» Tue May 15, 2012 12:20 am
I expected a new concept of MMO, with more importance being given to the social aspects and roleplay. TES series is perfect for roleplay because of its freedom, even if the NPCs dont react properly (remembering that you are already the arch-mage), you can always use your imagination because you can be everything and go everywhere. I think the only hope for a MMO that deliver this kind of feeling now is the World of Darkness. Games like GW, DAOC, WOW are focused on group combat, leveling, getting stronger...and TES:O is following this same path.
Also, I think it will be good if people get ready to see TES:O as generic fantasy MMO with low expectations. The more I read about it, more I think that TES: O is the same case of games based on movies franchise. You know, meh games that explore people`s interest on having everything about Indiana Jones, Hulk, Superman....and now Skyrim. I just dont buy the five years development history, the information and screens we receive dont seem to be from a huge project. My guess is that the game was suggested on 2007, they did some research and forget about. Them, last year, seeing all the crowd Skyrim attracted, they decide to go back and finished the game.