Zenimax or Bethesda? [merged similar topics]

Post » Mon May 14, 2012 4:32 pm

Starcraft 2 has been out for a while... Where have you been?
It's not done yet. Warcraft 2, Starcraft and Warcraft 3 all received expansions and extra content, and so will Starcraft 2. Only a third of Starcraft 2 been released, we are still waiting for the two other thirds.
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Gen Daley
 
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Post » Mon May 14, 2012 10:02 pm

Yeah Right. Last time I checked he was the PR manager. Get it.
Yeah I should add Pete Hines has lied through his teeth before.
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kristy dunn
 
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Post » Mon May 14, 2012 8:48 pm

Yes, it has always consistently been a first person realtime Sandbox RPG, ALWAYS. From Arena on up. To think the free-roam nature and first person realtime combat isn't one of the key things that set it apart from other RPG's is delusional. There are other things, the huge interactivity of the world, the wild AI ideas which sometimes work out good, sometimes not so much. The fact that they have always pushed the envelope to make a richly detailed interactive world. Not to follow genre conventions. Do you see any of that in all the announced info? Cause I don't.

You know what Arena had? Destructable walls in Dungeons. Daggerfall added houses, boats, horses, wagon carts, randomized dungeons, etc. Some of it was dodgy, but all were good additions, it was pretty dang buggy. Morrowind was wonderful and set the tone for what followed. Whether you agree with some of their "streamlining" decisions or not, every world has been MORE RICH and believable than the one before it.

Agreed completely.
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Brandon Bernardi
 
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Post » Mon May 14, 2012 6:46 pm

Yes, it has always consistently been a first person realtime Sandbox RPG, ALWAYS. From Arena on up. To think the free-roam nature and first person realtime combat isn't one of the key things that set it apart from other RPG's is delusional. There are other things, the huge interactivity of the world, the wild AI ideas which sometimes work out good, sometimes not so much. The fact that they have always pushed the envelope to make a richly detailed interactive world. Not to follow genre conventions. Do you see any of that in all the announced info? Cause I don't.

You know what Arena had? Destructable walls in Dungeons. Daggerfall added houses, boats, horses, wagon carts, randomized dungeons, etc. Some of it was dodgy, but all were good additions, it was pretty dang buggy. Morrowind was wonderful and set the tone for what followed. Whether you agree with some of their "streamlining" decisions or not, every world has been MORE RICH and believable than the one before it.
Consdiering many RPGs before and after it have done the same thing, and that the combat in ES has almost always been described as bad, no the gameplay isnt what set it apart.

To say the ES combat, and the gameplay in general, is special in any way is wrong

Also how do you know the full of Tamriel as presented in TES ONline wont be rich or beliveable?
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Emily Rose
 
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Post » Mon May 14, 2012 5:50 pm

But WoW actually gained massive popularity and they could afford to drop Warcraft IV to better support WoW.

I really doubt that will happen here, after what I read in GI.

I agree with that, it's far more likely that TESO be a financial failure than that it will be such a success that it makes making a TES VI obsolete.

However, that could case new problems like a over rushed TES VI to have a quick money grab after a failed TESO.
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Mackenzie
 
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Post » Mon May 14, 2012 2:35 pm

WoW killed Warcraft IV.

Perhaps, but clearly it did not kill Activision's Call of Duty series.

Blizzard is one studio owned by Activision, which has many non-MMO projects on going with other studios.

Zenimax Online is one studio owned by Zenimax Media, which also has a number of non-MMO projects in development with id Software, Tango Gameworks, Machine Games, Bethesda Game Studios and Arkane Studios.

Obviously, Zenimax Online did not kill Skyrim, yet they were already working on the MMO since 2007, even before the release of Fallout 3. BGS is going to continue working on single player games for years to come, just as Arkane, id, Tango, etc., are going to continue working on their own projects.
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Rusty Billiot
 
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Post » Tue May 15, 2012 6:13 am

Consdiering many RPGs before and after it have done the same thing, and that the combat in ES has almost always been described as bad, no the gameplay isnt what set it apart.

To say the ES combat, and the gameplay in general, is special in any way is delusional.

