Vampire attacks pose a serious threat to any player with thi

Post » Mon Nov 19, 2012 5:54 am

again, when i say life i mean: ''a less static world and gives the npcs and added valor, making their life more important, because now the 'can' die''

not literally ''Life''


Npc dont respawn, but if they are out of danger, the fact that they dont respawn its irrelevant, because never will be in danger unless you go and kill them.

but that keeps the game static, the game will never be alive. games are not supposed to be like that. you say that if an npc dies its 'irrelevant' and they dont respawn but its 'irrelevant'. please tell me how much more you will enjoy the game if all your shopkeepers are dead and the towns become lifeless. please do.....
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Sylvia Luciani
 
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Post » Mon Nov 19, 2012 1:55 am

Respawns are sort of a ME-ME for games. When there are no respawns, killing certain people and never seeing them again, kind of makes the player think that there is no point in doing that if there is nothing going to be alive in the game. On the other hand, if there are respawns - then people go thinking how shallow this game is when I can kill someone a gazillion times and they'll always come back no matter what. Same question going on and on is = What is the purpose of killing them :biggrin:

And people do this until they get bored...
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Elle H
 
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Post » Mon Nov 19, 2012 2:00 pm

All towns and cities need to get the thing Isran has installed in the front door of Fort Dawnguard to detect if incoming people are vampires. Put them outside the gates with guards, it says they are vampires, they die right there on the spot before ever setting foot inide the town. Non-walled towns can add wood walls and barriers where needed to funnel people into these detection zones. This is a spur of the moment idea, not thought out, i dont have intricate details or plans so keep that in mind before you start spamming hate or shooting it down. Its just a thought.
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Robert Bindley
 
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Post » Mon Nov 19, 2012 4:28 am

but that keeps the game static, the game will never be alive. games are not supposed to be like that. you say that if an npc dies its 'irrelevant' and they dont respawn but its 'irrelevant'. please tell me how much more you will enjoy the game if all your shopkeepers are dead and the towns become lifeless. please do.....

Im sure that it will not happen, and using extreme situations like a game full of ghost town is not a good example, probably will start a new character before that even happens (if it somehow happen)

I said that i fast traveled a lot just to trigger the event and see what happens, tried to see if it was really a big problem or not.
And nobody died

You could have said ''but probably someone died and you didnt notice'', so, to that question my answer was ''if they died, and i didnt noticed, then it doesnt affect my game, therefore its irrelevant for my experience''

I didnt say that all npc are irrelevant, i said that the fact that they ''could die'' was irrelevant if there is no real threat and only you could kill them.
Now they can die, and i can help them to survive. That adds a lot to the game (for me), but i undestand why others dont like it.

I want to see what is bethesda going to do. (they probably will take them out :( )
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Justin Bywater
 
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Post » Mon Nov 19, 2012 6:24 am

Nope.

I don't fast travel.
This.

I'm level 44 and I've had one attack since I downloaded the DLC the day it was released. I never fast travel and I hardly ever get any random dragon spawns and none of my essential NPC's have been turned into vampire fodder yet.

My wife's little brother lives with us, and he's been playing Skyrim while I'm at work and he fast travelled to Dawnstar and pretty much had the entire town wiped out from a vampire attack. He acted like it made him kind of upset. I told him there wasn't any fast travel in Morrowind and to just stop using that stupid feature and he'd be fine.
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louise fortin
 
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Post » Mon Nov 19, 2012 8:42 am

Spoiler
I dont feel threatened. I have reclaimed forts single-handedly, assassinated emperors, mastered the thu'um, brought the
theives guild back to full glory, wiped out an entire faction of silver hand, ascended to archmage of the college of winterhold,
collected all of the infamous dragon priest masks from the toughest enemies in the game, slain a demi-god of a dragon,
crafted armor from the bones of his strongest allies, fought for the signature artifacts of all the daedric princes, and most
recently defeated the most powerful vampire lord to threaten skyrim.

Whats a vampire and two widdle bandits against my all-powerful dovahkiin?
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Veronica Martinez
 
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Post » Mon Nov 19, 2012 10:48 am

Im sure that it will not happen, and using extreme situations like a game full of ghost town is not a good example, probably will start a new character before that even happens (if it somehow happen)

I said that i fast traveled a lot just to trigger the event and see what happens, tried to see if it was really a big problem or not.
And nobody died

You could have said ''but probably someone died and you didnt notice'', so, to that question my answer was ''if they died, and i didnt noticed, then it doesnt affect my game, therefore its irrelevant for my experience''

I didnt say that all npc are irrelevant, i said that the fact that they ''could die'' was irrelevant if there is no real threat and only you could kill them.
Now they can die, and i can help them to survive. That adds a lot to the game (for me), but i undestand why others dont like it.

