Xbox 360 Complete Bug/Glitch List v2

Post » Tue Feb 01, 2011 10:09 am

Since http://www.gamesas.com/index.php?/topic/1128065-xbox-360-complete-bugglitch-list/ got locked, I guess I'll continue where he started in order to give the devs an easily accesible list of things to fix. Let's just hope they're looking at these forums.

Seeing as the new patch arrived, which should have fixed most of these bugs, I'll start crossing out bugs that have been fixed (like this) and I'll start bolding bugs that are still in (like this). I've started a new game and I'll update the list as I go on. Your help in listing the bugs that are or aren't fixed is also appreciated.

Please add all bugs you've found in the following format:


Type of Bug/Glitch as seen in the list below

Description of the bug/glitch.


Do this, and I'll add the bugs you've found to this list.

-------------------------------

Current Bug Count - 175

-------------------------------

Game Breaking Bugs

Various stages mid game - DLC error that corrupts most if not all saves. (dlc error work around below)

Trying to Continue from a DLC corrupted save causes system lockup vs loading a saved game.

Controls randomly locking up not allowing progression.

During "For The Republic, part 2" and/or "You'll Know When it Happens", you might get stuck inside the Hoover Dam Visitor's Center - all the doors leading outside will say they require a non-existent key.

The Strip becoming locked requiring a non-existent key.

The Strip black screening upon loading, which also corrupts auto-save.

"New Game" glitch xp going over 100% but not allowing player to level up.

Not really game breaking, but this can't be stressed enough: the game constantly locking up and crashing is absolutely terrible.

The game can suddenly become unable to detect the storage device (see http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16720861).

Becoming Stuck in the Lucky 38 Penthouse because Victor wont respond so travel not available

Location Bugs

Location "Lucky 38": All items that have been placed in the Craft Lockers in the Presidential Suite for savekeeping disappear upon leaving the suite.

Location "Goodsprings": Some players are encountering a permanent fps drop after leaving Goodsprings (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16844368)

Various bugs surrounding Novac and the Helios One Power Plant (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16662110). Sometimes when you leave Helios One with the back door Rey, Colmillo, Basura and 2 Molerats will fall out of the air and will become hostile to the player. Old Lady Gibson might also fall out of the sky with the dogs and molerat attacking the player. If you get near the NCR troopers while the dogs and Old Lady Gibson are attacking you, they will also become Hostile.

Location "Helios One": Hostile NCR guard dogs can be found outside the main building near the solar arrays, even when you're friendly with the NCR, and attacking them will cause all NCR troopers to become hostile as well.

An issue in the train tunnels between Raul's Shack and Brotherhood of Steel Safehouse and south of Nellis Air Force Base. Going up stairs that lead up to a small room inside the tunnel causes players to fall through the ground consistently.

Location "Sloan": Chomps Lewis might randomly get killed by something unknown (when fast travelling), causing villified reputation with the NCR.

Location "Camp Guardian": Entering Camp Guardian might cause your screen to become blurry until you reload.

Location "Lucky 38": If you kill Mr House before talking to him, you lose the ability to access the cocktail lounge, making it impossible to find the snowglobe there.

Location "Vault 03": When stopped by the Fiend Guard (upon entering) a player didn't have the required Speech Skill level to be treated as a friend so he backed out of the conversation and the Vault. Now, on "Aba Daba Honeymoon", he can't progress as he no longer even have the option to initiate dialogue with the Fiend Guard, so he can't get into the Vault without them becoming hostile. Wearing Great Khans Faction Armour does NOT alleviate/resolve the problem.

Location "Vault 34" Ghouls can sometimes travel through doors and walls.

Location "Vault 34" Saving your game in the Overseer's Office or the Armory will corrupt your saves.

Location "Vault 11" Vault 11 turrets are wrongfully a part of the Lucky 38 faction - if you destroy them before getting to the strip, you never get a chance to talk to Mr H. as the casino house robots attack as soon as you enter.

Location "Vault 11" Entering Vault 11 when trying to recover parts for the Broterhood air filtration system might cause lock-ups.

Location "The Fort": A lot of people are experiencing crashes and lock-ups when (fast) travelling to and away from Fortification Hill.

Location "REPCONN Headquarters L1" shop store room - two safes overlaid on top of one another.

Location "BoS Base LvL 1" Medical Case cannot be opened in the Medical room.

Location "BoS base L2" repair room Damged armor/weapons cannot be picked up.

Location "NCRCF": Running along the outside of the NCR correction facility, you will find outhouses INSIDE the facility you can select and teleport to, effectively bypassing the gate.

Location between "NCRCF & P.G. Camp South" Powder charges floating above ground.

Location "The Thorn" doesn't declare you the winner at the end of rounds and wont open any of the doors/gates leading out of the arena.

Location "The Thorn" Creatures becoming stuck behind doors. Talking to Red Lucy will not fix. Leaving and re-entering the arena does not fix it.

Location "The Thorn" Creatures wont attack each other.

