Bethesda - Todd Howards sizzle reel should be your DLC

Post » Sun Jun 10, 2012 3:06 am

OMG , the game jam video was epic , can't wait to see what they have planned for Skyrim .

*Wants a skeleton butler in a house I built myself *
User avatar
Miguel
 
Posts: 3364
Joined: Sat Jul 14, 2007 9:32 am

Post » Sun Jun 10, 2012 6:19 am

These are things developed by staff after the game was completed, its also things they personally wanted to see in game which is much different to the entire dev process of choosing what gets cut and not. Just because they can create plugins like these in a week, does not necessarily mean they could intergrate and balance it properly into the main game along side every other feature which needs to be added.
User avatar
keri seymour
 
Posts: 3361
Joined: Thu Oct 19, 2006 4:09 am

Post » Sun Jun 10, 2012 9:16 am

I'm worried about the "it will be finished in a week" part. It's exactly the same as "It will be released on 11.11.11", and considering the many bugs, unfinished quest lines and lack of consequences in the game it didn't really turn out well. Meh, guess I'll do the same as I did when buying Skyrim: I'll wait for opinions to flood the forums, decide whether I'll buy it based on that, and wait with playing it until most of the bugs are solved.

Of course, if it turns out it'll only contain a few things, like the "fantastic" Horse armor dlc for Oblivion, no way I'll waste any money on it.
User avatar
electro_fantics
 
Posts: 3448
Joined: Fri Mar 30, 2007 11:50 pm

Post » Sat Jun 09, 2012 4:44 pm

SPEARS!!! Did someone say SPEARS???
User avatar
Spooky Angel
 
Posts: 3500
Joined: Thu Aug 10, 2006 5:41 pm

Post » Sat Jun 09, 2012 8:33 pm

Please, please tell me that lychanthropy perk tree and werebear will be DLC? And that vampire form. And that mounted combat. And those spears.

I'm salivating like crazy over here.
User avatar
Myles
 
Posts: 3341
Joined: Sun Oct 21, 2007 12:52 pm

Post » Sat Jun 09, 2012 8:19 pm

Some of that stuff better be free.

I put this in another thread already but anyway:

I'm all for constructive critisism. But meh, this gives me a bad taste. Seasonal foliage, footprints on snow, SSAO, spears, mounted combat, arrows with effects, too much to mention, much of that stuff should and could have made it into the game at release. Bethesda, imho you really need to re-think your creative processes, you aren't using your creative abilities to the fullest.

To me that JAM stuff just shows what more Beth could have made from Skyrim if they'd taken a little more time, and/or if they'd reorganize their creative process. But alright: now I'm hoping for either DLC or mods to add all this. :dry:
User avatar
Dan Scott
 
Posts: 3373
Joined: Sun Nov 11, 2007 3:45 am

Post » Sun Jun 10, 2012 5:28 am

Soooo, when can we download these Beth made mods from Steamworks?
User avatar
Marie
 
Posts: 3405
Joined: Thu Jun 29, 2006 12:05 am

Post » Sat Jun 09, 2012 8:14 pm

Soooo, when can we download these Beth made mods from Steamworks?

If only... :cry:
User avatar
Claire Mclaughlin
 
Posts: 3361
Joined: Mon Jul 31, 2006 6:55 am

Post » Sun Jun 10, 2012 4:14 am

also Werebears seems to be a stupid idea. whats the story behind it?
they're the lycanthrope that is native to skyrim

plus i hope if this is going to be expantion/dlc stuff that they make lycanthropes creatures you encounter in the wild and other high level creatures more prevalent at night
User avatar
CArla HOlbert
 
Posts: 3342
Joined: Wed Feb 21, 2007 11:35 pm

Post » Sun Jun 10, 2012 5:13 am

These are things developed by staff after the game was completed,
Where did you get that from ?

