Overall, I think this community was much happier before that podcast came and popped everyone's bubbles. I still don't believe that players are restricted from at least exploring enemy faction provinces. Show me the quote and I'll shut up.
Although here is one question I have to pose: Is there really any point into taking control of the Imperial City and being crowned emperor? Obviously they already stated there won't be any sort of special powers or authority as emperor, and the only benefits will be for the faction as a whole. But being emperor of Tamriel should have some sort of impact? Shouldn't it? If anything, it would be interesting if whatever faction took the thrown could temporarily invade other provinces to declare their sovereignty over them.
I believe it was mentioned by Paul Sage that players would fight each other in PvP in order to gain the Imperial throne and then have the opportunity to PvE for better gear. So - end game equipment - that's why you'll be PvPing.
What would be cool would be a mix of DAOC and Warhammer Online. Once the frontier has been dominated they could push into the other factions realm; setting up Warcamps at specific areas inside enemy territory. It would also lead to the dominating side being over stretched and open to flanking attacks by the 3rd faction. With one control point in each zone leading to the capital, if any point in the chain is broken they would eventually lose control and be cut off from supply, making them unable to deploy siege to attack the capital.
I love this idea as well. Good thinking! I do hope that there will be some sort of map which shows faction control of every fort, city, farm...otherwise it'd just be hard to keep track of who's winning. I'm sure there will be.
This is a good thing. It will foster pride in your faction and make things much more interesting. It worked well for DAoC, it should work well here too. Also, it will make people put a lot more thought into their choice of faction.
Am I in the wrong forum? I thought this was about The Elder Scrolls...not DAoC. I know Firror was the guy that made DAoC, and it's a great game, don't get me wrong. I just want the core of exploration that has been so key to the TES franchise. What is the game going to say when my Dunmer is on the Valenwood border..."You shall not pass!" or "You cannot go that way" like in Oblivion? Get outta here
I hope its false or is a misinterpretation. If it isn't I'm flat out not getting this game. Simple as that. It is not TES if it breaks lore by pretending all the races think the same and have no individualism. There would be trade between factions. There would be travel between factions. There would be non faction races living in other faction provinces. Nords in High Rock and Orcs in Skyrim and Morrowind. This is easily the dumbest decision made by them if it is true. PvP can take a back seat on this issue. There must be other ways of building 'faction pride'...yeah I'm pretty pissed about this of it is true but not enough to hate on the game. Myself and my money will simply disappear and show no more interest in this game if this information is true.
Completely agree with you. Those examples^^are all great reasons why we should be able to explore other faction areas. Especially with all the different races having moved to other provinces in past games...though in the future by TES timeline.