Location "The Thorn" If you fall in the pit the side gate is not open so you can't leave. The other doors you/the creatures normally come out of are also locked.

Location "The Thorn" Guards will attack you while you are in or start a fight.

Location "The Thorn" Using explosives in the arena causes guards to attack you.

Location "The Thorn" invisible wall covering 3/4 of entrance door to arena, can still bypass however.

Location "Legions Fortress" may be causing game freezing/crashes.

Location "McLearan Airport" - torturing the legion soldier while having companions causes them to kill him and player becomes locked inside the room.

Location "Mirror's Field" causing various problems including game freezing, npc bugs, music bugs, random item spawns, etc.

Location "Silver Rush": When the player enters the Silver Rush for the first time, the scripted event involving the executed prisoner might not play out properly. Dying when first entering the Silver Rush might aggravate the issue.

Location "Silver Rush": When taking some companions with you when you enter the Silver Rush for the first time, all guards may become hostile.

Location "Silver Rush": Gloria Van Graff's inventory does not level with the player.

Location "Atomic Wrangler Casino": After recruiting Fisto as the sixbot and completing the quest, if you start speaking with him and then saying you are not interested, after every time you exit the speech, you receive 10 caps. Can be done an unlimited time.

Location "Atomic Wrangler Casino": Despite Atomic Wrangler's reputation as a free-swinging brothel and dialogue options with Francine Garret that would suggest the same, there seem to be no prosttutes in the casino beyond ones the player recruits in the Wang Dang Atomic Tango quest (this might not be a bug, but if it isn't, it's a terrible design choice).

Location "Quarry Junction": Climbing the crane on the eastern part causes you to fall into it and get stuck.

Location "Nipton": Some people are experiencing crashes when fast travelling to Nipton or entering it by foot.

Location "Mojave Outpost": Crashes after visiting Nipton (see http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16744867).

Various Locations along mountains, cliff sides the player can fall through and become stuck.

Location "Lucky 38": Killing Victor in the Presidential Suite locks you inside.

Visual / Audio Bug(s)

Camera issue involving first person perspective where the player's arms go up and down on the player screen... almost looks like your character is rope skipping (this hasn't been fully fixed, but it seems like it's not as bad as before)

Some people are experiencing issues with NPC pop-in after some hours in the game. Enemies only appear visually when you've gotten very close by, long after they've appeared on the radar, even without EDE and with average perception.

Issue involving dead bodies dropping down from the sky after (re)loading an area. Can be done consistently in the Sheriff's Shack in Primm, you can hear the bodies fall.

Weird audio glitches, including hearing doors and giant gates opening and closing when walking in the wasteland or inside zones like freeside with no doors closeby.

The hacking and lockpicking interface might glitch, causing hacking to show a blurry unfocused screen and lockpicking shows a blank computer monitor instead of the usual lock.

Radio stations stuttering, skipping, repeating over themselves upon save reloading, etc.

Male characters using female voice when recieving dmg and vice versa (might be connected to a glitch that causes the game to think you've switched genders, see Game Functionality Bugs).

Blank Pip-Boy (Black) screen issues when using computer terminals, lock picking, sniper rifle scoping, binoculars, slot machines.

Pip-boy light glitching so player cant see Pip-screen when brought up, Pip-boy screen might glow bright green

Questline Bug(s)

Quest "You Can Depend on Me": If you have completed "There Stands the Grass" quest, Dr. Hildern might glitch and not accept your parcel, making the quest uncompletable.

Quest "Come Fly With Me": After you convince Chris Haversam he's human and tell him not to take revenge and to move to Novac, he might randomly keep standing at the underground launch pad after completion of the quest, stuck in a dialogue loop.

Quest "Come Fly With Me": After getting rid off Harland, talking to Davison might randomly make him aggresive.

Quest "Come Fly With Me": After completing the quest by sabotaging the rockets, one ghoul still stands on the launch pad.

Quest "Come Fly With Me": After completing the quest by having Chris Haversam sabotage the rockets, when you return he seems to have amnesia and runs away from you scared.

Quest "Come Fly With Me": After completing the quest, the nightkin attacking the McBride's Brahmin might become glitched (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16669205)

Quest "Come Fly With Me": Completing the quest might cause the entire game to glitch (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16686754)

Quest "My Kind of Town": Completion can result in everyone being disgusted by the occupation of Primm by the NCR, even when you convinced Meyers to be the sheriff.

Quest "My Kind of Town": Meyers can turn hostile automatically at the NCRCF even when you don't accidently hit him. This shouldn't happen since he isn't a powder ganger.

Quest "My Kind of Town": Primm Slim cannot be recruited as the sheriff if you already found Vance's 9mm sub-machinegun.

Quest "I Fought the Law": Upon completion, Radio New Vegas always reports that the raid on the NCRCF by the NCR has failed, even when the raid was succesful. Random NPC's will also talk about the raid having failed.

Quest "I Fought the Law": The ending cinematic mentions that the NCRCF was never retaken by the NCR, even when it was.

