[quote]Talon your specs are wrong. You would have to use 6 or 12 GB with the 980x, which my machine will have soon. Additionally, the 480 series would be a better choice for tessellation, but that isn't the point of this thread.[/quote]
Hehe, i really should research more about specs before i post them, but i have never even looked at buying the 980x.

[quote]@Talon95 the playstation 3 is a open source platform it uses openGL also the cell processor has capabilities that far exceeds any typical desktop multicore micro processor's capabilities by far & if you can't wrap your head around that i suggestion you research the cell processor more so again read through the vast amounts information carefully provided in the links below.
http://www.blachford.info/computer/Cell/Cell1_v2.html
http://www.alphaworks.ibm.com/tech/irt
P.S..im sick of all the misinformation about playstation 3 being spread all over the internet by misinformed noobs because the rsx processor isn't the only onboard processor capable of processing graphics rendering so can the cell processor alone or can share the graphics rendering workload with the rsx processor well handle it's own tasks.[/quote]
Those specs are certainly good, but you have to understand that the PS3 only has a 7800GT comparable GPU and a pitiful amount of RAM. The PS3 processor has 8 SPU's, which is pretty much simulating a real core, but the PS3 only has one REAL core. running @ 3.2GHz, whereas the rest help take off some of the workload. The i7 980x has has a transistor count of 1.17 BILLION. The PS3 only has so many transistors, it can only do so much of the workload. You have 8 SPU's simulating 7 cores (one reserved for OS) with 234million transistors, going up against 6 REAL cores running at ~4.4GHz Overclock with 12MB L3 cache running at 1.17 BILLION transistors.