» Mon May 14, 2012 4:04 pm
(I created this forum account only to post in this topic.)
Honestly, I expected something more like Pathfinder Online. I don't seem to be allowed to post links, but the company is called GoblinWorks, you can find their development blog by googling.
Their design is spot on, 100%, what I want from an MMORPG today. And it's what I had expected from a TES online game. I read through that blog yesterday after someone on these forums linked it, and for every line I read I thought "Yes... yes... YES... OH MY GOD YES THIS IS EXACTLY IT!!!1".
My husband and I were very disappointed with how SWTOR turned out, and we kept saying to ourselves: "Why doesn't anyone get it? Why do they keep making WoW clones again and again and again. People don't want WoW clones, they want more mature and limitless gameplay, more like Ultima Online". And we kept saying that an Elder Scrolls Online game would be ridiculously awesome. It would have housing, an interesting skill system, a good combat system, good graphics (none of this cartoon BS they keep serving us), and hopefully they'd also make it like UO with safe/"noob" zones, bounties etc. TES has The Dark Brotherhood, so of course it would have bounties! And the existence of Thieves guild would mean it would also have housing and the ability to steal things from those houses (again, UO).
But noooooo..... they give us a bland copy-paste of failures such as Daoc, SWTOR and Rift. Do they not understand why those games failed? We don't want a TES MMO for the lore, and if Zenimax honestly believe this then they should all be fired. We don't play (and love) TES solely for the lore. The fact that TES:O isn't even sandbox.... le sigh.
The graphics are horrendous, and they've left out everything that was awesome about TES. Everything.
When I first read the rumors a couple of months ago I almost wet my pants. And even moreso when it was confirmed. Then I read the details and.. well.. yeah.
They should have released the details when they were in the designing-phase, and the community would have been outraged and told them "No, no, no, no, all wrong!" and they wouldn't have wasted their money on making a game no one wants. And why on earth would they use Hero engine?! As far as technical limitations go, vampires and robbing houses would be the greatest challenge. "Challenge", not "impossible".
But, of course, if you decide to use Hero engine you've pretty much already decided that you're too lazy to make an awesome game, that you don't really give two sh*ts as long as you're getting money, and that you would rather make a mediocre game and cash in on the title alone before the game goes F2P 6 months after launch.
I have never witnessed such a uniformly negative response to an MMORPG being revealed. Even TORtanic had better reception.
I hope Zenimax are very ashamed of what they have done. They can forget about using a subscription based system, no one will bother. And they better not charge 60$ for the game itself. Not. Gonna. Happen.
Haha, I bet they were all excited about seeing the response to the revelation of TES:O. They probably thought we'd throw our money at them. Zenimax: You can't switch light sabers with swords and trooper armor with chainmail, slap on a TES title and call it a TES game.
If my husband and I had the resources we'd make a seriously awesome MMORPG, but it turns out that GoblinWorks are doing it for us! Now I just need to figure out how I can throw my money at them.
It would be awesome if Bethesda invested in them, just as a FU to Zenimax. Bethesda cannot be happy about this, afterall they've said for years that a TES MMO would never, ever happen (and a huge portion of the fanbase agree with them). Then Zenimax goes ahead and ruins their baby, pride and glory, just for the sake of money; a huge FU/TROLOLOL to Bethesda. Smh...
PS. Bethesda, we still love you.
PPS. Zenimax... BOOOOOOOOOOOO!! *throws rotten tomatoes*