Quest "I Fought the Law": When assisting the NCR, the NCR troops will rush the administration building, ignoring the cell blocks and visitor center. In turn, the Powder Gangers in the cell blocks and the visitor center will not exit during the assault, requiring the player to manually clear them out. This may be the cause of the above two bugs, as not killing all of the gangers may make the game detect the assault as a failure. This may also be connected to Meyers glitching out.

Quest "You'll Know When It Happens": Saving President Kimball might result in your reputation with the NCR and Ceasar's Legion to reset to neutral.

Quest "You'll Know When It Happens": After Kimball's speech he may just stand there, never going back to his vertibird.

Quest "You'll Know When It Happens": When given the mission to protect President Kimball from assassination and you have hacked the terminal and checked the blood stain, you might not be given the option to talk to the NCR Ranger.

Quest "You'll Know When It Happens": Some people are reporting that Kimball cannot be saved due to a bug (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16696285).

Quest "Return to Sender": Leaving Camp Golf after confronting Chief Hanlon might result in crashes.

Quest "Aba Daba Honeymoon" problems completing due to Motor Runners helmet issue.

Quest "One For My Baby" Boone not recognizing the Bill of Sale as proof of guilt.

Quest "One For My Baby" If you steal from the safe in the Dino Dee Lite lobby before speaking with No-Bark, you do not have the option to take Jeannie May Crawford out in front of the dinosaur. Also, you might not have the option to take Jeannie out with you in front of the dinosaur, period, no matter what you've done.

Quest "One For My Baby" Binding Boone's Beret to a directional pad key may result in a crash.

Quest "One For My Baby" Speaking to Boone during the quest, as he's heading to the sniper post, will cause him to become stuck. This makes it impossible to complete the quest.

Quest "Ghost Town Gunfight" may be causing some vendors to become unable to buy/sell from

Quest "The House Always Wins I" Mr. House retaining the Platinum Chip without acknowledging he's been given said item.

Quest "How Little We Know" Cachino doesn't start the attack on the two bosses and becomes locked in a loop

Quest "Restoring Hope" attempting to enter Dead Sea's Hut can cause game to freeze

Quest "I Put A Spell On You" multiple quest bugs including the train exploding even after you have diffused the bomb, the bomb not being on the train and the train leaving before you can get on it (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16703722 for example).

Quest "Still in the Dark" Harkin/McNamara bug near the end of the quest making it unable to complete

Quest "ED-E My Love" Quest Lockup involving the Brotherhood of Steel asking you to see them (see Companion Bugs)

Quest "ED-E My Love" The first part of the quest directs you to the Gibson Scrapyard, but if you've spoken to Old Lady Gibson before, nothing actually happens there.

Quest "ED-E My Love" Completing the quest doesn't remove it from your questlog.

Quest "ED-E My Love" Upgrading ED-E results in the loss of everything in its inventory.

Quest "The House Always Wins Part 1": Swank doesn't always recognize the Chairman Job Offer Note.

Quest "The House Always Wins Part 2"": Some people can't upload the data from the chip to computer in the army bunker.

Quest "For The Republic, part 2" You might get stuck inside the Hoover Dam Visitor's Center - all the doors leading outside will say they require a non-existent key.

Quest "For The Republic, part 2" Completing "You'll Know When It Happens" first makes this quest uncompletable.

Quest "You'll Know When it Happens" You might get stuck inside the Hoover Dam Visitor's Center - all the doors leading outside will say they require a non-existent key.

Quest "You'll Know When it Happens" Completing "For The Republic, part 2" first makes this quest uncompletable.

Quest "Old School Ghoul" Loyal might disappear in Nellis Air Force Base after completing "Volare!", causing this quest to become uncompletable.

Quest "For Auld Lang Syne" Arcade Gannon might stop giving the dialog option asking him to follow the player, making this quest uncompletable. This seems to be connected to Arcade being recruitable when you already have another human companion.

Quest "For Auld Lang Syne" After completing the quest, Arcade Gannon will ask whether he should stay with the Enclave Remnants or return to the Followers of the Apocalypse, but the player will be unable to answer. Afterwards, Gannon is completely glitched.

Quest "Birds of a Feather" If you choose to guard the door with Simon there is a potential bug. After 4 npcs, there will be a special NPC who will chat with Simon. If you aim your weapon at him he will stop talking to Simon but permanently stand outside of the Silver Rush. If you enter the Silver Rush, you can take the next quest to deliver a package, but once you leave the outside post, Simon will attack you thinking you stole Van Graff weapons and and armor.

Quest "Birds of a Feather" If the Courier denies the fourth customer entry, he will turn hostile. If the Courier deals the finishing blow in the resulting fight, Simon may freeze in place.

Quest "Birds of a Feather" Guarding the entrance to the Silver Rush at one point you need to move a body out of the view of customers.Trying this by dragging the body to the right of the building never works. If you go too far, Simon will accuse you of stealing the armor and attack you.

