Watch the Dead Money DLC trailer

Post » Tue May 10, 2011 11:58 pm

[img]http://www.adam-buckley.com/Mutant.jpg[/img]

[img]http://www.adam-buckley.com/Human.jpg[/img]

[img]http://www.adam-buckley.com/Ghoul.jpg[/img]


Let the speculation begin. Any of these characters familiar from earlier Fallouts? I never played 1 or 2. A mutant with the word "Dog" scratched in his chest seems like something people wouldn't forget.


EDIT: this board doesn't allow picture embedding unfortunately...
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Stacyia
 
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Post » Tue May 10, 2011 8:02 pm

Most DLC for the Fallout Series was if I'm not mistaken. Broken Steel was fairly linear (you COULD go and do something else for a bit but once you got into the main mission that was that), as was Operation: Anchorage (I think it was called) and Mothership Zeta. The Pitt I never heard anything about or played so I don't know its deal, I know that the other one wasn't... but yeah, the idea is that the DLC generally gives you a 3 - 5 hour story with a couple extra side quests at the end to do.

As for the trailer, I wasn't really expecting anything this cool. I kind of figured it'd be "take a long walk to a Casino, fight some people in a Casino (or robots), go steal the treasure, yay." This looks pretty interesting, though I know that if I have the option, I'm killing the person who put the slave collar around my neck when I'm done.


Point Lookout was my favourite DLC (or svcked the least), I hope Dead Money is kinda like it.
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evelina c
 
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Post » Wed May 11, 2011 2:37 am

I see you McMurry!
Can we bring those companions with us to the main game after the DLC is finished!?!?
I don't understand why questions like these are never answered. I'd really like to know.

I'd also like to know if I'll ever be able to play it since Obsidian and Bethesda don't like PS3 owners buying their games.


But I do very very very much like the looks of this DLC.
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Dragonz Dancer
 
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Post » Tue May 10, 2011 8:17 pm

Vexen, yeah they really like to be all hush hush about it for some reason.
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SEXY QUEEN
 
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Post » Tue May 10, 2011 7:15 pm

Nevermind to me to as well. I'm thinking I did the same thing as Gabriel.
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GabiiE Liiziiouz
 
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Post » Tue May 10, 2011 4:45 pm

It will be released for ps3 and pc it is only a TEMPORARY exclusive like all of the FO3 DLC's

EDIT: Given the 360 release date (21st December) I assume PS3 and PC will be getting it in mid to late Jan or if we're really unlucky early Feb :(


Love your optimism.. but if it's anything like FO3 DLC, we (PS3) got the DLC an average of 6 months after the 360/PC.. the longest was 'Operation Anchorage' which took almost 9 months to appear - the shortest was 'Mothership Zeta' which took 2 months.

So, going on that I wouldn't expect to see 'Dead Money' until March or April 2011. Of course I'd to know what and when the second volume of DLC is and what platform(s) it'll be released on first.
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Amanda savory
 
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Post » Tue May 10, 2011 2:20 pm

Moved from general discussion:-


With all the negative feedback via the blog posts and this forum regarding announcing the DLC for the 360, why has there been no official or even unofficial response from Bethesda?



Note, I am NOT asking for a confirmation or date for release on the other platforms - I am simply confused as to why you have not tried to address the concerns of the community or even acknowledge that they exist when I am sure you are aware that they do and are shared by a seemingly large portion of your non-360 customer base.

I hope I am not being naive to expect at least some sort of response to this post as I would have thought after the large amount of negative feedback directed to yourselves and Obsidian regarding the state of the game at release, you would be a little more inclined to avoid another "PR situation".


Responses to responses:-

@mspaetauf
"ever thought that this might be part of the deal with Microsoft? I mean where would be the point in releasing something exclusively for one platform and at the same time announcing it to be released for other platforms 2 weeks later. "

I am fully aware that time-capped exclusivity is a big part of the media environment, but in most other areas the cards are on the table from the off i.e. all release information is released at the same time in order to avoid this exact situation of knowledge limbo that seriously affects customer relations. To illustrate, turn your point around - what is the point of not announcing release for other platforms, then turn around in two weeks and say, here it is? How does that benefit those who think they have something exclusive? Wouldn't they feel cheated, or perhaps they wouldn't really care either way. The point is I cannot think of a single outcome that is beneficial to anyone.

But in all honesty, I am not here to debate the rights and wrongs of this course of action, I want to try and get a response from someone who might be able to explain why they have done it this way especially in light of the issues at release time. I know I have a pretty slim chance of this but I still think it's worth trying :)


@Rohugh
"The linked thread is the place to show your disapproval of the DLC being XBox exclusive to start with"

I am not sure you got the point, but I am not actually trying to show my disapproval of it being 360 exclusive (even though I am obviously not happy with it) - I am trying to get a response to my specific question regarding their customer relations strategy and so far I cannot see any comment at all by Bethesda, just a huge amount of fan frustration. I did not think the DLC discussion thread was the appropriate location for this, but I have posted here now to avoid further thread locks.

