If you trying to compare this game to Baldurs gate II, stop it. You just can't. TES is a totally different game. The epic story you had with Baldurs gate II is not going to return soon. I know Skyrim feels like a rushed game. You become the Archmage too soon, or leader of the Thieves guild for example. However if you don't want to become Archmage, just don't. The game is free of choices. No one tells you you HAVE to join a certain guild. Allthough Im somewhat annoyed by some characters in game who don't recognize my standing (as for example Vekel the Man,he keeps saying I'm Brynnjolf's new protege even while I'm the best thief around). If you don't want to save the world then just reign chaos and kill everyone you see. No one demands you to follow a certain quest line. And If you feel that you still want to complete those questlines without joining a guild or ending the MQ, just stop playing Skyrim. Then this is not a game for you.
I understand your attitude, but the point of this thread is to provide Beth with some constructive criticism so they can make their next game better. I really think that on their next project if they just spent less time on world development (they've got that down to near perfection by now) and more time on dialogue, STORY, NPC development, character level development, and then those little mechanical things that detract from or add to immersion, they would have the greatest game of all time on their hands.
With the money they are now making and the skill they have developed with world design, I would imagine that if they were creative (which they are) they could figure a way to spend about the same amount of creative man hours on the world design, and significantly increase the time they spend on the aforementioned game features, which combined are more important to an RPG.
RPG is still in my mind, and in the minds of many other people (including you, it seems) the best RPG of all time... and it came out in 2000. The subsequent Bioware games had great storylines, but most ended up svcking (excepting Mask of the Betrayer) because they had HORRIBLE world design, UI design, graphics, et cetera. It was really just pathetic considering the type of stuff Bathesda was putting out at the same time.
If you combined Skyrim with Baldur's Gate II - you'd have the best RPG ever made. Bathesda can make it happen. Lets help them by making suggestions for their next game while we enjoy this one.