It's the ugly girders I don't like, and the fact that the mechanics tend to mean people spread out a lot. It just doesn't feel as communal to me.
Yeah it's less communal, but with Terpy's idea of sharing we can all be a nice loving community again

- Maybe make use of the IC Coins?
I have to side with Turns a little. I'm indifferent in terms of half the crap the Tekkit mod adds, but some things are just seemingly done with no consideration of how others might respond. Like Shan and them's town, they could have left it be, but they nuked it heavily and now there's an ugly mishmash of blocks all over the area, or those big huge surface quarries and what have you. And most people make 3+ at a time, and tha just makes things ugly.
I made 1, I tore it down and put it somewhere else, leaving only the square hole, I also done it over water so it's not as big an eye sore. I'm not disagreeing that they can be ugly, like I said before I ain't making them again since they didn't give me a return on how much I spend. Only people with close to 3 on the surface that I can see is Callum/Ross and they'res is only one and a half (Partially taken down) and Shan/Purge are the only one to use nukes besides that the eye sores are very limited.
The revert is... unfortunate. I lost everything I had done on the Tekkit map.
Sort of have lost the will to play again, especially if we're going to have to get a new map again soon.
A common feeling when a map change begins to linger...
I'm the same if I lost my flower thing, I'm just going to boost the MCMMO skills for the future

Besides, quarries are inefficient. You waste more ores and materials setting it up than how much it actually digs up.
For cobble, again, there are automated cobble generators that can give an unlimited supply.
Agreed - again though I've made one and said no more, the only others are Callum/Ross' who are rarely on unless I ask them to or they're extremely bored, and then there's Didacts which broke stuff....