handy in Morrowind, for some reason I literally parkour'd myself through Vivec, landing exactly on several areas to maximize my travelling efficiency throughout the city and other locations. Or reaching those hard places, but then again, we still had levitation in there. ;sweat;

But really, in Oblivion it literally didn't serve a purpose for me. I am glad they removed those Major/Minor skills as well, it turned too much of a spreadsheet to get the most out of every level.
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Steven Nicholson
 
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