I want to see what is bethesda going to do. (they probably will take them out :( )

i dont know, bethesda better remove the attacks from cities, the city attacks could be misc quests which you decide to pick up for the people like you who like the attacks, that way people like me can have safe towns and dont need to worry about vampires slaughtering all the npc's and people like you can have the attacks whenever you feel like having them. we both win, i love werewolves and vampires attacking me in the wilderness but attacks on towns is just ridiculous and ruins the game imo
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Lew.p
 
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Post » Mon Nov 19, 2012 8:39 am

Please, please, please get this regulated, Bethesda.

I am sick of the constant state of paranoia while in towns. I shouldn't have that. Towns should be relatively safe. I don't even wait in a town anymore because I'm scared I'll come across piles of ash and tons of corpses surrounding dead vampires on the other side of the city later.

Honestly... I like the feature. I enjoy more variety in the game. I like to be attacked on the roads, in the wilderness, or in villages given that they aren't walled. That makes sense.

What doesn't make sense, however.. is being attacked in WALLED, heavily guarded centers of trade and commerce

Keep the attacks. They're fun. But make them like dragon attacks.. walled cities should be attacked rarely.

I stopped enjoying New Vegas once I hit the level cap and the Legionary Assassins wiped out everything outside of The Strip. Please don't let this happen with Skyrim.
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Kate Murrell
 
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Post » Mon Nov 19, 2012 1:50 am

Spoiler
I dont feel threatened. I have reclaimed forts single-handedly, assassinated emperors, mastered the thu'um, brought the
theives guild back to full glory, wiped out an entire faction of silver hand, ascended to archmage of the college of winterhold,
collected all of the infamous dragon priest masks from the toughest enemies in the game, slain a demi-god of a dragon,
crafted armor from the bones of his strongest allies, fought for the signature artifacts of all the daedric princes, and most
recently defeated the most powerful vampire lord to threaten skyrim.

Whats a vampire and two widdle bandits against my all-powerful dovahkiin?

the attacks arent a problem against the player (unless you are a very low level and a mage pure) the problem we have is that there is a high risk of npc's being slaughtered whether you are aware of it or not
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Stephani Silva
 
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Post » Mon Nov 19, 2012 12:07 am

This.

I'm level 44 and I've had one attack since I downloaded the DLC the day it was released. I never fast travel and I hardly ever get any random dragon spawns and none of my essential NPC's have been turned into vampire fodder yet.

My wife's little brother lives with us, and he's been playing Skyrim while I'm at work and he fast travelled to Dawnstar and pretty much had the entire town wiped out from a vampire attack. He acted like it made him kind of upset. I told him there wasn't any fast travel in Morrowind and to just stop using that stupid feature and he'd be fine.

Thing being they aren't actually dependent on fast travel to occur...
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Lynette Wilson
 
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Post » Mon Nov 19, 2012 8:18 am

Dont join the dawnguard until you are ready, the attacks will be highly rare until you join up. Ive had one since I got the memo at lvl 10 and now im lvl 30. Didnt loose anyone.
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Emerald Dreams
 
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Post » Mon Nov 19, 2012 11:08 am

the attacks arent a problem against the player (unless you are a very low level and a mage pure) the problem we have is that there is a high risk of npc's being slaughtered whether you are aware of it or not
You have to admit though it was a well written post. I loved it :biggrin:

I also came to thinking how people are saying that Vampire attacks in cities are immersive. How is it immersive that a squad of vampires managed to pass by 4 - 6 guards in every city by the main gate ? That would mean that all the guards are no smarter than chickens which kind of isn't really immersive... If they can swing a sword, they sure can not let vamps go through the gates. I guess the guards also took an arrow in the brainzzz!
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Robert
 
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Post » Mon Nov 19, 2012 7:24 am

Dont join the dawnguard until you are ready, the attacks will be highly rare until you join up. Ive had one since I got the memo at lvl 10 and now im lvl 30. Didnt loose anyone.

you do realise that its too late for us who have had the dlc since day 1 right?
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Theodore Walling
 
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Post » Mon Nov 19, 2012 4:38 am

You have to admit though it was a well written post. I loved it :biggrin:

I also came to thinking how people are saying that Vampire attacks in cities are immersive. How is it immersive that a squad of vampires managed to pass by 4 - 6 guards in every city by the main gate ? That would mean that all the guards are no smarter than chickens which kind of isn't really immersive... If they can swing a sword, they sure can not let vamps go through the gates. I guess the guards also took an arrow in the brainzzz!