Also how do you know the full of Tamriel as presented in TES ONline wont be rich or beliveable?

Maybe the fact that in the article they stated that they won't have detailed non-combat AI on NPC's because it's "not good design for an MMO". I have to depend on that blacksmith being right where I left him, god forbid bandits attack the town and kill him or something; since that type of AI won't exist in the *NOTHING DONE ELSWHERE IN THE LAST DECADE* is possible in MMO's Zenimax Online. Then DovakhinXx12 couldn't get his quest. Maybe that it looks like every other MMO since WoW? Maybe because instead of having an immersive first person view and combat, even if said combat is not ground-breaking; I'd be tab targetting through guys and hitting 1-2-3-1-2-3. Forget those things, maybe it's because instead of wandering around and playing the game as I enjoy most which through skill based advancement leads to progression, my progression will be linear from Zone-A-B-C-D, and I will be stuck in a fixed role?
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meghan lock
 
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Post » Mon May 14, 2012 5:27 pm

Maybe the fact that in the article they stated that they won't have detailed non-combat AI on NPC's because it's "not good design for an MMO". I have to depend on that blacksmith being right where I left him, god forbid bandits attack the town and kill him or something; since that type of AI won't exist in the *NOTHING DONE ELSWHERE IN THE LAST DECADE* is possible in MMO's Zenimax Online. Then DovakhinXx12 couldn't get his quest. Maybe that it looks like every other MMO since WoW? Maybe because instead of having an immersive first person view and combat, even if said combat is not ground-breaking; I'd be tab targetting through guys and hitting 1-2-3-1-2-3. Forget those things, maybe it's because instead of wandering around and playing the game as I enjoy most which through skill based advancement leads to progression, my progression will be linear from Zone-A-B-C-D, and I will be stuck in a fixed role?
-Actually they said they removed Radiant AI becuase it makes streets empty at night making MMO style questing difficult, It forces people to only be able to play during the day. Furthermore just becuase they dont have radiant AI does not mean they dont have some sort of walking patterns that lets them do other things. Also I doubt the NPCs could die.


-First person combat in a MMO is a terrible idea. All the games that did it svcked terribly, it turns the game into "people running around like headless chickens due to the limited field of view", and it turns PVP into a "who can hide the most" game insted of a "who is the better player" game.

Imagine going through a ruin with a AI companion in Skyrim, they always get in your way when trying to attack, now imagine that with 5 people, now 10, now 20. Yeah its a bad idea.


-They ceated the stamina system to help break up the repetive combat that most mmos have. the whole ,sprint, block, intterupt thing it made to make it less 11221331441
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djimi
 
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Post » Mon May 14, 2012 4:05 pm

Bethesda is a great game developer. Wish they had Pete's team make the MMO not Zenmax or whatever

:D
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katsomaya Sanchez
 
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Post » Tue May 15, 2012 3:26 am

WoW killed Warcraft IV.
Pulitzer and Nobel incoming!
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Vivien
 
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Post » Tue May 15, 2012 5:13 am

Bethesda is a great game developer. Wish they had Pete's team make the MMO not Zenmax or whatever

:biggrin:
A game made by the suits from marketing! hell yeah, that would something new.
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adame
 
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Post » Mon May 14, 2012 9:10 pm

To put things into perspective: The creators of the single-player TES and single-player fallout 3 are most likely less involved in the making of TES Online than they were in the making of Fallout New Vegas.
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Krystal Wilson
 
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Post » Mon May 14, 2012 6:39 pm

Perhaps, but clearly it did not kill Activision's Call of Duty series.

Blizzard is one studio owned by Activision, which has many non-MMO projects on going with other studios.

Zenimax Online is one studio owned by Zenimax Media, which also has a number of non-MMO projects in development with id Software, Tango Gameworks, Machine Games, Bethesda Game Studios and Arkane Studios.

Obviously, Zenimax Online did not kill Skyrim, yet they were already working on the MMO since 2007, even before the release of Fallout 3. BGS is going to continue working on single player games for years to come, just as Arkane, id, Tango, etc., are going to continue working on their own projects.
Finally, someone gives a very good argument. And yet I feel that even several mods and the gods in one thread still won't placate people's penchant for being melodramatic...

