Vampire attacks pose a serious threat to any player with thi

Post » Mon Nov 19, 2012 2:06 pm

They should end once the quest is over. This is the easiest fix.

Then dragon attacks should do the same then shouldnt they?
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Haley Merkley
 
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Post » Mon Nov 19, 2012 10:38 am

They should end once the quest is over. This is the easiest fix.

they should just not happen in cities, anywhere else but the cities, during the course of finishing the dlc collecting and storing loot etc, npc's a bound to die within the cities. they can attack me all the want in the wilderness, this way the people like me who hate npc's dying in the towns are happy and the people who like the attacks are happy. its a simple fix
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Jeff Turner
 
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Post » Mon Nov 19, 2012 2:16 pm

How about vampires attack smaller settlements like Riverwood and Rorikstead while they leave walled places like Whiterun alone. Guards couldalso level up with you like the Vampires do.
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Rach B
 
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Post » Mon Nov 19, 2012 7:46 am

How about vampires attack smaller settlements like Riverwood and Rorikstead while they leave walled places like Whiterun alone. Guards couldalso level up with you like the Vampires do.

they should avoid settlements altogether, people will be pissed off if npc's die in any town, whether it has walls or not. the attacks should just stay in the wilderness where they belong..
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Scotties Hottie
 
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Post » Mon Nov 19, 2012 2:48 am

they should avoid settlements altogether, people will be pissed off if npc's die in any town, whether it has walls or not. the attacks should just stay in the wilderness where they belong..

And then the people that want them to destroy npc's can lure them to towns and let them run rampant. Much like some people did with giants. Works for me.
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Lisa
 
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Post » Sun Nov 18, 2012 11:26 pm

And then the people that want them to destroy npc's can lure them to towns and let them run rampant. Much like some people did with giants. Works for me.

YES! this will make everyone happy, also if people want their towns completely dead than can kill them themselves. no-one wants to be forced into defending a town everytime they enter the gates. i travel to towns in order to store gear, sell and buy items. im sure you do to
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Doniesha World
 
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Post » Mon Nov 19, 2012 1:28 pm

they should just not happen in cities, anywhere else but the cities, during the course of finishing the dlc collecting and storing loot etc, npc's a bound to die within the cities. they can attack me all the want in the wilderness, this way the people like me who hate npc's dying in the towns are happy and the people who like the attacks are happy. its a simple fix


If it doesnt happen in cities then they would be irrelevant, maybe weaker vampires would be a better idea?

or maybe spawn them with 1 or 2 ( or 3 ??) extra city guards next to them, that would give you time to get to them if for some reason they are too far away....

you have to think about the people that like it too


and:
people will be pissed off if npc's die in any town

come on .... we cant just cry everytime something doenst go how we wanted
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Cathrine Jack
 
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Post » Mon Nov 19, 2012 5:31 am

Wow. Another thread about this. Has anyone tried to pm Gstaff about this issue?
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Josh Dagreat
 
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Post » Mon Nov 19, 2012 9:24 am

they should avoid settlements altogether, people will be pissed off if npc's die in any town, whether it has walls or not. the attacks should just stay in the wilderness where they belong..

Thats why the guards would level up with you so they could finalley be good at their jobs.
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{Richies Mommy}
 
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Post » Mon Nov 19, 2012 10:08 am

If it doesnt happen in cities then they would be irrelevant, maybe weaker vampires would be a better idea?

or maybe spawn them with 1 or 2 ( or 3 ??) extra city guards next to them, that would give you time to get to them if for some reason they are too far away....

you have to think about the people that like it too


and:


come on .... we cant just cry everytime something doenst go how we wanted

many people hate npc's dying, im willing to bet that this number is much higher than the number of people who dont give a [censored], i would be happy if the vampire attacks stayed in the wilderness, i dont care if they are stronger in the wilderness. as long as they dont attack towns and cities everyone will be happy. the people which like vamps attacking towns and cities will get sick and tired of it at some point
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Lauren Dale
 
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Post » Mon Nov 19, 2012 12:47 am

Thats why the guards would level up with you so they could finalley be good at their jobs.

again, no-one wants to be forced to fight enemies in towns everytime they want to buy/sell and drop off gear for the rest of the bloody game
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Dan Wright
 
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Post » Mon Nov 19, 2012 2:33 pm



Then dragon attacks should do the same then shouldnt they?

Yes. Totally. Absolutely!
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Bad News Rogers
 
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Post » Mon Nov 19, 2012 6:42 am

again, no-one wants to be forced to fight enemies in towns everytime they want to buy/sell and drop off gear for the rest of the bloody game

They could have the attacks on towns stop at the end of the main questline and have a quest which begins the attacks.
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Ashley Campos
 
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Post » Mon Nov 19, 2012 6:44 am

the people which like vamps attacking towns and cities will get sick and tired of it at some point

You cant be sure of that, a lot of ppl its sick of the cities with npc that do nothing but walk and say a few thing

with the atacks you are giving those NPCs an extra valor, if they die, and you really dont want them to, you can reload
almost all events have 0 impact in the game, this if something that a lot of ppl has suggested for some time

and the guards get to do something too :P
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Kelly Tomlinson
 
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Post » Mon Nov 19, 2012 8:42 am

They could have the attacks on towns stop at the end of the main questline and have a quest which begins the attacks.

thats still too risky, during the whole main questline im willing to be that everyone will visit a town to drop off some gear and npc's could still die without you realising it. its dawnguard vs vampires. not vampires vs skyrim
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Dan Scott
 
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Post » Sun Nov 18, 2012 11:17 pm

