With a fixed budget, nothing is going to get past the cost-benefit anolysis that would then just be thrown out by the addition of an on/off toggle.
With limited resources, you only include things that you've decided are worth everyone having. The killcams are one of them.
On this forum, many folks clamour for the addition of this or that aspect that is very near and dear to them... and when someone comes along and points out that not everyone would want this, the original requester says "make a toggle to turn it off!".
It makes me think that some folks don't get how a business works, and that although you'd like to have everything under the sun included and toggles galore, that is just not realistic. You have a budget, you have a deadline, and you try to make the best game that the most amount of people will like. To include toggles for stuff is to waste time making the toggles where you could be making other things that in your opinion everyone will enjoy.


holy crap batman your right, even if you subtract 16( 8 damage x 2 ) you are still left with your bow doing 38 which is still 9 points of damage over what it was doing without arrows to begin with. Wounder whats on the go here now?
there are different kill cams for archery though, don't know how many though I have only seen two different cams as of yet.