seems that the guards will let anyone in their cities these days, next we will see forsworn and werewolves slaughtering the townsfolk because the guards thought that they looked 'ok'
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Big Homie
 
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Post » Mon Nov 19, 2012 2:12 pm

you do realise that its too late for us who have had the dlc since day 1 right?

i said dont join not download. If you join then the vampire attacks get more and more common. But if you leave it alone and level some, youll be fine. dont whine.
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Kayla Keizer
 
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Post » Sun Nov 18, 2012 10:12 pm

seems that the guards will let anyone in their cities these days, next we will see forsworn and werewolves slaughtering the townsfolk because the guards thought that they looked 'ok'

Sneak skill: 100

or

"Will 1,000 gold let me in?"
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Joey Bel
 
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Post » Mon Nov 19, 2012 9:27 am

Sneak skill: 100

or

"Will 1,000 gold let me in?"

its ridiculous isnt it, guards dont let khajiit traders into their towns or argonians, but a pale skin man in a vampiric robe with glowing eyes is ok?
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Connor Wing
 
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Post » Mon Nov 19, 2012 2:28 pm

its ridiculous isnt it, guards dont let khajiit traders into their towns or argonians, but a pale skin man in a vampiric robe with glowing eyes is ok?
Apparently so... "I know your kind, always sneaking about" :rofl:
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Queen
 
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Post » Mon Nov 19, 2012 5:17 am

You have to admit though it was a well written post. I loved it :biggrin:

http://images2.wikia.nocookie.net/__cb20120201175507/fantendo/images/thumb/4/48/You_dont_say.png/453px-You_dont_say.png

oh wait i mean...

http://weknowmemes.com/wp-content/uploads/2012/01/oh-stop-it-you.png
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stevie trent
 
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Post » Mon Nov 19, 2012 7:17 am

i said dont join not download. If you join then the vampire attacks get more and more common. But if you leave it alone and level some, youll be fine. dont whine.

this isnt whining, its complaining. the vampiric attacks will never stop as long as you have the dawnguard dlc on your hard drive. eventually you will see the population diminish....
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Natalie J Webster
 
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Post » Mon Nov 19, 2012 2:31 pm

You have to admit though it was a well written post. I loved it :biggrin:

I also came to thinking how people are saying that Vampire attacks in cities are immersive. How is it immersive that a squad of vampires managed to pass by 4 - 6 guards in every city by the main gate ? That would mean that all the guards are no smarter than chickens which kind of isn't really immersive... If they can swing a sword, they sure can not let vamps go through the gates. I guess the guards also took an arrow in the brainzzz!

If guards dont atack the player at vamp level 4, then other vampires can easily enter the city too and they get atacked when they become agressive
now, about their weird dogs, i dont know :P

i liked the idea of the quest, i prefer the random event, but a misc quest would not be a bad solution (if they add more vampires).
btw, i would like to be able to take the quest at any city, hopefully not only in the dawnguard castle
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Alexandra Ryan
 
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Post » Mon Nov 19, 2012 11:34 am

this isnt whining, its complaining. the vampiric attacks will never stop as long as you have the dawnguard dlc on your hard drive. eventually you will see the population diminish....

well... fight better :P

I havent lost anyone yet
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MARLON JOHNSON
 
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Post » Mon Nov 19, 2012 5:59 am

If guards dont atack the player at vamp level 4, then other vampires can easily enter the city too and they get atacked when they become agressive
now, about their weird dogs, i dont know :tongue:

i liked the idea of the quest, i prefer the random event, but a misc quest would not be a bad solution (if they add more vampires).
btw, i would like to be able to take the quest at any city, hopefully not only in the dawnguard castle

when i came up with the misc quest idea for people like you who enjoy the attacks, they would be available in any city, imagine theres one dawnguard at every city. you talk to him to recieve the misc quest. then im happy that my towns dont get obliterated, your happy that the danger level is there. everyone is happy (not guaranteed)
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Lilit Ager
 
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Post » Mon Nov 19, 2012 3:17 am

well... fight better :tongue:

I havent lost anyone yet

fight better? please i can kill the vampires with ease, its the npc's im worried about. and if the vampires spawn on the other side of town you are screwed. they are killing npc's as you make your way there....
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Clea Jamerson
 
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Post » Mon Nov 19, 2012 9:53 am

when i came up with the misc quest idea for people like you who enjoy the attacks, they would be available in any city, imagine theres one dawnguard at every city. you talk to him to recieve the misc quest. then im happy that my towns dont get obliterated, your happy that the danger level is there. everyone is happy (not guaranteed)

You may be on to something. Have a dawnguard stationed in each city to identify potential threats and prevent them. Maybe.
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Sarah Edmunds
 
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