I just found the guy at the Whiterun stable dead. I have no idea if it's related to these attacks though. No vampire bodies or ash piles in sight. Could be some bug. My Whiterun is really getting hit. I have not seen attacks anywhere else so far.
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Bereket Fekadu
 
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Post » Mon Nov 19, 2012 5:34 am

You cant be sure of that, a lot of ppl its sick of the cities with npc that do nothing but walk and say a few thing

with the atacks you are giving those NPCs an extra valor, if they die, and you really dont want them to, you can reload
almost all events have 0 impact in the game, this if something that a lot of ppl has suggested for some time

and the guards get to do something too :tongue:

*sigh* think to yourself how often you visit towns and what do you do there? drop off gear? pick up companions? buy and sell gear? relax? we dont visit towns in order to fight off an endless horde of vampires while assassin vampires kill npc's while we arent looking. no-one wants to do that forever as well as reloading every frickin time it happens. think about it
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Ashley Clifft
 
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Post » Mon Nov 19, 2012 3:33 am

I just found the guy at the Whiterun stable dead. I have no idea if it's related to these attacks though. No vampire bodies or ash piles in sight. Could be some bug. My Whiterun is really getting hit. I have not seen attacks anywhere else so far.

its deffo vampire related, i had people dead at my whiterun stables due to death hounds killing them off, i reloaded atleast 10 times to save them and it was impossible. so i reloaded to an even earlier time and didnt go anywhere near the stables
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Strawberry
 
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Post » Mon Nov 19, 2012 4:23 am

I am just glad I started Dawnguard with the bare essentials and have close to 600 carrying capacity. Haven't needed to hit the town in awhile. Though, I need to go get more dragon arrow making stuff, so, it seems inevitable.
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Nikki Hype
 
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Post » Mon Nov 19, 2012 6:02 am

thats still too risky, during the whole main questline im willing to be that everyone will visit a town to drop off some gear and npc's could still die without you realising it. its dawnguard vs vampires. not vampires vs skyrim

I agree with you I was just trying to suggest something that would make everyone happy. :(
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Olga Xx
 
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Post » Mon Nov 19, 2012 1:47 am

What can I say? The security in Whiterun is terrible.

Shameful is what it is.
Hahahahah this made my day ! :rofl:
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Emily Graham
 
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Post » Mon Nov 19, 2012 5:43 am

*sigh* think to yourself how often you visit towns and what do you do there? drop off gear? pick up companions? buy and sell gear? relax? we dont visit towns in order to fight off an endless horde of vampires while assassin vampires kill npc's while we arent looking. no-one wants to do that forever as well as reloading every frickin time it happens. think about it

You really think that you are right, dont you?

You are just taking it to the extreme, vampires dont atack everyday anyway and nobody has died in my game (and i even waited and fast traveled a lot to find vampires to test if they were a real problem), and no please, dont come saying ''maybe you just dont know that they died'', because if i dont know its because its irrelevant, and wouldnt matter if he/she is dead or not.

i know that npc dont respawn and etc etc.
and thats exactly what makes this ''atacks'' so interesting, they add life to the game, because you have to fight to keep it alive :)

I look forward to a game where events have a real impact on the game. (civil war, DB, any guild .. ?)
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glot
 
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Post » Mon Nov 19, 2012 10:01 am

You really think that you are right, dont you?

You are just taking it to the extreme, vampires dont atack everyday anyway and nobody has died in my game (and i even waited and fast traveled a lot to find vampires to test if they were a real problem), and no please, dont come saying ''maybe you just dont know that they died'', because if i dont know its because its irrelevant, and wouldnt matter if he/she is dead or not.

i know that npc dont respawn and etc etc.
and thats exactly what makes this ''atacks'' so interesting, they add life to the game, because you have to fight to keep it alive :smile:

I look forward to a game where events have a real impact on the game. (civil war, DB, any guild .. ?)

the attacks dont add life to the game, they take it away hence the name 'ghost towns' and make it extremely stressful
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Alexander Horton
 
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Post » Mon Nov 19, 2012 11:51 am

and thats exactly what makes this ''atacks'' so interesting, they add life to the game, because you have to fight to keep it alive :smile:
I don't want to take things out of contest here and sound like a genius, but how does bringing death add life ? :biggrin: *It was a joke - TRICK QUESTION* :rofl:

I know you wanted to say immersion. But I don't want immersion that costs my NPCs their life. Also, none of the events in Skyrim had an impact. DB has their own unique spawnable mobs you assassinate. Civil War impacts just by deciding who to join depending on who's head you wanna see rolling.

Every NPC in the vanilla game that was supposed to die had no future plans in Skyrim. Like in DB starting quest where you choose the fate of 3 captives. I kill them all for fun 'cause I know I'll never see them again afterwards. I also kill the last guy that paid me to kill the Emperor 'cause I know I also won't see him anymore. Though, NPCs in towns are there everyday and not seeing them anymore some day is not acceptable since they have a future. Selling, buying, talking, quests, followers and so on. Oh and I just remembered... the only event in the city where an NPC can be killed is "Blood on the Ice" in Windhelm. If you do not kill the Butcher before he kills that Lady, you lose her.
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Leilene Nessel
 
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Post » Mon Nov 19, 2012 10:17 am

the attacks dont add life to the game, they take it away hence the name 'ghost towns' and make it extremely stressful

again, when i say life i mean: ''a less static world and gives the npcs and added valor, making their life more important, because now the 'can' die''

not literally ''Life''


Npc dont respawn, but if they are out of danger, the fact that they dont respawn its irrelevant, because never will be in danger unless you go and kill them.
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Ernesto Salinas
 
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