Nevertheless, I will give it a try:
TESO has been developed by ZeniMax Online, a company created by ZeniMax Media (which owns Bethesda Game Studios and Bethesda Softworks) to create online games for them (duh). During development they've consulted with several members of Bethesda Game Studios on matters of Tamriel's lore and geography. Also, according to the leaked GI article, Todd Howard reportedly regularly dropped in to check whether the game wasn't veering in a direction that was inconsistent with his own studio's vision and understanding of the Elder Scrolls universe.
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Marie
 
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Post » Tue May 15, 2012 3:01 am

Just heard about this game today right now two minutes ago. WTF?!
Beth dont make this game a failiure. Seriously you should first take care of Skyrim and fix it and maybe add dlc′s before telling the world u are making a online version of the miraclus series TES.
Just asking but are you not making fallout 4 too? Please take care of your current projects before making new ones.
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Dale Johnson
 
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Post » Mon May 14, 2012 6:00 pm

Bethesda isn't developing this, their sister-studio Zenimax Online Studios is. BGS is free to continue working on Skyrim and other single-player RPGs.
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Julie Serebrekoff
 
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Post » Mon May 14, 2012 3:26 pm

Another just heard about the game and here is my knee jerk reaction thread...
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Trevor Bostwick
 
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Post » Mon May 14, 2012 10:44 pm

Another just heard about the game and here is my knee jerk reaction thread...
Maybe there should be an official "I just found out this was happening and didn't bother to read any information before posting" thread? That can be stickied, as a joke, and to continue the jest everyone who makes one has their OP moved to that as a mark of eternal infamy.
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Strawberry
 
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Post » Tue May 15, 2012 3:55 am

Don't worry, beth won't ruin it. :P

The reason is here:
Bethesda isn't developing this, their sister-studio Zenimax Online Studios is. BGS is free to continue working on Skyrim and other single-player RPGs.
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lydia nekongo
 
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Post » Tue May 15, 2012 4:00 am

Go join one of the other 2,000~ topics reiterating the same stuff everytime.

Also, as someone said Bethesda aren't making this.

PS: https://twitter.com/#%21/DCDeacon/status/198430022162317312

Took this link from someone else who was kind enough to link it in another thread.
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Tamara Dost
 
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Post » Mon May 14, 2012 9:10 pm

This forum is completely cluttered with repeat topics. It's getting out of hand. I wish they would clean it up a bit better for the people who are genuinely excited for this.
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Megan Stabler
 
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Post » Mon May 14, 2012 6:08 pm

big Deal! Make it a Co-op it will be much more fun!
instead of always having a single player.
me and my friends are always complaining about it not being co-op.
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Jodie Bardgett
 
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Post » Tue May 15, 2012 1:33 am

This forum is completely cluttered with repeat topics. It's getting out of hand. I wish they would clean it up a bit better for the people who are genuinely excited for this.

Um. The game was announced, what? 2 days ago, and we have literally one leaked article and a couple of leaked screenshots to go on.

Of course there's repeat topics. There's only a finite amount of information available.
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Abi Emily
 
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Post » Tue May 15, 2012 2:56 am

I literally hope they never waste dev time and resources putting co-op into the single player TES games. Keep that completely separate.
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Mark
 
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Post » Mon May 14, 2012 11:28 pm

I am, as always, concerned for lore and consistency. I understand that ES Online is being developed by a different team than Skyrim. Will they be held to a set of standards when it comes to creativity and development? Or will they be able to do whatever they want regardless of the years of lore, in-game or otherwise, that the series is built on?
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Lexy Dick
 
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Post » Tue May 15, 2012 6:22 am

I am, as always, concerned for lore and consistency. I understand that ES Online is being developed by a different team than Skyrim. Will they be held to a set of standards when it comes to creativity and development? Or will they be able to do whatever they want regardless of the years of lore, in-game or otherwise, that the series is built on?
Todd and other Bethesda lore guys are known to have dropped in and given them help in making the game.

So we can expect it to not crate some massive lore violations or anything.
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Leilene Nessel
 
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