Here is the one I am looking at currently. The idea is a heavily armoured warrior who can take a beating:
Heavy Armour: Juggernaut (5) + Well Fitted (1) + Tower of Strength (1) + Matching Set (1) + Reflect Blows (1) = 9
Block: Shield Wall (5) + Deflect Arrows (1) + Elemental Protection (1) = 7
Smithing: Steal (1) + Arcane Blacksmith (1) + Dwarven Smithing (1) + Orcish Smithing (1) + Ebony Smithing (1) + Daedric Smithing (1) + Dragon Armour Smithing (2) = 8
Enchanting: Enchanter (5) + Insightful Enchanter (1) + Corpus Enchanter (1) + Extra Effect (1) = 8
One Handed: Armsman (5) + Bladesman (3) = 8
Archery: Overdraw (5) + Eagle Eye (1) + Powershot (1) + Quick Shot (1) + Bullseye (1)
I may make room for some Alchemy perks depending on its tree, but this covers what I want. I will have total control over my armour, making it and enchanting it my self to the highest degree. I will master the defensive aspects of Heavy Armour and Blocking, and the pure offensive aspects of One Handed and Archery. I only really have Archery because I think a range attack is needed, that may be dropped once in game.
Anyway, what are your thoughts on your builds?