Quest "Birds of a Feather" Pickpocketing Jean Baptiste might cause him to unequip his weapon, glitching out the sequence in which he should shoot Cass.

Quest "Crazy, Crazy, Crazy" After resolving this quest by repairing Rhonda, Tabitha will become friendly. However, upon returning to Black Mountain, Tabitha and her super mutants may be hostile again. This may be related to Rhonda randomly dying/disappearing.

Quest "Dealing with Contreras': Completing the quest by helping Contreras through the use of Speech doesn't earn you This Machine as a reward. If at a later point in the game you sell out Contreras to Lt. BoydI, she will give you This Machine, which will consistently corrupt all saves made after that point (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16673709)

Quest "Boulder City Showdown": Some people report that choosing the diplomatic route still causes the Khans to become hostile.

Quest "Wild Card: Change in Management": Trying to complete this quest after "The House Always Wins, I" causes this quest to glitch (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16692073)

Quest "Wheel of Fortune": Boxcars won't initiate dialogue about radiation suits after "Booted" is completed and/or after giving him Med-X, making this quest uncompletable.

Quest "Still in the Dark": Hardin might never take over the Brotherhood of Steel when he should.

Quest "Still in the Dark": Various bugs that may result from following Hardin's and McNamara's questline at the same time (see http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16737380).

The unmarked quest from Captain Parker involving Keith: When accompanying Parker to arrest Keith, Parker might glitch upon entering the building Keith's in. He suddenly teleports to the room with the marked cards and never arrests Keith.

The unmarked quest from Captain Parker involving Keith: Passing Keith's barter check while Captain Parker is on his way to arrest him resets the quest (Captain Parker keeps giving you the instructions) and makes it impossible to complete.

Quest "My Kind of Town": Meyers can't be recruited anymore after completion of "I Fought the Law", he gets stuck in a dialogue loop.

Quest "Oh My Papa": There is no way of completing this quest if you've spoken to Melissa and did the "Don't Make a Beggar of Me" quest.

Quest "Old School Ghoul" Taking to Ranger Andy might not register with Raoul, causing this quest to become uncompletable.

Quest "That Lucky Old Sun" Infinite XP involving Ignacio Rivas and overloading Helios One

NPC Bug(s)

Trying to buy from travelling merchants might cause lock-ups.

Various other bugs regarding travelling merchants, including them locking up during their patrols, becoming stuck in one place, and them not updating their inventory.

Ada Strauss might disappear from Novac.

Old Lady Gibson might disappear (might be connected to her falling from the sky near Helios One).

Some players report that being villified by a faction might not cause that same faction to be hostile (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16676008). Other players report that being friendly or neutral with some factions, still causes them to attack you (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16680200 and http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16682324).

At the Legion Raid Camp south of Novac if you attack the Legion stationed there the tied up Powder Gangers can escape freely as if unbound already.

Killing Caleb McCaffery on The Strip can result in freezing when you try to re-enter the strip.

NPC "Red Lucy" face will lock up into a strange animation and she will appear to grit her teeth and snarl at the player.

Items cannot be sold to the same faction they're stolen from (dont appear in the vendor list)

Chris near the end of Come Fly With Me becomes stuck in a loop saying he's waiting for the launch even after you've completed the quest

Multiple No-Name npcs saying the opposite of what happens involving multiple quests - like saying Primm accepted NCR rule even if you get the NCRCF sheriff

Buying/Selling duplicate items to an npc causes semi-infinite money gain

Infinite XP Bug involving Mr. House Medicine 35+ and repeatedly stating his life span is impossible.

Blake the Crimson Caravan Merchant can get stuck inside one of the barracks, making him unable to return to the outside of his shack.

NCR Ranger companion, added to your crew during "No, Not Much", turns hostile toward securitrons at The Strip gate unprovoked.

Sometimes NPC's spawn 3 or 4 times at the same location, causing some kind of fused, glitched mess, which can't be shot at or talked to and you can just walk through them. This happened to me with Jackals (the raiders) and NCR troopers.

During idle chat, some NPC's talk with the wrong voices (children as advlts, women as male,...).

Doc Mitchell's head and animation might be completely screwed up during the opening sequence (http://www.youtube.com/watch?v=ToKIkw3LIoQ).

Trying to trade with Daniel Contreras is impossible for some players.

Hardin might never take over the Brotherhood of Steel.

Victor elevator problems involving Lucky 38 Casino.

Enemy NPC Bug(s)

Powder Gangers that spawn when exploring the wasteland and Powder Gangers at some Powder Ganger Camps are hostile even when you're neutral or friendly with the Powder Gangers.

Bad spawning points and/or pathing problems involving enemies being stuck in the ground (one being encountered a lot is the Bloatfly stuck in the ground near Jean Sky Diving).

After becoming villified, some people are seeing an enormous amount of Legion Assassin spawns while others see none at all.

Possible Nightkin bug involving cloaking and loading a save (phasing cloak might be intentional however so not making this official yet).

