Weapons, Mods and Ammo Mega-Thread #4

Post » Sat Dec 18, 2010 3:07 pm

Dunno why you can't put poison in bullets.

All you need is a hollow point, drop some poison in the hallow, then cap it with wax or plastic.
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Your Mum
 
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Post » Sat Dec 18, 2010 9:07 am

Dunno why you can't put poison in bullets.

All you need is a hollow point, drop some poison in the hallow, then cap it with wax or plastic.


seams a bit fiddly, when you could just make the bullet more lethal by adding more powder to the charge or something else like that.
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Rachel Hall
 
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Post » Sat Dec 18, 2010 3:27 pm

eh the problem with that is your delivering the poison threw something made to kill people.

I don′t think that would work ;p


In the fallout world the people survive on hit points.
as long as you dont take all their hit points ,it would likely work.
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louise tagg
 
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Post » Sat Dec 18, 2010 6:31 am

In the fallout world the people survive on hit points.
as long as you dont take all their hit points ,it would likely work.


yeah, but it look goofy.
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x a million...
 
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Post » Sat Dec 18, 2010 1:03 pm

Weeeeell, the bullet itself would probably kill anything you shoot and would make the poison kind of a moot point.
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josh evans
 
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Post » Sat Dec 18, 2010 7:26 am

Weeeeell, the bullet itself would probably kill anything you shoot and would make the poison kind of a moot point.


Ever heard of shooting in the legs? ;)
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Juan Cerda
 
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Post » Sat Dec 18, 2010 3:44 am

Well there's lots of reasons.

1) Its in a future where there are no video games so you've got pleanty of time to fiddle.

2) More powder doesn't equate to lethality, especially with smaller calibers, in-fact it lowers it in alot of cases (a bullet traveling at high velocity will just go straight through someone instead of getting stuck inside where it will cause an infection). And especially when you're fighting beasts and people jacked up on chems.

3) Operations removing bullets a alot simpler than negating the effects of poison.

Something like 73% of people who get shot DON'T die.

Heck even the story line where you get shot twice in the head and don't die! now imagine if those bullets had cyainde in them :hubbahubba:
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djimi
 
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Post » Sat Dec 18, 2010 7:41 am

Ever heard of shooting in the legs? ;)


and shooting a guy in the leg to poison them is more effective then say...shooting them in the face?
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Kelli Wolfe
 
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Post » Sat Dec 18, 2010 4:42 pm

Well there's lots of reasons.

1) Its in a future where there are no video games so you've got pleanty of time to fiddle.

2) More powder doesn't equate to lethality, especially with smaller calibers, in-fact it lowers it in alot of cases (a bullet traveling at high velocity will just go straight through someone instead of getting stuck inside where it will cause an infection). And especially when you're fighting beasts and people jacked up on chems.

3) Operations removing bullets a alot simpler than negating the effects of poison.

Something like 73% of people who get shot DON'T die.

Heck even the story line where you get shot twice in the head and don't die! now imagine if those bullets had cyainde in them :hubbahubba:


still, poison bullets sounds like something Q would Invent for James Bond, not something you find a post apocalyptic wastelander do with his simple work bench.
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Lawrence Armijo
 
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Post » Sat Dec 18, 2010 3:08 am

and shooting a guy in the leg to poison them is more effective then say...shooting them in the face?


Effectiveness is dependent on your goals. If you want'em dead "like, right freakin' now!" then a headshot with a massive caliber might be your best option. On the other hand, if you're in the "trying to send a message to a group" sort of thing I can see where an airgun with a dart like they use to anesthetize animals (only loading the dart with something lethal but slow acting) would be the option of choice.

As for the difficulty of making them...oh, puh-lease...hollowpoints, poison, and a candle. Child's play, workbench not needed.
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X(S.a.R.a.H)X
 
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Post » Sat Dec 18, 2010 2:25 pm

Maybe not using bullets for this idea but take the dart gun idea from Fallout 3. Then it was using the radscorpion poison the cripple the legs of an enemy, but now it could be coated with more lethal toxins and is a much more stealthy weapon then most guns would be.
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Clea Jamerson
 
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Post » Sat Dec 18, 2010 6:16 am

Maybe not using bullets for this idea but take the dart gun idea from Fallout 3. Then it was using the radscorpion poison the cripple the legs of an enemy, but now it could be coated with more lethal toxins and is a much more stealthy weapon then most guns would be.


true, but still the fact they already empathise that you can poison melee weapons, I think that′s the only thing ya can poison.
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Elina
 
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Post » Sat Dec 18, 2010 9:24 am

Works for me. I like the idea of a combat knife with poison.
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Benji
 
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Post » Sat Dec 18, 2010 12:53 pm

most likely you wont, if Enduring Protectron theory is correct that the Tommy gun is the Lincoln's repeater of F:NV


I was assuming the same. Perhaps it's in a museum somewhere, or wielded by an important character. And perhaps there'll be only one in the game, which means sole repair kit and vendor upkeep. But I haven't seen the ammo type it accepts (.46 ACP?). Will it use something else?
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meg knight
 
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Post » Sat Dec 18, 2010 2:09 pm

I wonder if you can mod out the Recharger rifle?
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Louise Andrew
 
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Post » Sat Dec 18, 2010 2:11 am

I wonder if you can mod out the Recharger rifle?


or you know...not use it.
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MISS KEEP UR
 
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Post » Sat Dec 18, 2010 7:46 am

I do understand where you coming from, but i would definatley rather live in the uk compared to the us in terms of laws of guns. i am not trying to a a**hole here, but your right to bear guns is what causes so many needless deaths.

