» Sun May 05, 2013 10:42 pm
PS3 splits it's memory between 256mb for system and 256mb for video, so there are a coupla hard limits that are going to be run into. I believe that they already had sufficient difficulty hitting 60fps with the pre-patched version, so don't be too upset if either (a) extra options don't happen, or (b) they do happen but they cripple performance.