Why are Dragons so easy to kill- And stupid?

Post » Tue Jun 05, 2012 7:58 am

Ok at first the word DRAGON, drove fear even into my character as they first appeared. Like a Tyrannosaurus Rex but can fly and breath fire- What is there not to fear?

But Dragons aren`t too clever since they always blow their awesome advantage.

Why do the dragons always land on the ground when they`re perfectly able to keep flying and even fly-hover? That kills their advantage 50%. They should just fly around and breath fire. they might get hit by arrows, but its better than being struck in the hind quarters by a glowing sword. Also why isn`t fire also a shock weapon. people don`t just fear fire cos it hurts, but it`s also a psychological weapon too. You burn someone and they`ll drop everything and run to the nearest river... unless protected.

And why do Dragons die so easily? They should last at least be 2 times longer and be a pain to kill.

Dragons are overated in Skyrim. Bet they`d owned everything in real life, even M1A2 tanks and fighter jets- no more awesome shock power than flying and FIRE.
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Mr.Broom30
 
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Post » Tue Jun 05, 2012 5:11 pm

They land because otherwise you'd have no chance at killing them, especially if you were a melee character (I'm pretty sure it's just to balance out the match). If you think it is too easy, raise the difficulty. I play on expert as default because adept is way easy...but master is too ridiculously hard for me.
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Red Sauce
 
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Post » Tue Jun 05, 2012 5:18 pm

I suppose there is a certain suspension of disbelief required, kind of like how your character can take multiple arrows, a battle axe, and some fireballs to the knee, drink some vegetable soup and spit roasted rat guts, and keep on adventuring.

Chalk it up to game mechanics.
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Yvonne
 
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Post » Tue Jun 05, 2012 8:12 am

I think they were designed that way because of the numbers of dragons.

In my opinion, dragons should have been much more rare, and more powerful. In fact until you get to some higher level you should not be able to kill a dragon at all.

But the plot isn't really designed for that.
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Scotties Hottie
 
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Post » Tue Jun 05, 2012 7:46 am

Are we talking normal dragons or ancient dragons?
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willow
 
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Post » Tue Jun 05, 2012 6:56 pm

My biggest problem is that the dragons have ADD. They will come in and strafe me with some sort of elemental damage and then they will lose all interest and attack a mammoth or bandit camp. I'm the [censored] Dovahkiin, I should be the number one target!
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sarah simon-rogaume
 
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Post » Tue Jun 05, 2012 9:07 pm

Yea dragons hmm... I have mixed feelings. I want them to be stronger too, but I wouldn't want to see them become more rare, I like that they are a common theme. If they were impossible boss fights we wouldn't see too many of them or people would complain.

If you run into them early before your character is developed they are hard, if you jack the difficulty level up and you don't have maxxed out resists they are still hard.

If you play on easy they aren't tough and you can kill them quickly and move on for those that don't like the encounters.

I think they got the balance pretty good, impossible to have it right for everyone. PC users can mod at least.
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Alexandra walker
 
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Post » Tue Jun 05, 2012 8:04 am

My biggest problem is that the dragons have ADD. They will come in and strafe me with some sort of elemental damage and then they will lose all interest and attack a mammoth or bandit camp. I'm the [censored] Dovahkiin, I should be the number one target!

Not actually, If I'm fighting a great number of enemies I'll try to reduce their numbers by attacking the weaker opponents first unless I know that killing the "boss" will make everyone else flee which is not the case here. So dragons are actually right when they attack weaker opponents. They die faster and it's one less enemy dealing damage to them.
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mike
 
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Post » Wed Jun 06, 2012 12:15 am

Just before you fight the dragon, crank up the difficulty level to master.
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Latino HeaT
 
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Post » Tue Jun 05, 2012 4:01 pm

My biggest problem is that the dragons have ADD. They will come in and strafe me with some sort of elemental damage and then they will lose all interest and attack a mammoth or bandit camp. I'm the [censored] Dovahkiin, I should be the number one target!

