Bethesda profit on skyrim?

Post » Tue Dec 06, 2011 8:32 pm

I like the progression from Skyrim general to CD. Oh, and to stay on topic I'd reckon it's going to make a good amount of money.

As far as level scaling I hope they have some. I don't want it to be like borderlands if you do all the quests it gets extremely easy. I find easy games boring. However I think there should be areas that are to hard to complete at low levels. See: Best of both worlds.
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NAkeshIa BENNETT
 
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Post » Tue Dec 06, 2011 10:49 am

I like the progression from Skyrim general to CD. Oh, and to stay on topic I'd reckon it's going to make a good amount of money.

As far as level scaling I hope they have some. I don't want it to be like borderlands if you do all the quests it gets extremely easy. I find easy games boring. However I think there should be areas that are to hard to complete at low levels. See: Best of both worlds.

Yeah I didn't think of that, it would get boring unless they had a number of high level areas. I suppose generic world mobs, depending on what they are could be scaled (we know you can take each beast/humanoid type monster and specifically set whether or not they scale as we were able to do this in the CS) and then areas around dungeons and dungeons themselves could be static. Maybe some dungeons could be scaled as well, but to give that much depth to everything would probably be more effort than the devs are willing to do. Sounds like a good mod idea though for someone willing enough to undertake the task!
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Lynne Hinton
 
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Post » Tue Dec 06, 2011 4:22 pm

I think that for the equivalent of the price for a night out at the movies for a family of four, Skyrim will provide far more hours of blissfull escapist relief. I think it will become wildly popular. This is a time where the economy has tanked, folks are depressed, and everyone is sacrificing and cutting back. People are staying home more.
Skyrim will make Bethesda money, I am sure of it.
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Christina Trayler
 
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