» Mon Jun 11, 2012 6:50 pm
I would just like to point out that this dragonborn thing was sort of fore-shadowed in a book about the Nords and Skyrim that's been in, I think, every TES (I've only played Morrowind, Oblivion, and Skyrim, so not sure about Arena and Daggerfall). The books talked about the shouts of the Nords (remember, you're not the only one who can shout - you just take to it more naturally). So, it would have really been a major letdown, after building up the Shouts in the lore for several/all of the previous games, to not include shouts in Skyrim.
I suppose they could have made it more of a training thing, instead of absorbing dragon souls, but Dragons, and Alduin specifically, have also been a central theme in the Lore about Skyrim going back awhile, so they kind of needed to do something with Dragons in Skyrim. Basically, Skyrim was always going to be about Dragons and Shouts.
One more thing I would add. . . I've not had *too* much of a problem with the way TES games tend to cast the player character as somehow "special" - your character starts out humbly enough, but if you think about it, you really train up fast. What takes others years of training takes your character weeks or months. Eventually, you can outshine almost every other human in the world, mastering pretty much every skill available if you choose, and while that takes awhile, it doesn't actually take a *lifetime* which is what would be required for even the most intelligent, athletic, cunning, nimble human(oid) - you're obviously supernaturally talented and gifted compared to all others.
So, being the Nereverine (or if you prefer, the emmisary of Azura, if you don't actually think you're really Nerevar reborn), or destined by the Aedra, or the Dragonborn, or whatever, gives some sort of context for why the player character can achieve such greatness in such short time.