At least it's less frustrating than having dragons swoop in, strafe you, kill your horse, then take off for parts unknown. It can lead to hilarious moments - I had a dragon drop on top of me, kill my horse, kill a nearby bear then strafe a nearby thief. After the thief and I killed it, the thief turned around and tried to rob me.
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saharen beauty
 
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Post » Tue Jun 05, 2012 9:15 am

Ok at first the word DRAGON, drove fear even into my character as they first appeared. Like a Tyrannosaurus Rex but can fly and breath fire- What is there not to fear?

But Dragons aren`t too clever since they always blow their awesome advantage.

Why do the dragons always land on the ground when they`re perfectly able to keep flying and even fly-hover? That kills their advantage 50%. They should just fly around and breath fire. they might get hit by arrows, but its better than being struck in the hind quarters by a glowing sword. Also why isn`t fire also a shock weapon. people don`t just fear fire cos it hurts, but it`s also a psychological weapon too. You burn someone and they`ll drop everything and run to the nearest river... unless protected.

And why do Dragons die so easily? They should last at least be 2 times longer and be a pain to kill.

Dragons are overated in Skyrim. Bet they`d owned everything in real life, even M1A2 tanks and fighter jets- no more awesome shock power than flying and FIRE.

Try an ancient dragon on expert or above then get back to us.
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Tessa Mullins
 
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Post » Tue Jun 05, 2012 12:02 pm

This is an Rpg,it's obvious that when you level up you become much stronger. Giants and mammoths just become ridiculuous at level 50.While Ancient dragons can be fearsome,.What i suggest is that they should be able to use more shouts and that the houses,buildings in the citys should get damaged.So the battles would be much more challenging.And the result would have much more impact.Showing the power of dragons...
Edit:Change the difficult...that should work.
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Channing
 
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Post » Tue Jun 05, 2012 4:22 pm

Try an ancient dragon on expert or above then get back to us.
You should not have to play on expert to get a challenge from a DRAGON. Even though they are two different games with different gameplay mechanics, the Dragons in Dragon Age kicked your ass on normal. After fighting flemeth or the lightning Dragon in Awakenings I felt epic and exausted. As much as I love Skyrim , 2 minute Dragon battles do not make for an epic feeling at all,more like ho hum...another Dragon.
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Lily Evans
 
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Post » Tue Jun 05, 2012 4:24 pm

Because BGS at every chance they got for the past year, said Dragons, Dragons, Dragons, Dragons, in every other sentence. nevermind that the TES series isn't about anyone thing. but they hyped it to death and made it seem like the best thing since sliced bread.

Now with the "Dragons, Dragons, Dragons" beaten into your cognition you may have expected something worthwhile for all the hype. and sadly you did not, because the Hype promoted by Todd and Co was much much larger than anything he Dragons actually added to the table.
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Vahpie
 
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Post » Tue Jun 05, 2012 6:52 pm

You should not have to play on expert to get a challenge from a DRAGON. Even though they are two different games with different gameplay mechanics, the Dragons in Dragon Age kicked your ass on normal. After fighting flemeth or the lightning Dragon in Awakenings I felt epic and exausted. As much as I love Skyrim , 2 minute Dragon battles do not make for an epic feeling at all,more like ho hum...another Dragon.

Well you should if you are so good that they are easy below that difficulty setting, otherwise you are asking to make the game unplayable for other people. If you take youself seriously as a gamer at all you should be on Adept or above, so those first two settings SHOULD be easy for people who are not serious gamers.

Also there is no standard for Dragons, mythical creatures with accounts of strength varying wildly from fiction to fiction. In some they are god like, in others they are just a predatory beast.
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[Bounty][Ben]
 
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Post » Tue Jun 05, 2012 11:10 am

I was kind of hoping that the player would have to learn some dragon lore/speak and then be able to command the dragon to land and face you....however after reading this thread I am dissappointed.
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Vickytoria Vasquez
 
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Post » Tue Jun 05, 2012 3:14 pm

I'd say they can be stupid yes, but easy? When you get up close to them as a melee character they can go down fast if you got all the right perks, but I'm level 70 and a full blast in the face from an Elder Dragon on master kills me almost instantly.
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Hilm Music
 
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Post » Tue Jun 05, 2012 11:19 am

You should not have to play on expert to get a challenge from a DRAGON. Even though they are two different games with different gameplay mechanics, the Dragons in Dragon Age kicked your ass on normal. After fighting flemeth or the lightning Dragon in Awakenings I felt epic and exausted. As much as I love Skyrim , 2 minute Dragon battles do not make for an epic feeling at all,more like ho hum...another Dragon.