I thinkt this is of topic so we should stop talking about it.

Well its fairly obvious you don't live in America you could never understand where I'm coming from on this issue its what this nation was founded on (Along with countless other reasons to not tighten gun control any further then they already have) its the same old don't fix what isn't broken issue, So I guess its best to agree to disagree. :tops:

On-topic: Didn't that M3 Greasegun look really kick-ass? Its definitely going to be one of the first weapons I'll be looking for. (Along with the M1 Garand)
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Mariana
 
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Post » Sat Dec 18, 2010 3:18 am

Maybe not using bullets for this idea but take the dart gun idea from Fallout 3. Then it was using the radscorpion poison the cripple the legs of an enemy, but now it could be coated with more lethal toxins and is a much more stealthy weapon then most guns would be.

This is not outside of the realm of possibilities. Since ammo types are "equipable" to each weapon, they could concievably make the poisons you can use on melee weapons equipable as ammo types for the Dart Gun, if it is included in the game. Different poisons could have different effects, ie: cripples legs; cripples head; drops agility or some other attribute to 0; have some kind of modifier to NPCs so you can pass a speech check, etc.....
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Chloe Lou
 
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Post » Sat Dec 18, 2010 2:50 am

Well there's lots of reasons.

1) Its in a future where there are no video games so you've got pleanty of time to fiddle.

2) More powder doesn't equate to lethality, especially with smaller calibers, in-fact it lowers it in alot of cases (a bullet traveling at high velocity will just go straight through someone instead of getting stuck inside where it will cause an infection). And especially when you're fighting beasts and people jacked up on chems.

3) Operations removing bullets a alot simpler than negating the effects of poison.

Something like 73% of people who get shot DON'T die.

Heck even the story line where you get shot twice in the head and don't die! now imagine if those bullets had cyainde in them :hubbahubba:

Reason 1 against these reasons- Game balance, yeah melee weapons wouldn't be as useful if fire arms got to do everything.
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BethanyRhain
 
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Post » Sat Dec 18, 2010 12:06 pm

Reason 1 against these reasons- Game balance, yeah melee weapons wouldn't be as useful if fire arms got to do everything.

Melee weapons would be real damn useful if people ever ran out of ammo. Fix unlimited ammo npcs and melee would rule.
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jasminε
 
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Post » Sat Dec 18, 2010 11:50 am

I was assuming the same. Perhaps it's in a museum somewhere, or wielded by an important character. And perhaps there'll be only one in the game, which means sole repair kit and vendor upkeep. But I haven't seen the ammo type it accepts (.46 ACP?). Will it use something else?

Perhaps if the game has a Mafia faction the "Don" of that group will have it?
although a famous gangster's Tommy Gun would be nicer
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SEXY QUEEN
 
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Post » Sat Dec 18, 2010 7:44 am

Perhaps if the game has a Mafia faction the "Don" of that group will have it?
although a famous gangster's Tommy Gun would be nicer

Maybe we could get http://www.diggerhistory.info/images/weapons-ww2-allied/tommy-gun.jpg :tops:
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Amber Hubbard
 
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Post » Sat Dec 18, 2010 1:55 pm

Maybe we could get http://www.diggerhistory.info/images/weapons-ww2-allied/tommy-gun.jpg :tops:


meh that could be a bit muddy, the repeater worked because Lincoln was alive long before the timeline split, but Capone lived around the time started splitting.

but hey *shrugs* I wouldn′t cry foul if they went that rout.
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AnDres MeZa
 
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Post » Sat Dec 18, 2010 7:24 pm

meh that could be a bit muddy, the repeater worked because Lincoln was alive long before the timeline split, but Capone lived around the time started splitting.

but hey *shrugs* I wouldn′t cry foul if they went that rout.

True but Capone was doing all his dealings starting in the 20s, its not that much of a stretch. (I think the main problem would be the explanation of how the hell his Thompson ended up in New Vegas in the first place.) :tops:
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Nick Tyler
 
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Post » Sat Dec 18, 2010 4:56 am

Maybe we could get http://www.diggerhistory.info/images/weapons-ww2-allied/tommy-gun.jpg :tops:

Al Capone is awsome P=
I would have suggested him, but I just wasnt sure he had a Tommy Gun...
if anything else I want some special 350 year old liquor in the same place that gives you a special perk when you drink it
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Tina Tupou
 
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