A very bad spawning point just outside of Goodsprings, close to Victor's Shack, where powder gangers spawn out of thin air right next to you.

HUD & Game Functionality Glitches

The game always thinks it's sunday upon loading a game, which messes up merchant inventories

Crashes when pressing "Continue" in the main menu when starting the game

V.A.T.S. not firing and locking player in "VATS Mode" with everything moving in slowmotion until player or enemies are slain

Performing the Ranger Takedown might cause the game to crash

Players are experiencing a lot more crashes than Fallout 3 and some people aren't able to start the game at all, they just get a black screen.

Extended play causing game to slow, lag and freeze (possibly due to heat).

Extremely long loading times when compared to Fallout 3, even after installation.

Ash Piles can't be looted sometimes.

Some perks, including Grim Reaper's Sprint and Ninja, are glitched or not working right.

Killing some creatures, like Feral Ghouls, sometimes gives you good karma, especially when you're sneaking (if not a bug, this is a strange design choice, to say the least).

Some are having issues using computer terminals: they only hear the typing sounds when using one, but the computer terminal interface doesn't show up.

V.A.T.S. target appearing off camera if player is hit prior / during loading of vats.

V.A.T.S. sometimes shows the enemy's health as zero when he clearly isn't dead

Your characters gender gets mixed up by the game: for example, while you still look like a man, every NPC thinks you're a woman and you sound like a woman as well when getting hit (see Visual/Audio Bugs)

Controls randomly locking up not allowing progression (also listed under game breaking)

Some people can't use the wait command to wait for a few hours because the game keeps telling them that they "can't wait in this location". This happens everywhere.

Changing weapons with the d-pad often doesn't work.

Dying while throwing dynamite/shooting a gun in VATS and then reloading a previous save, cause you to throw dynamite/shoot automatically upon reloading.

Reputation with factions might reset without warning and without any real cause.

Multiple aiming bugs, including players aiming sideways in third person mode and the crosshair not lining up with the weapon when aiming up or down.

Weapon Bug(s)

Aiming with True Iron Sights with two-handed weapons isn't accurate, they shoot slighty to the right of where they should (see http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16746456)

Euclid's C-Finder not firing properly (may cause save corruption) also leaves tracking lazer on screen

If you completed "That Lucky Old Sun" before obtaining Euclid's C-Finder, you will not be able to activate it or use it. It will always show that you have no charge and just makes a clicking sound when trying to use it.

Repeater Shotgun locking up / trouble reloading / shooting stuttering

Glitch involving guns, mainly lever action guns, being unable to fire for a few seconds after reloading has been completed.

12 Gauge Bean Bags are not working as intended, they cause a huge amount of damage but don't knock out NPCs.

The .44 magnum handgun with HD cylinder and scope mods cannot be repaired with a repair kit. Using one DECREASES the condition.

Bugged weapon animations when firing when no ammo is in the gun (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16673826)

(pre-order item) Weathered 10mm + Silencer Mod Visual & VATS problems (pull up the gun and only shows your hands holding nothing, and screen turns shade of white)

Sometimes in the middle of combat you will find that you cannot fire your weapon, aim down its sights or go into vats but you are able to do everything else. This lasts for a few seconds and then everything is ok again. It's not a framerate issue.

Adding a lot of mods to a lot of different guns in one PipBoy session might cause the game to crash (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16697379)

Item Bug(s)

Repairing faction armor with non-faction armor through jury-rigging might attach the faction affiliation to your character permanently, even after removing the faction armor.
(see http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16870680)

Ant Nectar addiction unable to be healed through "fixer" or wasteland doctors.

Quest items (Van Graff's Armor, Motor-Runner's Helmet, Rocket Souvenirs, Rebreather,...) become locked in the players inventory even after correlating quest is completed.

Carrying a lot of Catseye might cause it become activated when companions are near you.

Gettting implants might cause lockups and save file corruption.

Items "hiding" behind others in the inventory, for example fully repaired varmint rifles "hiding" behind a modded varmint rifle. Only the modded varmint rifle shows up in the inventory until you drop it. This also happens with fully repaired items. Fully repaired items are not showing up with a count in inventory but the invisible copies are using up carrying capacity.

Bought Caravan cards are not being added to the Caravan Deck, they stay in the inventory separately. This means they aren't available when playing Caravan either.

After getting the Rock It Launcher Scehematic it cannot be crafted at a workbench because it does not appear in the list. (the schematic has been removed)

Companion Bugs

Players are unable to ask followers to wait at Lucky 38 for all but the Yes Man main quests line (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16680621).

Having Raul in your group while learning the Ranger Takedown from Ranger Andy in Novac causes the game to crash.

Trying to heal a companion (like Boone) with a stimpack using the radial interface might kill them instead when they're poisoned.

There is no way to cure poisoned companions.


Raul might not repair items until removed from the party.

ED-E might disappear and then reappear in Primm as a hostile NPC or never reappear at all

Upgrading ED-E might cause it to lose it's weapon. In addition, it might even become unable to move.