Flemeth and the Archdemon were sitting ducks. The lightning dragon fight was too heavily scripted to be interesting - knock percentage off dragon's health, watch dragon shift into blobs, kill blobs, watch dragon shift back, rinse & repeat - *snore* - Darathar in EQ2 before the level cap was raised - now THAT was an epic fight.

The problem is, to make the fight truly epic, you need to make the dragons too tough to bring down yourself, and that ain't happening in a single-player game. I'm happy with lack of heavy scripting.
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FoReVeR_Me_N
 
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Post » Tue Jun 05, 2012 9:43 am

I was kind of hoping that the player would have to learn some dragon lore/speak and then be able to command the dragon to land and face you....however after reading this thread I am dissappointed.

JOOR ZAH FRUL!
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Yama Pi
 
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Post » Tue Jun 05, 2012 3:41 pm

Several things need to be considered when discussing this complaint (and the strength of Dragons in another game is not one of them):
  • Mid level difficulties SHOULD allow an average gamer to complete the game without uber equipment...thus the Dragons are not overpowering at these levels.
  • It is far too easy to obtain uber-equipment at lower character levels (a potential game flaw for another discussion), so it makes Dragons at low & mid level difficulties even easier to defeat.
  • Bethesda DID include a method to make the game more difficult....use it if you want, don't complain if you don't.
  • If you feel the game should have been written with your desired difficulty setting as the default, you have potential character flaws that Bethesda is not responsible for patching.
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Janeth Valenzuela Castelo
 
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Post » Tue Jun 05, 2012 2:54 pm

I stopped fearing dragons a lot when I saw Todd kill one. Even though he used cheats just seeing one die convinced me they can be killed which took down the fear factor for me.
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Vicki Blondie
 
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Post » Tue Jun 05, 2012 9:08 pm

Every time I encounter an ancient dragon I groan in frustration; Because it means I have to make inventory space for dragon bones and scales again. :laugh:

It would be pretty logical to think dragons are weak as they are to facilitate awesome for the gaming impaired.
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x a million...
 
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Post » Tue Jun 05, 2012 8:14 am

What they could have done is if you focus arrow or magic attacks on a Dragon`s wing (which would be fragile) and damage it, then the Dragon would either try to fly away or land.

I don`t like gamy excuses like `If he was tough we wouldn`t be able to defeat it`.

With proper thinking Dragons could be tough but still have ways to be defeated. There are many ways to defeat a tough opponent. use magic, or arrows or even dodge and hide behind rocks to force it to come closer. Drink a few fire protection spells and have powerful arrows untilyou knock one of its wings off then go in for the kill. Bring a wizard companion, run near guards... etc, etc.

I`ll look for a Mod.
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Ludivine Poussineau
 
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Post » Tue Jun 05, 2012 11:50 am

What they could have done is if you focus arrow or magic attacks on a Dragon`s wing (which would be fragile) and damage it, then the Dragon would either try to fly away or land.

I don`t like gamy excuses like `If he was tough we wouldn`t be able to defeat it`.

With proper thinking Dragons could be tough but still have ways to be defeated. There are many ways to defeat a tough opponent. use magic, or arrows or even dodge and hide behind rocks to force it to come closer. Drink a few fire protection spells and have powerful arrows untilyou knock one of its wings off then go in for the kill. etc, etc.

I`ll look for a Mod.
Actually, I'm fairly sure that if you get a dragon down in health it will land and not be able to take off again. But the reason for them landing at least is a good one. If they didn't land then people who don't use range wouldn't have a chance. And that isn't very fun. They should be stronger though.
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WYatt REed
 
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Post » Tue Jun 05, 2012 8:00 am

The mod community says hi.
http://skyrimnexus.com/downloads/file.php?id=3829
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Matt Fletcher
 
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