So what is our currency?

Post » Tue May 07, 2013 8:49 pm

Dwemer coins were good for selling. Kind of like if you find a Canadian dollar while in the US, you can go to a bank to get it converted to US money. Same idea. Their value-to-weight ratio was quite high, making them pretty good loot to find when you want money.

And Drakes are Septims. It's just a slang term for it, kind of like how we (at least in the US) sometimes call dollars "bucks". Drake = Dragon = Empire, with the Empire's dragon symbol on the back of the coin.
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Kara Payne
 
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Post » Wed May 08, 2013 1:20 am

I actually quite like the idea of different currencies for separate factions. That way if at 50+ you want to get faction-specific weapons or clothing from other factions, you have to go adventuring in that area or at least trade with the shopkeepers (who would probably give you a lower price for goods because you're a filthy foreigner). It would go a long way to making the different areas feel more remote.

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Alexandra Ryan
 
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Post » Wed May 08, 2013 1:45 am

Gold, silver, and copper, just like World of Warcraft! duh.

But really idk.

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i grind hard
 
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Post » Tue May 07, 2013 4:22 pm

hey dude, copper, silver, gold (and platinum) came long before wow.

herp derp.

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BlackaneseB
 
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Post » Tue May 07, 2013 4:55 pm

I'm cool with gold. It would be kinda fun if they had multiple types of currencies though to help portray culture.

We could have some "Remans" floating around from that dynasty. This would be what the current rulers of Cyrodiil used to look legitimate. Then you could have faction specific coins that opponents of the Alliances refuse to use. It would just be a little thing but it would help add to the immersion IMO.

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Ash
 
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Post » Tue May 07, 2013 6:03 pm

These motherlovers don't know what an electrum coin is I bet.

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neen
 
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Post » Tue May 07, 2013 12:45 pm

Doesn't matter. Tiber Septim retroactively CHIMed all the gold into Septims. Dwemer coins are the only exception because of their specific metal type.

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Sammi Jones
 
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Post » Tue May 07, 2013 11:13 pm

CHIM is a great concept and I hate to see it used so casually. Turns it into the "a wizard did it" of TES.

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Sarah MacLeod
 
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Post » Wed May 08, 2013 1:15 am

Well obviously I was sarcastic. :P No lorebuff would want to see CHIM used for anything like that unless it was absolutely necessary.

I actually hope they just call it gold. Because then I can headcanon it and pretend that other much more varied and realistic currencies existed. The Dunmer for example should have their own monetary system pretty much completely separate from everyone else given their history. Same with pretty much every nation.

I would love if they would put the effort into making varied forms of currencies but ultimately it probably isn't worth it.
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Elisha KIng
 
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Post » Tue May 07, 2013 11:08 pm

This is downright outrageous! I'm sorry, but we cannot rely on a monetary system that can be tampered with in such a fashion. As such, I propose we refer to Dunmer scalps (commonly abbreviated "Du's") as a more reliable form of currency, with 10 regular Dunmer scalps being worth 1 Albino Dunmer scalp ("Adu's").

In other news: I am an aspiring hairstylist and offering free haircuts! For a short time only!
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Stephanie Valentine
 
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Post » Tue May 07, 2013 11:42 am

To be fair, there really isn't anything that CAN'T be tampered with in such a fashion.

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Marie Maillos
 
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Post » Tue May 07, 2013 2:20 pm

In other news: Aspiring Hairstylist is found dead after attempting to trim a little too much off the top of a member of the Morag Tong.

Very true. Although it would be great to see native currencies, I just don't see it happening.

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Matt Fletcher
 
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Post » Wed May 08, 2013 3:44 am

*Mumbles something about just trying to earn his Adu's, same as everyone else.*
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Matthew Barrows
 
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Post » Tue May 07, 2013 3:23 pm

Would be nice to have copper, silver and gold coins but this can get confusing for some players so I can see there only being gold coins. "oh that bread will cost 3 gold coins sir thank you." Not realistic is it ?

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jessica robson
 
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Post » Tue May 07, 2013 3:31 pm

Not like it was ever realistic in the Elder Scrolls games anyways. Although Septims are not necessarily solid gold.

Would be nice if future games introduced tiered currency.

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Laura Elizabeth
 
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Post » Tue May 07, 2013 9:38 pm

Fixed that for you.

It's been since at least EverQuest.

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Jhenna lee Lizama
 
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Post » Wed May 08, 2013 3:39 am

Elf ears? ook ok to much how about kitty cat tails ( nice fur lined cloak) ?..... Damn OHHH I know argonian skin, you can trade like animal pelts… a nice pair of lizard skinned boots?

Fine so we will keep it Peta friendly to a point…. I will be ok with gold silver copper... the usual

* No animals or Races of ,were hurt in the process of this post

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leigh stewart
 
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Post » Tue May 07, 2013 4:34 pm

There is modelling something to be realistic in order to improve upon the game experience and then there is making something realistic for the sake of realism.

Coins are something that fall into the latter category. The novelty of such a system dies very fast (I remember EQ coins and never once felt it improved the game experience, yet remember a great many times thinking how much of a pita it was).

I would imagine gold coins. It requires less work and allows people to imagine whichever currency their imagination allows.

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Lynne Hinton
 
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Post » Tue May 07, 2013 4:11 pm

That is a great idea.

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hannaH
 
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Post » Tue May 07, 2013 5:32 pm

I'm sorry to say, you clearly did not think these suggestions through.

Using Mer ears would inevitably lead to people arguing whether Altmer ears have a higher value because they carry their noses so high, or Bosmer ears because they live in trees. Then there's going to be crafty criminals smuggling Orsimer ears into our currency system, causing inflation with their counterfeits. Everyone knows those brutes are not really attached to their ears in the first place..

Don't even dare to think what would happen if you were to adopt Khajiit tails a currency. Before long, you'd have people come runnin' with ruddy werewolf pelts, insisting they're just as furry if you just wash them in the river for long enough.

And obviously you can not use Argonian skin as currency if you want to keep those très chic boots in the market booths. It's one or the other, there's only so much lizzard skin to go around. "Can't skin a lizzard and ride it over the river, too" as my mother used to say. Of course you can ride it over the river and then skin it, but you'll get wet feet on the way back. And before you know it, you'll catch a cold and... anyway, it's just not a good idea.

No, no.. I am a studied econominister, and I insist that Dunmer scalps are the only way out of this misery of fake coins and false ears!
Well, if we want to keep those exquisite boots and a few lizzards to ride over rivers, so the boots don't get ugly water stains on them. Oh, and have you heard how the gloves supposedly make for slim fingers? I'd pay three Du's for a pair without thinking twice!
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Bethany Short
 
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Post » Wed May 08, 2013 2:42 am

Gold, Silver and Copper!

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Alessandra Botham
 
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Post » Wed May 08, 2013 12:09 am

Your idea is not bad …has some intriguing possibilities

I get my boots and matching gloves, toss in a fur lined cloak and Peta will be none the wiser…. I doubt they care what happens to those dunmer.

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gemma
 
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Post » Tue May 07, 2013 7:22 pm

Lol :P
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Jeremy Kenney
 
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Post » Wed May 08, 2013 12:06 am

That will svck if it's that generic.

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bimsy
 
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Post » Tue May 07, 2013 12:16 pm

The only currency listed in the inventory is "Gold."

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Lauren Dale
 
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