I remember Todd saying in an interview more than half a year ago that they DID made spears,mounted combat etc,but decided to not include them because they wouldn't fit the gameplay style/balance he wanted the game to have.
They would "steal the spotlight".
User avatar
Sharra Llenos
 
Posts: 3399
Joined: Wed Jan 17, 2007 1:09 pm

Post » Sun Jun 10, 2012 12:54 am

My responce if this ever comes to X-box 360 as DLC:
[img]http://i0.kym-cdn.com/photos/images/newsfeed/000/181/813/1726009-shut_up_and_take_my_money_super.jpg?1317708806[/img]
User avatar
Gemma Woods Illustration
 
Posts: 3356
Joined: Sun Jun 18, 2006 8:48 pm

Post » Sun Jun 10, 2012 5:59 am

Incredible cool ideas. Very nice to see the devs get freedom to show their own desires towards the game.

I wonder how the devs , sometimes, can cope with all the negativity and ruddiness from a lot of people who doesnt understand how the game industry or developing works. Almost everyone seems to know how the game would be better and feel like the devs has no idea and leave all the work to the modders, how delusional. instead of looking always whats not there or whats bugged, look at what its there.. I bet you the list will be 10000 bigger as the bug list. Nothing its perfect, and surely nothing that huge as Skyrim.

If you dont know how it looks behind the doors, stop then judging about it.

And looking fowards to see some of this great features coming to the world of skyrim. Personally I loved the Dragon Mount one.
User avatar
Tanya
 
Posts: 3358
Joined: Fri Feb 16, 2007 6:01 am

Post » Sat Jun 09, 2012 10:47 pm

Werebears, vampire finishers, house making and Lycanthropy perk tree are my favorite.

But I think all these features should be added because most of them are amazing.
User avatar
abi
 
Posts: 3405
Joined: Sat Nov 11, 2006 7:17 am

Post » Sun Jun 10, 2012 1:46 am

Sorry to be a buzz kill here but why where some of these things not thought up during the initial development cycle?

Also I would hope this stuff is put in through patches rather than paid DLC.

I won't mind paying for content like knights of the nine, but game engine improvements like seasonal weather? Sorry but I'm not paying for something that should have been considered in the developement cycle at the start.
User avatar
Carolyne Bolt
 
Posts: 3401
Joined: Mon Jul 10, 2006 4:56 am

Post » Sat Jun 09, 2012 11:48 pm

That Mudcrab battle is exactly what Skyrim lacks... Big, insane boss battles that require more skill/tactics.............. Dragons should have been something like that, but they are instead the new Cliff Racers...

Everything in that show reel was DLC worthy, and if they don't add any of it i will be incredibly dissapointed .____________.

P.S: 5 years you had to develop, yet you miss out on all these things *most being what people asked for*.... Why?.... Why?!!

Bastardos.
User avatar
Marquis T
 
Posts: 3425
Joined: Fri Aug 31, 2007 4:39 pm

Post » Sat Jun 09, 2012 10:14 pm

Where did you get that from ?

I remember Todd saying in an interview more than half a year ago that they DID made spears,mounted combat etc,but decided to not include them because they wouldn't fit the gameplay style/balance he wanted the game to have.
They would "steal the spotlight".

http://au.gamespot.com/the-elder-scrolls-v-skyrim/videos/possible-skyrim-dlc-or-mods-from-dice-2012-keynote-6350046/?hd=1%3Ftag%3Dbounce&contsessid=8a9c349d49ab1304abd0872f3d7b34a5&prevBounce=6350048

pause at 00:17
User avatar
michael danso
 
Posts: 3492
Joined: Wed Jun 13, 2007 9:21 am

Post » Sat Jun 09, 2012 11:37 pm

Who cares if it was made during or after, the fact is, i want it all. You hear me Bethesda? except child adoption, i care little for that.
User avatar
josie treuberg
 
Posts: 3572
Joined: Wed Feb 07, 2007 7:56 am

Post » Sun Jun 10, 2012 2:14 am

I think what they should do is just let those people release what they did as a mod onto the workshop. I mean after all they are individual people so there wouldn't be any legal problems with letting them make mods changing things with the game. I especially liked the giant crab and the water flow mods.
User avatar
Janeth Valenzuela Castelo
 
Posts: 3411
Joined: Wed Jun 21, 2006 3:03 am

Post » Sat Jun 09, 2012 6:04 pm

That Mudcrab battle is exactly what Skyrim lacks... Big, insane boss battles that require more skill/tactics.............. Dragons should have been something like that, but they are instead the new Cliff Racers...

