Weapons, Mods and Ammo Mega-Thread #8

Post » Mon May 09, 2011 11:37 pm

Hmm, for new guy that's just getting into Guns, what's the difference between this and a Springfield Model 1871?


It's basically the same weapon, with minor variations. A rolling block uses a semi-circular breech block (the part of the gun that closes off the rear of the chamber much like the bolt on a bolt-action) that is locked in place by the hammer. When the hammer is full-cocked, it unlocks the breech and you can thumb open the breech to load a new round in the chamber. Rolling blocks were single shot weapons with a relatively strong action (for the time, this was low pressure black powder stuff remember) that fired pretty powerful cartridges. This and the Sharps rifles were the ones most used to hunt buffalo.
Yes sir. But I didn't see those in the video? Or are they just weapons you have seen before?

They are all weapons listed in the Pip-boy in the recent video. The player doing the demo scrolls down a rather large list and we wrote them down. I'll try to get more info on each by freezing the vid later.

I just want to know if what I call the posideon energy pistol is a weapon.

I'm with whoever suggested that this is the Euclid C Finder, the targeting designator for the Achimedes II.

If you can have a Silenced Assault Carbine with Laser sight I will flip banna's and slap my boss tomorrow at work.

If there is a mp5 type smg held with two hands (which there won't be) I would be reeaal haappy. Maybe you can put some kind of arm stock on the 10mm SMG added with a silencer & reflex scope that makes it a two handed SMG . . That would be sick nasty!

I'm trying to figure out what I saw in one of the vids. It was an SMG that had sights like none of the other we've seen. It had a boxlike rectangular reciever, rear dovetail mounted in front of the reciever on the barrel and front post. You only see tha weapon in iron sight mode while the player is shooting it and then just a ghost of a look when the player drops it down from sighting in. The charging handle is on the left of the reciever. At first I though HOLY CRAP! IT"S A THOMPSON!, but the rear sight is completely wrong. I'll try to find it again and look some more.
If I may add to my statement, there's also an HK416, called the http://fallout.wikia.com/wiki/Marksman_carbine in game. If you're a fan of AR15 style weapons, you'll be very pleased.

I'm not sold that it's a 416. There are few visual ques to differentiate this and I doubt we'll be able to disassemble it to see if it has a short stroke piston. I agree with whoever said it looks like tha Cyote, a very nicely tricked out AR-15A3 used for varminting.
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Trent Theriot
 
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Post » Tue May 10, 2011 3:20 am

@46ACP

I know exactly what you are talking about, it is the Sin City Destroyed video special and the gun starts at about 1:19, its defenitly a SMG but what kind & if we have seen it before I dunno.
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Max Van Morrison
 
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Post » Tue May 10, 2011 7:46 am

@46ACP

I know exactly what you are talking about, it is the Sin City Destroyed video special and the gun starts at about 1:19, its defenitly a SMG but what kind & if we have seen it before I dunno.

I got a good look at is in hidef finally. It's the 12.7mm SMG. You can see the fat center section of the gun in front of the rear pistol grip that houses the angular reciever where the block and bolt recoil off axis. It is also a two hand hold.
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FirDaus LOVe farhana
 
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Post » Mon May 09, 2011 11:57 pm

Any confirmation of "sawwing-off" being a shotgun mod?
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Floor Punch
 
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Post » Tue May 10, 2011 8:34 am

Any confirmation of "sawwing-off" being a shotgun mod?

None I've heard of sadly. It would be nice to saw off shotguns.
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sas
 
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Post » Tue May 10, 2011 3:41 am

None I've heard of sadly. It would be nice to saw off shotguns.

Sawed-Off Caravan gun is my dream, DO IT BETHESDA THE VLAZKOV FAMILY COMMANDS IT!
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FoReVeR_Me_N
 
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Post » Tue May 10, 2011 2:09 pm

Do we have any word on whether or not the preorder guns/armor will work with the perks?
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Ebou Suso
 
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Post » Tue May 10, 2011 10:15 am

Do we have any word on whether or not the preorder guns/armor will work with the perks?

Why wouldn't they? They dont configure every gun individually for every perk.
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Love iz not
 
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Post » Tue May 10, 2011 4:00 am

It's basically the same weapon, with minor variations. A rolling block uses a semi-circular breech block (the part of the gun that closes off the rear of the chamber much like the bolt on a bolt-action) that is locked in place by the hammer. When the hammer is full-cocked, it unlocks the breech and you can thumb open the breech to load a new round in the chamber. Rolling blocks were single shot weapons with a relatively strong action (for the time, this was low pressure black powder stuff remember) that fired pretty powerful cartridges. This and the Sharps rifles were the ones most used to hunt buffalo.



Wait so is that the rifle I saw in one of the vids where They were talking about Caesar's Legion. I gotta find that find now.
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TWITTER.COM
 
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Post » Tue May 10, 2011 3:40 pm

Better yet, Do they pre-order guns accept mods?
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^~LIL B0NE5~^
 
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Post » Tue May 10, 2011 7:15 am

Better yet, Do they pre-order guns accept mods?