ED-E delivers a message from the Brotherhood of Steel after enough trigger words are activated. During the last paragraph of this speech, the speaker's dialect changes to that of a hispanic male, and the player is consistantly stuck without being able to bring up the Pip-boy or move.

ED-E might keep playing her battle music indefinitely or right after zoning.

Arcade Gannon being able to join with player even if two companions are already following.

Arcade Gannon might nog be able to join unless you dismess ED-E (http://www.gamesas.com/index.php?/topic/1138194-xbox-360-complete-bugglitch-list-v2/page__view__findpost__p__16667235)

Cass' model sometimes looks like it fused with a Deathclaw.

Companions wearing items that add +Str don't gain higher weight limit.

Being in Nipton with Veronica should trigger dialogue according to the official guide, but it doesn't.

Veronica's Dialog stuck in loop near end of her quest line.

Veronica might stop moving after completing her quest line.

Companions missing when reset to home location

Companions iniating combat with non hostile targets

Companions randomly dying / disappearing (fast travel fixes disappearing "sometimes")

Companions can lose their weapons and other equipment randomly, most noticably Boone and his scoped hunting rifle.

Companions not adhering to the "Do Not Attack Until I Do" command.

After telling companions to wait, they sometimes appear next to you after a loading screen anyway.

When a companion gets killed, the game might still think that companion's with you and you won't be able to recruit a new companion.

Veronica doesn't level with the player
User avatar
katsomaya Sanchez
 
Posts: 3368
Joined: Tue Jun 13, 2006 5:03 am

Post » Tue Feb 01, 2011 12:03 pm

Reserved for more bugs.
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Cameron Wood
 
Posts: 3384
Joined: Wed Oct 31, 2007 3:01 pm

Post » Wed Feb 02, 2011 12:05 am

Did they even [censored] test this game?!?
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Ludivine Poussineau
 
Posts: 3353
Joined: Fri Mar 30, 2007 2:49 pm

Post » Tue Feb 01, 2011 4:32 pm

in "i got a spell on you" i've got a bug in which the train leaves before you can get to it. one time, the second, i was actually able to get on the train but didn't find the bomb. reloaded the same save, and now everytime the closest you can get is to the stairs leading up to the train. it waits for you to move, as well. if you just stand there it stays until you move, then takes off the instant you move. generally the warning message starts right after it leaves.
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Lily Something
 
Posts: 3327
Joined: Thu Jun 15, 2006 12:21 pm

Post » Tue Feb 01, 2011 6:05 pm

In the questline "Oh My Papa" if you previously did the chem run for Melissa, she disappears from the game and it's impossible to complete this quest. Can you add this to the list please?
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Lyd
 
Posts: 3335
Joined: Sat Aug 26, 2006 2:56 pm

Post » Tue Feb 01, 2011 3:41 pm

Added the bugs for "Oh My Papa" and "I Put a Spell on You".
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Jack Bryan
 
Posts: 3449
Joined: Wed May 16, 2007 2:31 am

Post » Tue Feb 01, 2011 9:20 pm

thanks, didn't see the other problem i'm having on there...

computer terminals (at least <90%) do not work. screen gets blurry, you hear typing and the sounds, but no terminal. the 2 at the solar plant near novac lock the xbox up completely, with only unplugging it from the wall working as a way to reset it. i've found 3, yes 3 through however many hours it took me to get to level 14, that actually work.
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R.I.p MOmmy
 
Posts: 3463
Joined: Wed Sep 06, 2006 8:40 pm

Post » Tue Feb 01, 2011 10:00 pm

Blake the Crimson Caravan Merchant instead of being outside of his shack, was for the entirety of a play-through found stock still inside one of the barracks. Was still able to buy and sell, however it left all his good ripe for stealing.

During 'Beyond The Beef' I was in the White Glove society basemant/kitchen area, and instead of the white glove person who walks about there giving me a chance to explain my presence he attacks Gannon. Gannon fights back but E-DE is stuck in one place with nothing making him move (firing/hiring/wait/move etc). Upon reloading and testing IF I ran and the White Glove talked to me first allowing me to pass the speech check all was fine. It may be related but E-DE was upgraded by the Followers (for new weapon) and when on the companion wheel was lacking his weaponry.
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casey macmillan
 
Posts: 3474
Joined: Fri Feb 09, 2007 7:37 pm

Post » Tue Feb 01, 2011 1:00 pm

Location Bugs:
Vault 11 turrets being part of the Lucky 38 faction - if you destroy them before getting to the strip, you never get a chance to talk to Mr H. as the casino house robots attack as soon as you enter.

HUD & Game Functionality Glitches:
Items "hiding" behind others in the inventory. At one point I had 6 fully repaired varmint guns hiding behind one that had the extended mag, scope & silencer fitted. It also happened with a bunch of spears I took off dead legionaries - inventory showed 1 spear after I had looted loads of corpses that had them. Dropped the 1 spear & the display immediately changed to 35.

work around:
The "cards-appearing-in-inventory-not-deck" bug can be worked around by moving the cards into an empty container (ammo box, wardrobe etc) then copying them back to your inventory 1 by 1. you hear a double click as they are added to the deck and they no longer appear as separate items.