Yeah, I think it would be cool if the next ES game, or an expansion for Skyrim, could have some big, super tough creatures as special encounters.
User avatar
lexy
 
Posts: 3439
Joined: Tue Jul 11, 2006 6:37 pm

Post » Sun Jun 10, 2012 1:31 am

OMG

Will be sad if like everything in the part where the free creation week isnt made into DLC
User avatar
Kari Depp
 
Posts: 3427
Joined: Wed Aug 23, 2006 3:19 pm

Post » Sun Jun 10, 2012 2:05 am

They certainly would know this would send fans into a buzz, it would make them look bad now that we know and if they didnt release some of it. Certainly is a good way to stir up publicity for new content, especailly if they intend to sell it. Wondering if they are testing the waters aswell to see how popular it would be. :)
User avatar
Marine Arrègle
 
Posts: 3423
Joined: Sat Mar 24, 2007 5:19 am

Post » Sat Jun 09, 2012 5:45 pm

I might have missed something, but I though the point the video was making was that they could put anything into the game, just not everything. So I don't understand the pople who are stomping around with their "this should have been in the original!".

If these are teasers of what might be in future releases for the game, brilliant, I can't wait. But I imagine there's a bit more testing and stuff to be done beyond the few seconds set piece we saw for eash thing in the video.
User avatar
rebecca moody
 
Posts: 3430
Joined: Mon Mar 05, 2007 3:01 pm

Post » Sat Jun 09, 2012 11:28 pm

Where did you get that from ?

I remember Todd saying in an interview more than half a year ago that they DID made spears,mounted combat etc,but decided to not include them because they wouldn't fit the gameplay style/balance he wanted the game to have.
They would "steal the spotlight".

Steal the spotlight my [censored], they'll try and flog them those gullible enough to pay for DLCs containing features stripped from the main game or that should have been considered as part of the main development cycle rather than part of "crazy week".

OT:
One of the reasons why I like the MMO community is that they don't let the companies get away with it, esp the WoW playerbase.

The last time Blizzard tried it they tried to flog a "premium service" called the Real ID Party Feature. It allowed you to invite people on your Real ID friends list (friend list for all blizzard games based on your email address) into your dungeons when they are on a different server.

As soon as they announced it they had a massive burst of outrage from a large number of people telling them they would have to explain to their shareholders a massive drop in profit from all the people who unsubbed.

Blizzard included it as a free patch feature soon after.

I might have missed something, but I though the point the video was making was that they could put anything into the game, just not everything. So I don't understand the pople who are stomping around with their "this should have been in the original!". If these are teasers of what might be in future releases for the game, brilliant, I can't wait. But I imagine there's a bit more testing and stuff to be done beyond the few seconds set piece we saw for eash thing in the video.

For me its because some of the things like mounted combat, spears, SSAO should have been no brainers and should have been considered and approved during the main development cycle.

Oblivion had a mounted combat Mod, SSAO was added to Oblivion through mods and SSAO should be part of ANY modern game, and spears have been request for YEARS.
User avatar
Kara Payne
 
Posts: 3415
Joined: Thu Oct 26, 2006 12:47 am

Post » Sun Jun 10, 2012 1:19 am

double post.
User avatar
Hazel Sian ogden
 
Posts: 3425
Joined: Tue Jul 04, 2006 7:10 am

Post » Sat Jun 09, 2012 10:18 pm

I might have missed something, but I though the point the video was making was that they could put anything into the game, just not everything. So I don't understand the pople who are stomping around with their "this should have been in the original!".

If these are teasers of what might be in future releases for the game, brilliant, I can't wait. But I imagine there's a bit more testing and stuff to be done beyond the few seconds set piece we saw for eash thing in the video.

That's pretty much how it works. These features were made in a hurry and without much testing, just for fun and to exercise their creativity. But, if people storm them with requests, they may work on some of these features and add them in a future DLC.
User avatar
Travis
 
Posts: 3456
Joined: Wed Oct 24, 2007 1:57 am

PreviousNext

Return to V - Skyrim