Probably Not, Probably so....we don't know....but most likely.
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brian adkins
 
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Post » Tue May 10, 2011 3:43 pm

Just got my favorite toy in Fallout 3 yesterday, so i have to ask: will the Gauss Rifle be in this game? Or at least a Gauss Rifle. Hell, i'll take any Energy Sniper Rifle :hehe:
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bimsy
 
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Post » Tue May 10, 2011 3:05 am

Just got my favorite toy in Fallout 3 yesterday, so i have to ask: will the Gauss Rifle be in this game? Or at least a Gauss Rifle. Hell, i'll take any Energy Sniper Rifle :hehe:


http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout:_New_Vegas%29

you're in luck.
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Andrea Pratt
 
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Post » Tue May 10, 2011 6:17 am

The same gun? Perfect :celebration:
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sw1ss
 
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Post » Tue May 10, 2011 4:07 am

The same gun? Perfect :celebration:


I never got my hands on that gun in F3 ,but im told its the same.
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Astargoth Rockin' Design
 
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Post » Tue May 10, 2011 4:39 pm

http://fallout.wikia.com/wiki/12.7mm_SMG

Rejoice, brethren. The Cyberpunk Cowboy SMG is no more.
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ruCkii
 
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Post » Tue May 10, 2011 5:56 am

Why wouldn't they? They dont configure every gun individually for every perk.


No, you're right. They do however, configure every perk for the weapons. Each new weapon has to be designed in a perk.
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Quick Draw
 
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Post » Tue May 10, 2011 9:01 am

I didn't really see this mentioned but

http://g4tv.com/videos/49211/Fallout-New-Vegas-Special---The-Weapons-of-Destruction/?quality=hd

01.35. Doesn't that really look like a sawed off shotgun?

Sorry if this is old news. :)
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Dylan Markese
 
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Post » Tue May 10, 2011 4:30 am

http://fallout.wikia.com/wiki/12.7mm_SMG

Rejoice, brethren. The Cyberpunk Cowboy SMG is no more.

You Sir, are a scholar and a gentleman. We shall sing your praises on high.
I didn't really see this mentioned but

http://g4tv.com/videos/49211/Fallout-New-Vegas-Special---The-Weapons-of-Destruction/?quality=hd

01.35. Doesn't that really look like a sawed off shotgun?

Sorry if this is old news. :)

Yes it is. Nice eye. You shall recieve the Gun Nut Thread Award of the Eagle Eye. Here you go: :spotted owl:
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james kite
 
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Post » Tue May 10, 2011 12:43 pm

For what's it worth, here are some of the values I think I saw at the video.
Some interesting STR requirements there.


Bumper Sword
C-4 Plastic Explosive
C257 Avenger (DAM 13, WG 25.00, VAL 8481, STR 10)
Caravan Shotgun (DPS 52 (?) WG 3.00, VAL 674, STR 3)
Chainsaw
Chanre's Knife
Chopper
Cleaver
Cowboy Repeater
Deathclaw Gauntlet
Debug MegaPistol
Detonator
Dinner Bell
Displacer Glove
DogTag Fist (DAM 30, WG 3.00, VAL 50, STR 1)
Dress Cane (DAM 21, WG 3.00, VAL 40, STR 2)
Euclid's C-Finder (DAM 0, WG 15.00, VAL 1, STR 1)
Fire Axe
Flamer
Frag Grenade
Frag Mine
Gatling Laser
Gauss Rifle
Gobi Campaign Scout Rifle (DAM 66, WG. 4.50, VAL 6186, STR 6)
Golden gloves (DAM 9, WG 6.00, Val 100, STR 1, EFFECTS Inflicts Fatigue Damage (KO))
Grenade Launcher
Grenade Machinegun (DPS 116 (?), WG 15.00, VAL 5188, STR 8)
Grenade Rifle (DAM 57,
Hatchet (DAM 17, WG 2.00, Val 75, STR 2, EFFECTS Bonus Limb Damage)
Holy Hand Grenade (DAM 551, Wg 0.50, VAL 500, STR 2)
Hunting Revolver (DAM 64, WG 4.00, VAL 3492, STR 6)


All Values are at max repair.
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Abel Vazquez
 
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Post » Tue May 10, 2011 12:18 pm


Yes it is. Nice eye. You shall recieve the Gun Nut Thread Award of the Eagle Eye. Here you go: :spotted owl:


Also, same video 01.53, what gauntlet is that? Doesn't look like the bladed ones, looks like a horn tied down with some string and a bone.. perhaps a tribal weapon?

Again, not sure if it's been mentioned before
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Vicki Blondie
 
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Post » Tue May 10, 2011 7:01 am

Also, same video 01.53, what gauntlet is that? Doesn't look like the bladed ones, looks like a horn tied down with some string and a bone.. perhaps a tribal weapon?

Again, not sure if it's been mentioned before


I noticed that also....
It looks like the same design for the bladed gauntlet but the color of the blade looks different
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Quick draw II
 
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Post » Tue May 10, 2011 8:43 am

Also, same video 01.53, what gauntlet is that? Doesn't look like the bladed ones, looks like a horn tied down with some string and a bone.. perhaps a tribal weapon?



Possibly a make-shift weapon. Looks like a glove with a knife tied/taped to it.
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evelina c
 
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Post » Tue May 10, 2011 4:24 am

Also, same video 01.53, what gauntlet is that? Doesn't look like the bladed ones, looks like a horn tied down with some string and a bone.. perhaps a tribal weapon?

Again, not sure if it's been mentioned before
I noticed that also....
It looks like the same design for the bladed gauntlet but the color of the blade looks different
Possibly a make-shift weapon. Looks like a glove with a knife tied/taped to it.

Are you guys talking about that yellow gauntlet of some sort? If so, that was so blurry I go nothing out of it. Just a yellow blur of something hitting something else.
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stephanie eastwood
 
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Post » Tue May 10, 2011 6:03 am

Are you guys talking about that yellow gauntlet of some sort? If so, that was so blurry I go nothing out of it. Just a yellow blur of something hitting something else.

In the begining of the scene where the player is staring at a night-kin? Look again.
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Adam Baumgartner
 
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