I have been playing Bethesda games since Elder Scrolls Arena and have been used to, in the past, a lot of 2 way communication between them (devs, senior management, everyone there really) and the community, but recently it has become obvious that this is no longer the case whether it is because they no longer care (which I don't personally think is true) or more likely, they have simply become just like the rest and have a legal or PR team that forbids all conversation unless it has gone through six layers of approval and been so sanitised that it no longer actually means anything. I accept this is the way of the world and do not think I will achieve anything with this post other than the satisfaction of simply writing it.
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Chloe Mayo
 
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Post » Tue May 10, 2011 9:56 pm

Bring it to PS3/PC... That is all.
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Lizzie
 
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Post » Wed May 11, 2011 12:25 am

With all the negative feedback via the blog posts and this forum regarding announcing the DLC for the 360, why has there been no official or even unofficial response from Bethesda?
First, there isn't that much negative feedback. The forum audience is very, very, very small compared to the total audience.

Second, there is nothing they can tell you that would make anyone who is upset happier. Microsoft paid for an exclusive on the DLC. If Bethesda negotiated a timed exclusive that allows them to release on PC and PS3 later, then I am quite certain MS required that information to be kept secret. There is no point in MS buying an exclusive if people know right away that they can just wait a couple of months and buy it on other systems. MS needs this to help drive sales.

Their best option is to present a nice happy front about how excited they are to be working with Microsoft.

If people can't understand a simple business decision, then I doubt anything Bethesda could say could explain it to them.
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Oceavision
 
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Post » Tue May 10, 2011 3:01 pm

First, there isn't that much negative feedback. The forum audience is very, very, very small compared to the total audience.

Second, there is nothing they can tell you that would make anyone who is upset happier. Microsoft paid for an exclusive on the DLC. If Bethesda negotiated a timed exclusive that allows them to release on PC and PS3 later, then I am quite certain MS required that information to be kept secret. There is no point in MS buying an exclusive if people know right away that they can just wait a couple of months and buy it on other systems. MS needs this to help drive sales.

Their best option is to present a nice happy front about how excited they are to be working with Microsoft.

If people can't understand a simple business decision, then I doubt anything Bethesda could say could explain it to them.


@showler
To be honest, I would prefer a statement of the kind "you guys are an absolute minority and besides we are making loads of money anyway even with the dissent so who cares" ....

I understand completely it being a business decision, if you had read my mail then you would have noted that I mentioned the issue already of whether it would be secret or not - to recap, I know from experience it is a very common tool in the entire media environment but it is not often employed with the secrecy that is being used here. If everyone knows it will come out on the other platforms eventually then what benefit is there for holding back that information? I am not arguing against the exclusivity, just the release of information - or rather the lack of it that leads to information limbo.

Someone somewhere has done the maths and calculated that they will shift x units because of this exclusivity for the 360 and then worked out how much to pay Bethesda for compliance. They will even have factored whether or not keeping it a secret will have had an effect on sales. My point is that I do not think it would have had a noticeable effect on sales to keep silent about other platform release then release it anyway after a pre-determined time. You may think otherwise, but neither of us has any proof either way.

But again, it doesn't matter what I think - they could always come out after the non-disclosure period has expired and say, yes we couldn't tell you because we were paid not to. This probably won't happen though as in my opinion Bethesda has become more disconnected with its customer base as its profitablility has increased over the years. It did not used to be like this with them.

This is the way of the world now and I can assure you that I do understand "business decisions" but I don't believe it was as simple as you are suggesting. Why not make the figures public so everyone can see the justification? It would make interesting reading I think ..... Plus at least it would demonstrate that they are still listening ....

I didn't post this to start a debate with other community members, I did so to get a response from Bethesda (even though I know one probably isn't coming). So by all means, reply again to this post and pick it apart if you like (and I don't mean that in an inflammatory way either), but I will not be responding any more along those lines as I don't think it is possible for anyone other than Bethesda or Microsoft to confirm or deny the issues I have raised - all else is pure speculation.
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Gavin Roberts
 
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Post » Wed May 11, 2011 4:37 am

Okay, if all you wanted was to make a call to Bethesda to release some information then there is nothing to debate. I'm pretty certain that the answer is in your own post, though: "Someone somewhere has done the maths..."
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jeremey wisor
 
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Post » Wed May 11, 2011 1:09 am

It automatically svcks. It's not on PC. Good luck with that though.
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Emma Louise Adams
 
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Post » Tue May 10, 2011 10:49 pm

It automatically svcks. It's not on PC.

Hmm, wouldn't it be fun if it was totally awesome! :D
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Daniel Brown
 
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Post » Tue May 10, 2011 2:50 pm

It automatically svcks. It's not on PC. Good luck with that though.



It must be on PC to be cool?