[edit: added headings requested by op - I must learn to read properly!]
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hannah sillery
 
Posts: 3354
Joined: Sun Nov 26, 2006 3:13 pm

Post » Tue Feb 01, 2011 2:38 pm

during the quest For The Republic, Part 2 and or You'll Know It When It Happens you may get locked inside Hoover Dam Visiting Center and all the doors leading outside will say they require a key.
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Roanne Bardsley
 
Posts: 3414
Joined: Wed Nov 08, 2006 9:57 am

Post » Tue Feb 01, 2011 10:14 pm

Existent*

you spelled it "existant" lol

Anyways, i had a problem when leaving The Fort to go back to Cottonwood Cove... it continuously freezes my game and i have to restart my xbox... would this be a problem with my xbox, the game disc, or the game itself? It's a great game however.
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Kate Norris
 
Posts: 3373
Joined: Mon Nov 27, 2006 6:12 pm

Post » Tue Feb 01, 2011 10:47 pm

I would also like to add that this only happened to me once and i solved it but i brought up the pip-boy and it was just green... the whole thing was a green light. I solved it by reloading a save before this happened. Exiting the pip-boy doesn't do anything.
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SUck MYdIck
 
Posts: 3378
Joined: Fri Nov 30, 2007 6:43 am

Post » Tue Feb 01, 2011 11:34 am

A bug I ran into was if I tried to leave Goodsprings Source (via fast travel or by walking) my game would freeze during loading screen (IF fast travelling) or once I reached a certain distance from Goodsprings Source (If walking). I could work around this by finding out where it will freeze by walking, resetting, saving right BEFORE I cross that invisible line, loading that save, and continuing.

Also, in relation to the caravan cards, this sounds similar to what happens if you by jars of powder and surplus ammo and the like. The items appear in your inventory as a jar, or a box of ammo, but if you drop it or put it in a container then pick it back up, it will become x amount of powder, ammo, etc.

Also, I am also encountering the problem of being stuck with Motor Runner's Helmet and the Van Graffe armor. I was stuck with the Van Graffe armor in the first place because I stole it, but it still results in me carrying 21 lbs of gear I don't want on me, which svcks when you're playing on hardcoe mode.
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Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Wed Feb 02, 2011 1:34 am

Did they even [censored] test this game?!?



yes on us! we paid $60 to be unofficial beta testers!

i'm starting to get the eerie suspicion that this game may never be fixed. it's been nearly a month and all of these bugs are still present (with more being found every day), and the patch will most likely only fix the "game breaking" bugs.

i wonder if a class action lawsuit might get these guys attention and remind them that the can't sell crap and get away with it.
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jodie
 
Posts: 3494
Joined: Wed Jun 14, 2006 8:42 pm

Post » Tue Feb 01, 2011 10:07 am

ED-E disappeared. After waiting for a couple of days for him to respawn in Primm he was hostile when I went to retrieve him.
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Racheal Robertson
 
Posts: 3370
Joined: Thu Aug 16, 2007 6:03 pm

Post » Tue Feb 01, 2011 6:52 pm

I'm currently experiencing an issue where I can't get to the Fort and everytime I try to fast travel directly there, or via the ferry the game freezes up. I've heard of others having similar game-crashing location zone lock ups, but what frustrates me is that I need to finish "You and What Army?" to start the endgame I want. I also wonder, I went on a pure explosives spree to get the 10,000points of damage achivement, and sometimes even with their HP deleted animals would NOT die until they were shot with a bullet and I'd waste missiles, frags and even my precious few Fatmen rounds trying to ice rad scorpians, mole rats and bighorns that refused to die by boomage.

I was fortunate that when I got my hands on Oblivion and Fallout 3 I rarely encountered glitches this bad, even when Fallout 3 launched I never had much trouble besides Xbox lock up issues from overheating; and I also grant I got Oblivion six months before the Game of the Year edition was announced and the only game breaker glitch I encountered in it was where the Mystic Emporium would require you to lockpick it to get in after DL'ing the last DLC the Fighters Stronghold.

I hope they fix the issues, Bethesda seems to be good at bug catching and solving (mostly), but after the summer of flawed DLC and game problems out of the box, this is disheartening. First Xbox Live was wonky and disconnected Live parties, disallowed games to connect for co-op fun, and just lagged all June. Then the Metro 2033 DLC was flawed and took over a month or two to fix, and to my shock the 4th Borderlands DLC had achivement bugs...and they didn't include the new level cap increase from the get go, and only released it over a month after the DLC's release.

And now Xbox wants to charge their memberships more by ten bucks? Sorry Microsoft you and some game developers haven't earned the right to ask more money from me your customer.