Then a lots of game svcks nowadays :whistling:
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liz barnes
 
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Post » Tue May 10, 2011 7:28 pm

It must be on PC to be cool?


No.

Exclusivity makes it "not cool".

Dirty M$!

:flamethrower: Microshaft
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Jani Eayon
 
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Post » Tue May 10, 2011 1:15 pm

No.

Exclusivity makes it "not cool".

Dirty M$!

:flamethrower: Microshaft


Then, a lot of DLC are not cool, Dead Money isnt the only "exclusive"
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Victoria Vasileva
 
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Post » Tue May 10, 2011 2:26 pm

heh it kinda looks like fallout and bioshock had a baby. Either way its a wait and see kinda thing for me. Lets see how many bugs this DLC adds to an already buggy game.

Hmmm a vault that was built under water. the courier dress like a big daddy :whistling: :bolt: :D
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Jah Allen
 
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Post » Tue May 10, 2011 4:14 pm

heh it kinda looks like fallout and bioshock had a baby. Either way its a wait and see kinda thing for me. Lets see how many bugs this DLC adds to an already buggy game.

Hmmm a vault that was built under water. the courier dress like a big daddy :whistling: :bolt: :D


More than Broken Steel and Motership Zeta impossible
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Joanne
 
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Post » Tue May 10, 2011 8:13 pm

So is there not actually going to be any discussion of the trailer? It's nearly 10 pages of just "My system isn't getting the game right away! I hate you Bethesda!". I was really hoping for some speculation as to any sort of returning characters or where it'll take place on the map/where the character will be kidnapped/enslaved, whether or not we'll get to keep weapons/armor that we have on us (I'm probably going to do something similar to Mothership Zeta and take only a few essentials with me so I can loot like a fiend).
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chloe hampson
 
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Post » Tue May 10, 2011 7:36 pm

I'm still curious as to why everybody is assuming that the explody-collar guy is Father Elijah. I didn't hear him named in the trailer. Was there a clue in the graffiti or something?
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Gwen
 
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Post » Tue May 10, 2011 3:57 pm

I'm still curious as to why everybody is assuming that the explody-collar guy is Father Elijah. I didn't hear him named in the trailer. Was there a clue in the graffiti or something?

He sounds old.
He's at Sierra Madre.
He's got an exploding slave collar.
HE'S GOT TO BE ELIJAH!!! :bonk:

Nah but really, that's all we've got to go on so it's just speculation on our part.
But it'd be better if it was him rather than random dude #149108.
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carly mcdonough
 
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Post » Tue May 10, 2011 7:11 pm

So is there not actually going to be any discussion of the trailer? It's nearly 10 pages of just "My system isn't getting the game right away! I hate you Bethesda!". I was really hoping for some speculation as to any sort of returning characters or where it'll take place on the map/where the character will be kidnapped/enslaved, whether or not we'll get to keep weapons/armor that we have on us (I'm probably going to do something similar to Mothership Zeta and take only a few essentials with me so I can loot like a fiend).


That's the normal state for these forums. lol

I think the trailer looks cool and I like the all-for-one, do or die concept of the story. Makes it feel cinematic & epic or something. And yet it still doesn't quite excite me. I'm new to the Fallout "world" so I know I can't really comment on what 'fallout' feels like, but to me the DLC doesn't remind me of NV at all. It feels more like a generic action game. Not that it has to....just that for me it doesn't give me a burning desire to play it. :D

I do wonder whether we'll get to keep our weapons etc. from the original game. I sort of suspect not, because you're supposed to be a captive on a mission...I guess your captor could give you all your stuff back once he sets you loose on your mission, but...I think it'll be more limited than that.

edit:constant typos
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Milad Hajipour
 
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Post » Tue May 10, 2011 2:11 pm

I love how everyones crying that we 360 players are finally getting something we can call our own. PC gets way more exclusive content (TF2 updates for example) then we will ever have. Its about [censored] time we get something for ourselves.
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Doniesha World
 
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Post » Wed May 11, 2011 3:30 am

He sounds old.
He's at Sierra Madre.
He's got an exploding slave collar.
HE'S GOT TO BE ELIJAH!!! :bonk:

Nah but really, that's all we've got to go on so it's just speculation on our part.
But it'd be better if it was him rather than random dude #149108.


Why does Sierra Madre and exploding slave collar = Elijah, though?

That's what's boggling me. It's like everybody has a Jump To Conclusions Mat that only has one name on it.

I mean, I'd love to see Veronica's SL drawn out a bit with finding her adoptive parent, but this seems weird.
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STEVI INQUE
 
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Post » Wed May 11, 2011 3:23 am

I love how everyones crying that we 360 players are finally getting something we can call our own. PC gets way more exclusive content (TF2 updates for example) then we will ever have. Its about [censored] time we get something for ourselves.

Ps3 gets exclusive content often, but its not like i go around rubbing it in the faces of 360 and PC users, because it would make me even happier if all systems got it.
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Bedford White
 
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