Now I'm gonna give Bethesda and Obsidian some benefit of the doubt, but it seems there's a trend of quality drop in the gaming market and DLC market of late.
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Ladymorphine
 
Posts: 3441
Joined: Wed Nov 08, 2006 2:22 pm

Post » Tue Feb 01, 2011 1:46 pm

in "i got a spell on you" i've got a bug in which the train leaves before you can get to it. one time, the second, i was actually able to get on the train but didn't find the bomb. reloaded the same save, and now everytime the closest you can get is to the stairs leading up to the train. it waits for you to move, as well. if you just stand there it stays until you move, then takes off the instant you move. generally the warning message starts right after it leaves.


I have the same issue if I use the autosave for this area. It'll jet off giving me less time than if I had loaded for the first time.
I've been able to find the bomb and remove it, the train speeds off and explodes. It doesn't matter if I used the code or my skills in explosives or science.
I get a complete, it tells me to return to Gen. Hsu and the only option is to tell him it was destroyed.
They couldn't have play-tested this well if the quest is functioning like this.
I blame Obsidian's general incompetence and Bethesda's greed for farming this game out to a known B-team.
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Lexy Corpsey
 
Posts: 3448
Joined: Tue Jun 27, 2006 12:39 am

Post » Tue Feb 01, 2011 3:09 pm

I've tried to add all the bugs you've listed. Keep them coming.
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Floor Punch
 
Posts: 3568
Joined: Tue May 29, 2007 7:18 am

Post » Tue Feb 01, 2011 6:19 pm

every time I go to Prim with my second character my game freezes. I tried installing the game to the harddrive, I deleted my new character and made another but it kept happening.It is always Prim right at Hayes's tent!? It doesn't happen on my first character but every new one I create. help please
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Jennie Skeletons
 
Posts: 3452
Joined: Wed Jun 21, 2006 8:21 am

Post » Tue Feb 01, 2011 10:16 am

Here's 2 more you can add. I've been playing a DLC game for 31 hours now and just came across the second one that's forcing me to restart..

Weathered 10mm mod w/laser sight - pull up the gun and only shows your hands holding nothing, and screen turns shade of white

When attempting to pick lock/aim weapon - black computer screen shows instead
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Anthony Santillan
 
Posts: 3461
Joined: Sun Jul 01, 2007 6:42 am

Post » Tue Feb 01, 2011 7:37 pm

Did they even [censored] test this game?!?


We ARE the beta testers!
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Charlie Sarson
 
Posts: 3445
Joined: Thu May 17, 2007 12:38 pm

Post » Tue Feb 01, 2011 4:42 pm

Type of Bug/Glitch as seen in the list below

Description of the bug/glitch.


Do this, and I'll add the bugs you've found to this list.

-------------------------------

Current Bug Count - 89

-------------------------------



This glitch played out thusly. The fist time I went to the Silver Rush in FreeSide, I walked past the guards and got killed. From then on, the script that plays out allowing access to the Silver Rush never starts, no matter how many times I reload. That savegame, and any from then on ( I tried several) are broken for that location. I loaded a MUCH older save and rediscovered the location and went in and the script played out. I am not happy to have to start back several levels yet again due to sloppy programming..
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Penny Wills
 
Posts: 3474
Joined: Wed Sep 27, 2006 6:16 pm

Post » Tue Feb 01, 2011 1:30 pm

2 more bugs for you.

1.) In One For My Baby, if you steal from the safe in the Dino Dee Lite lobby before speaking with No Bark, you do not have the option to take Jeannie May Crawford out in front of the dinosaur.

2.) Unlimited caps bug in the Atomic Wrangler. After recruiting Fisto as the sixbot and completing the quest, if you start speaking with him and then saying you are not interested, after every time you exit the speech, you receive 10 caps.
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Nicole Kraus
 
Posts: 3432
Joined: Sat Apr 14, 2007 11:34 pm

Post » Tue Feb 01, 2011 1:38 pm

Here's 2 more you can add. I've been playing a DLC game for 31 hours now and just came across the second one that's forcing me to restart..

Weathered 10mm mod w/laser sight - pull up the gun and only shows your hands holding nothing, and screen turns shade of white

When attempting to pick lock/aim weapon - black computer screen shows instead



I had that too. If you go to the 3rd person view, there is a very large triangle with an excamation point on it covering you entire body. That's the white screen you are seeing when you try to aim. I had to start over because I couldn't find a way to fix it.
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Sammykins
 
Posts: 3330
Joined: Fri Jun 23, 2006 10:48 am

Post » Tue Feb 01, 2011 12:27 pm

By viewing posts i have managed to finish the game by by-passing some quests :(
Three bugs that really annoy me are,

1/ Companions not adhering to stealth " dont attack until i do " command.
2/ Weapon dissappearing over shoulder/completly until you un-equip and re-equip.
3/ Killing enemies in vats pnly for the action camera to focus in slow-mo so long on the corpse that you are killed by other enemies before you regain control again.

PS: I have seen most bugs on the list at one time or another :(
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Lifee Mccaslin
 
Posts: 3369
Joined: Fri Jun 01, 2007 1:03 am

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